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<!DOCTYPE html>
<html>
<!--
Copyright 2011 The Closure Library Authors. All Rights Reserved.
Use of this source code is governed by the Apache License, Version 2.0.
See the COPYING file for details.
-->
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>Closure Unit Tests - goog.vec.Ray</title>
<script src="../base.js"></script>
<script>
goog.require('goog.vec.Float32Array');
goog.require('goog.vec.Ray');
goog.require('goog.testing.jsunit');
</script>
</head>
<body>
<script>
function testConstructor() {
var new_ray = new goog.vec.Ray();
assertElementsEquals([0, 0, 0], new_ray.origin);
assertElementsEquals([0, 0, 0], new_ray.dir);
new_ray = new goog.vec.Ray([1, 2, 3], [4, 5, 6]);
assertElementsEquals([1, 2, 3], new_ray.origin);
assertElementsEquals([4, 5, 6], new_ray.dir);
}
function testSet() {
var new_ray = new goog.vec.Ray();
new_ray.set([2, 3, 4], [5, 6, 7]);
assertElementsEquals([2, 3, 4], new_ray.origin);
assertElementsEquals([5, 6, 7], new_ray.dir);
}
function testSetOrigin() {
var new_ray = new goog.vec.Ray();
new_ray.setOrigin([1, 2, 3]);
assertElementsEquals([1, 2, 3], new_ray.origin);
assertElementsEquals([0, 0, 0], new_ray.dir);
}
function testSetDir() {
var new_ray = new goog.vec.Ray();
new_ray.setDir([2, 3, 4]);
assertElementsEquals([0, 0, 0], new_ray.origin);
assertElementsEquals([2, 3, 4], new_ray.dir);
}
function testEquals() {
var r0 = new goog.vec.Ray([1, 2, 3], [4, 5, 6]);
var r1 = new goog.vec.Ray([5, 2, 3], [4, 5, 6]);
assertFalse(r0.equals(r1));
assertFalse(r0.equals(null));
assertTrue(r1.equals(r1));
r1.setOrigin(r0.origin);
assertTrue(r1.equals(r0));
assertTrue(r0.equals(r1));
}
</script>
</body>
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