diff options
author | rcoh <rcoh@mit.edu> | 2011-02-14 01:51:43 -0500 |
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committer | rcoh <rcoh@mit.edu> | 2011-02-14 01:51:43 -0500 |
commit | 83242972c09032eb89dd547f3ff3c4dcc2693555 (patch) | |
tree | 62fdb611afbb37ff90f0356cac5828f48ec50f60 /renderers | |
parent | 9c76b22071259fe8195eaf5bd846219fc2cade4d (diff) |
Fixed some threading bugs. Modified LightInstallation.py so that Behaviors are *Only* run if they
are marked to be rendered. Fixed a threading issue tied to the component registry.
Diffstat (limited to 'renderers')
-rw-r--r-- | renderers/PygameRenderer.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/renderers/PygameRenderer.py b/renderers/PygameRenderer.py index 01e2615..8be272c 100644 --- a/renderers/PygameRenderer.py +++ b/renderers/PygameRenderer.py @@ -25,7 +25,7 @@ class PygameRenderer(Renderer): for light in lightSystem: scaledLoc = [l*scale for l in light.location] pygame.draw.circle(self.background, light.state(currentTime), scaledLoc, \ - light.radius) + 5) self.screen.blit(self.background, (0,0)) pygame.display.flip() |