| Commit message (Collapse) | Author | Age |
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Fixed a massive bug that
increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
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Conflicts:
behaviors/RestrictLocation.py
behaviors/Square.py
config/6thFloor.xml
inputs/TCPInput.py
layouts/60StripLayout.xml
operationscore/Behavior.py
operationscore/PixelMapper.py
pixelcore/Pixel.py
pixelcore/Screen.py
renderers/60StripSeq.xml
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'RestrictLocation' which allows events to fire based on their location.
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ThreadedSmootCoreObject. Also set up a decent system for SmootCoreObjects to kill the whole application in a managed fashion.
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us a meaning that even
if things slow down, rendering doesn't look weird.
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registry a bit. Added
support for multiple pixel mappers (and along with that, default components). RCOH
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