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path: root/behaviors/BehaviorChain.py
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* A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵Gravatar rcoh2011-01-27
| | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
* Rewrite of Behavior parent class to suck less. Lots of bug fixes. AddedGravatar Russell Cohen2011-01-20
| | | | 'RestrictLocation' which allows events to fire based on their location.
* some improvements to behavior chain. A "Square" BehaviorGravatar Russell Cohen2011-01-10
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* Some performance improvements. Faster evaluation of range-based queries withGravatar Russell2011-01-10
| | | | | lambda expressions. Faster exp with approximated fastexp. Some changes to the component registry.
* setting up some more behaviors to get inherited fromGravatar rcoh2010-12-29
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* About halfway done with support for pixel regions. Modified the component ↵Gravatar rcoh2010-12-22
| | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH
* A little bit more util stuff. Migrated the component registry to the ↵Gravatar rcoh2010-12-20
| | | | | | ComponentRegistry module. Almost done.
* Code for the demo. Everything works afaik. Contains a couple more ↵Gravatar rcoh2010-12-08
| | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged.
* Added support for RecursiveHooks, RecursiveBehaviors and GaussianMapperGravatar Russell Cohen2010-12-01
| | | | supporting Gaussian based pixel mapping.
* Making recursive behaviors work. Some bugs existed before. Adding runningGravatar Russell Cohen2010-11-29
| | | | behavior which makes a signal bounce back and forth.
* Added BehaviorChain to support chains of behaviors. Added FollowMouseGravatar Russell Cohen2010-11-25
parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation.