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+/* vim:ts=2:sts=2:sw=2:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+// `var` is being used in the module in order to make it reusable in
+// environments in which `let` is not yet supported.
+
+// Shortcut to `Object.prototype.hasOwnProperty.call`.
+// owns(object, name) would be the same as
+// Object.prototype.hasOwnProperty.call(object, name);
+var owns = Function.prototype.call.bind(Object.prototype.hasOwnProperty);
+
+/**
+ * Whether or not given property descriptors are equivalent. They are
+ * equivalent either if both are marked as 'conflict' or 'required' property
+ * or if all the properties of descriptors are equal.
+ * @param {Object} actual
+ * @param {Object} expected
+ */
+function equivalentDescriptors(actual, expected) {
+ return (actual.conflict && expected.conflict) ||
+ (actual.required && expected.required) ||
+ equalDescriptors(actual, expected);
+}
+/**
+ * Whether or not given property descriptors define equal properties.
+ */
+function equalDescriptors(actual, expected) {
+ return actual.get === expected.get &&
+ actual.set === expected.set &&
+ actual.value === expected.value &&
+ !!actual.enumerable === !!expected.enumerable &&
+ !!actual.configurable === !!expected.configurable &&
+ !!actual.writable === !!expected.writable;
+}
+
+// Utilities that throwing exceptions for a properties that are marked
+// as "required" or "conflict" properties.
+function throwConflictPropertyError(name) {
+ throw new Error("Remaining conflicting property: `" + name + "`");
+}
+function throwRequiredPropertyError(name) {
+ throw new Error("Missing required property: `" + name + "`");
+}
+
+/**
+ * Generates custom **required** property descriptor. Descriptor contains
+ * non-standard property `required` that is equal to `true`.
+ * @param {String} name
+ * property name to generate descriptor for.
+ * @returns {Object}
+ * custom property descriptor
+ */
+function RequiredPropertyDescriptor(name) {
+ // Creating function by binding first argument to a property `name` on the
+ // `throwConflictPropertyError` function. Created function is used as a
+ // getter & setter of the created property descriptor. This way we ensure
+ // that we throw exception late (on property access) if object with
+ // `required` property was instantiated using built-in `Object.create`.
+ var accessor = throwRequiredPropertyError.bind(null, name);
+ return { get: accessor, set: accessor, required: true };
+}
+
+/**
+ * Generates custom **conflicting** property descriptor. Descriptor contains
+ * non-standard property `conflict` that is equal to `true`.
+ * @param {String} name
+ * property name to generate descriptor for.
+ * @returns {Object}
+ * custom property descriptor
+ */
+function ConflictPropertyDescriptor(name) {
+ // For details see `RequiredPropertyDescriptor` since idea is same.
+ var accessor = throwConflictPropertyError.bind(null, name);
+ return { get: accessor, set: accessor, conflict: true };
+}
+
+/**
+ * Tests if property is marked as `required` property.
+ */
+function isRequiredProperty(object, name) {
+ return !!object[name].required;
+}
+
+/**
+ * Tests if property is marked as `conflict` property.
+ */
+function isConflictProperty(object, name) {
+ return !!object[name].conflict;
+}
+
+/**
+ * Function tests whether or not method of the `source` object with a given
+ * `name` is inherited from `Object.prototype`.
+ */
+function isBuiltInMethod(name, source) {
+ var target = Object.prototype[name];
+
+ // If methods are equal then we know it's `true`.
+ return target == source ||
+ // If `source` object comes form a different sandbox `==` will evaluate
+ // to `false`, in that case we check if functions names and sources match.
+ (String(target) === String(source) && target.name === source.name);
+}
+
+/**
+ * Function overrides `toString` and `constructor` methods of a given `target`
+ * object with a same-named methods of a given `source` if methods of `target`
+ * object are inherited / copied from `Object.prototype`.
+ * @see create
+ */
+function overrideBuiltInMethods(target, source) {
+ if (isBuiltInMethod("toString", target.toString)) {
+ Object.defineProperty(target, "toString", {
+ value: source.toString,
+ configurable: true,
+ enumerable: false
+ });
+ }
+
+ if (isBuiltInMethod("constructor", target.constructor)) {
+ Object.defineProperty(target, "constructor", {
+ value: source.constructor,
+ configurable: true,
+ enumerable: false
+ });
+ }
+}
+
+/**
+ * Composes new trait with the same own properties as the original trait,
+ * except that all property names appearing in the first argument are replaced
+ * by "required" property descriptors.
+ * @param {String[]} keys
+ * Array of strings property names.
+ * @param {Object} trait
+ * A trait some properties of which should be excluded.
+ * @returns {Object}
+ * @example
+ * var newTrait = exclude(["name", ...], trait)
+ */
+function exclude(names, trait) {
+ var map = {};
+
+ Object.keys(trait).forEach(function(name) {
+
+ // If property is not excluded (the array of names does not contain it),
+ // or it is a "required" property, copy it to the property descriptor `map`
+ // that will be used for creation of resulting trait.
+ if (!~names.indexOf(name) || isRequiredProperty(trait, name))
+ map[name] = { value: trait[name], enumerable: true };
+
+ // For all the `names` in the exclude name array we create required
+ // property descriptors and copy them to the `map`.
+ else
+ map[name] = { value: RequiredPropertyDescriptor(name), enumerable: true };
+ });
+
+ return Object.create(Trait.prototype, map);
+}
+
+/**
+ * Composes new instance of `Trait` with a properties of a given `trait`,
+ * except that all properties whose name is an own property of `renames` will
+ * be renamed to `renames[name]` and a `"required"` property for name will be
+ * added instead.
+ *
+ * For each renamed property, a required property is generated. If
+ * the `renames` map two properties to the same name, a conflict is generated.
+ * If the `renames` map a property to an existing unrenamed property, a
+ * conflict is generated.
+ *
+ * @param {Object} renames
+ * An object whose own properties serve as a mapping from old names to new
+ * names.
+ * @param {Object} trait
+ * A new trait with renamed properties.
+ * @returns {Object}
+ * @example
+ *
+ * // Return trait with `bar` property equal to `trait.foo` and with
+ * // `foo` and `baz` "required" properties.
+ * var renamedTrait = rename({ foo: "bar", baz: null }), trait);
+ *
+ * // t1 and t2 are equivalent traits
+ * var t1 = rename({a: "b"}, t);
+ * var t2 = compose(exclude(["a"], t), { a: { required: true }, b: t[a] });
+ */
+function rename(renames, trait) {
+ var map = {};
+
+ // Loop over all the properties of the given `trait` and copy them to a
+ // property descriptor `map` that will be used for the creation of the
+ // resulting trait. Also, rename properties in the `map` as specified by
+ // `renames`.
+ Object.keys(trait).forEach(function(name) {
+ var alias;
+
+ // If the property is in the `renames` map, and it isn't a "required"
+ // property (which should never need to be aliased because "required"
+ // properties never conflict), then we must try to rename it.
+ if (owns(renames, name) && !isRequiredProperty(trait, name)) {
+ alias = renames[name];
+
+ // If the `map` already has the `alias`, and it isn't a "required"
+ // property, that means the `alias` conflicts with an existing name for a
+ // provided trait (that can happen if >=2 properties are aliased to the
+ // same name). In this case we mark it as a conflicting property.
+ // Otherwise, everything is fine, and we copy property with an `alias`
+ // name.
+ if (owns(map, alias) && !map[alias].value.required) {
+ map[alias] = {
+ value: ConflictPropertyDescriptor(alias),
+ enumerable: true
+ };
+ }
+ else {
+ map[alias] = {
+ value: trait[name],
+ enumerable: true
+ };
+ }
+
+ // Regardless of whether or not the rename was successful, we check to
+ // see if the original `name` exists in the map (such a property
+ // could exist if previous another property was aliased to this `name`).
+ // If it isn't, we mark it as "required", to make sure the caller
+ // provides another value for the old name, which methods of the trait
+ // might continue to reference.
+ if (!owns(map, name)) {
+ map[name] = {
+ value: RequiredPropertyDescriptor(name),
+ enumerable: true
+ };
+ }
+ }
+
+ // Otherwise, either the property isn't in the `renames` map (thus the
+ // caller is not trying to rename it) or it is a "required" property.
+ // Either way, we don't have to alias the property, we just have to copy it
+ // to the map.
+ else {
+ // The property isn't in the map yet, so we copy it over.
+ if (!owns(map, name)) {
+ map[name] = { value: trait[name], enumerable: true };
+ }
+
+ // The property is already in the map (that means another property was
+ // aliased with this `name`, which creates a conflict if the property is
+ // not marked as "required"), so we have to mark it as a "conflict"
+ // property.
+ else if (!isRequiredProperty(trait, name)) {
+ map[name] = {
+ value: ConflictPropertyDescriptor(name),
+ enumerable: true
+ };
+ }
+ }
+ });
+ return Object.create(Trait.prototype, map);
+}
+
+/**
+ * Composes new resolved trait, with all the same properties as the original
+ * `trait`, except that all properties whose name is an own property of
+ * `resolutions` will be renamed to `resolutions[name]`.
+ *
+ * If `resolutions[name]` is `null`, the value is mapped to a property
+ * descriptor that is marked as a "required" property.
+ */
+function resolve(resolutions, trait) {
+ var renames = {};
+ var exclusions = [];
+
+ // Go through each mapping in `resolutions` object and distribute it either
+ // to `renames` or `exclusions`.
+ Object.keys(resolutions).forEach(function(name) {
+
+ // If `resolutions[name]` is a truthy value then it's a mapping old -> new
+ // so we copy it to `renames` map.
+ if (resolutions[name])
+ renames[name] = resolutions[name];
+
+ // Otherwise it's not a mapping but an exclusion instead in which case we
+ // add it to the `exclusions` array.
+ else
+ exclusions.push(name);
+ });
+
+ // First `exclude` **then** `rename` and order is important since
+ // `exclude` and `rename` are not associative.
+ return rename(renames, exclude(exclusions, trait));
+}
+
+/**
+ * Create a Trait (a custom property descriptor map) that represents the given
+ * `object`'s own properties. Property descriptor map is a "custom", because it
+ * inherits from `Trait.prototype` and it's property descriptors may contain
+ * two attributes that is not part of the ES5 specification:
+ *
+ * - "required" (this property must be provided by another trait
+ * before an instance of this trait can be created)
+ * - "conflict" (when the trait is composed with another trait,
+ * a unique value for this property is provided by two or more traits)
+ *
+ * Data properties bound to the `Trait.required` singleton exported by
+ * this module will be marked as "required" properties.
+ *
+ * @param {Object} object
+ * Map of properties to compose trait from.
+ * @returns {Trait}
+ * Trait / Property descriptor map containing all the own properties of the
+ * given argument.
+ */
+function trait(object) {
+ var map;
+ var trait = object;
+
+ if (!(object instanceof Trait)) {
+ // If the passed `object` is not already an instance of `Trait`, we create
+ // a property descriptor `map` containing descriptors for the own properties
+ // of the given `object`. `map` is then used to create a `Trait` instance
+ // after all properties are mapped. Note that we can't create a trait and
+ // then just copy properties into it since that will fail for inherited
+ // read-only properties.
+ map = {};
+
+ // Each own property of the given `object` is mapped to a data property
+ // whose value is a property descriptor.
+ Object.keys(object).forEach(function (name) {
+
+ // If property of an `object` is equal to a `Trait.required`, it means
+ // that it was marked as "required" property, in which case we map it
+ // to "required" property.
+ if (Trait.required ==
+ Object.getOwnPropertyDescriptor(object, name).value) {
+ map[name] = {
+ value: RequiredPropertyDescriptor(name),
+ enumerable: true
+ };
+ }
+ // Otherwise property is mapped to it's property descriptor.
+ else {
+ map[name] = {
+ value: Object.getOwnPropertyDescriptor(object, name),
+ enumerable: true
+ };
+ }
+ });
+
+ trait = Object.create(Trait.prototype, map);
+ }
+ return trait;
+}
+
+/**
+ * Compose a property descriptor map that inherits from `Trait.prototype` and
+ * contains property descriptors for all the own properties of the passed
+ * traits.
+ *
+ * If two or more traits have own properties with the same name, the returned
+ * trait will contain a "conflict" property for that name. Composition is a
+ * commutative and associative operation, and the order of its arguments is
+ * irrelevant.
+ */
+function compose(trait1, trait2/*, ...*/) {
+ // Create a new property descriptor `map` to which all the own properties
+ // of the passed traits are copied. This map will be used to create a `Trait`
+ // instance that will be the result of this composition.
+ var map = {};
+
+ // Properties of each passed trait are copied to the composition.
+ Array.prototype.forEach.call(arguments, function(trait) {
+ // Copying each property of the given trait.
+ Object.keys(trait).forEach(function(name) {
+
+ // If `map` already owns a property with the `name` and it is not
+ // marked "required".
+ if (owns(map, name) && !map[name].value.required) {
+
+ // If the source trait's property with the `name` is marked as
+ // "required", we do nothing, as the requirement was already resolved
+ // by a property in the `map` (because it already contains a
+ // non-required property with that `name`). But if properties are just
+ // different, we have a name clash and we substitute it with a property
+ // that is marked "conflict".
+ if (!isRequiredProperty(trait, name) &&
+ !equivalentDescriptors(map[name].value, trait[name])
+ ) {
+ map[name] = {
+ value: ConflictPropertyDescriptor(name),
+ enumerable: true
+ };
+ }
+ }
+
+ // Otherwise, the `map` does not have an own property with the `name`, or
+ // it is marked "required". Either way, the trait's property is copied to
+ // the map (if the property of the `map` is marked "required", it is going
+ // to be resolved by the property that is being copied).
+ else {
+ map[name] = { value: trait[name], enumerable: true };
+ }
+ });
+ });
+
+ return Object.create(Trait.prototype, map);
+}
+
+/**
+ * `defineProperties` is like `Object.defineProperties`, except that it
+ * ensures that:
+ * - An exception is thrown if any property in a given `properties` map
+ * is marked as "required" property and same named property is not
+ * found in a given `prototype`.
+ * - An exception is thrown if any property in a given `properties` map
+ * is marked as "conflict" property.
+ * @param {Object} object
+ * Object to define properties on.
+ * @param {Object} properties
+ * Properties descriptor map.
+ * @returns {Object}
+ * `object` that was passed as a first argument.
+ */
+function defineProperties(object, properties) {
+
+ // Create a map into which we will copy each verified property from the given
+ // `properties` description map. We use it to verify that none of the
+ // provided properties is marked as a "conflict" property and that all
+ // "required" properties are resolved by a property of an `object`, so we
+ // can throw an exception before mutating object if that isn't the case.
+ var verifiedProperties = {};
+
+ // Coping each property from a given `properties` descriptor map to a
+ // verified map of property descriptors.
+ Object.keys(properties).forEach(function(name) {
+
+ // If property is marked as "required" property and we don't have a same
+ // named property in a given `object` we throw an exception. If `object`
+ // has same named property just skip this property since required property
+ // is was inherited and there for requirement was satisfied.
+ if (isRequiredProperty(properties, name)) {
+ if (!(name in object))
+ throwRequiredPropertyError(name);
+ }
+
+ // If property is marked as "conflict" property we throw an exception.
+ else if (isConflictProperty(properties, name)) {
+ throwConflictPropertyError(name);
+ }
+
+ // If property is not marked neither as "required" nor "conflict" property
+ // we copy it to verified properties map.
+ else {
+ verifiedProperties[name] = properties[name];
+ }
+ });
+
+ // If no exceptions were thrown yet, we know that our verified property
+ // descriptor map has no properties marked as "conflict" or "required",
+ // so we just delegate to the built-in `Object.defineProperties`.
+ return Object.defineProperties(object, verifiedProperties);
+}
+
+/**
+ * `create` is like `Object.create`, except that it ensures that:
+ * - An exception is thrown if any property in a given `properties` map
+ * is marked as "required" property and same named property is not
+ * found in a given `prototype`.
+ * - An exception is thrown if any property in a given `properties` map
+ * is marked as "conflict" property.
+ * @param {Object} prototype
+ * prototype of the composed object
+ * @param {Object} properties
+ * Properties descriptor map.
+ * @returns {Object}
+ * An object that inherits form a given `prototype` and implements all the
+ * properties defined by a given `properties` descriptor map.
+ */
+function create(prototype, properties) {
+
+ // Creating an instance of the given `prototype`.
+ var object = Object.create(prototype);
+
+ // Overriding `toString`, `constructor` methods if they are just inherited
+ // from `Object.prototype` with a same named methods of the `Trait.prototype`
+ // that will have more relevant behavior.
+ overrideBuiltInMethods(object, Trait.prototype);
+
+ // Trying to define given `properties` on the `object`. We use our custom
+ // `defineProperties` function instead of build-in `Object.defineProperties`
+ // that behaves exactly the same, except that it will throw if any
+ // property in the given `properties` descriptor is marked as "required" or
+ // "conflict" property.
+ return defineProperties(object, properties);
+}
+
+/**
+ * Composes new trait. If two or more traits have own properties with the
+ * same name, the new trait will contain a "conflict" property for that name.
+ * "compose" is a commutative and associative operation, and the order of its
+ * arguments is not significant.
+ *
+ * **Note:** Use `Trait.compose` instead of calling this function with more
+ * than one argument. The multiple-argument functionality is strictly for
+ * backward compatibility.
+ *
+ * @params {Object} trait
+ * Takes traits as an arguments
+ * @returns {Object}
+ * New trait containing the combined own properties of all the traits.
+ * @example
+ * var newTrait = compose(trait_1, trait_2, ..., trait_N)
+ */
+function Trait(trait1, trait2) {
+
+ // If the function was called with one argument, the argument should be
+ // an object whose properties are mapped to property descriptors on a new
+ // instance of Trait, so we delegate to the trait function.
+ // If the function was called with more than one argument, those arguments
+ // should be instances of Trait or plain property descriptor maps
+ // whose properties should be mixed into a new instance of Trait,
+ // so we delegate to the compose function.
+
+ return trait2 === undefined ? trait(trait1) : compose.apply(null, arguments);
+}
+
+Object.freeze(Object.defineProperties(Trait.prototype, {
+ toString: {
+ value: function toString() {
+ return "[object " + this.constructor.name + "]";
+ }
+ },
+
+ /**
+ * `create` is like `Object.create`, except that it ensures that:
+ * - An exception is thrown if this trait defines a property that is
+ * marked as required property and same named property is not
+ * found in a given `prototype`.
+ * - An exception is thrown if this trait contains property that is
+ * marked as "conflict" property.
+ * @param {Object}
+ * prototype of the compared object
+ * @returns {Object}
+ * An object with all of the properties described by the trait.
+ */
+ create: {
+ value: function createTrait(prototype) {
+ return create(undefined === prototype ? Object.prototype : prototype,
+ this);
+ },
+ enumerable: true
+ },
+
+ /**
+ * Composes a new resolved trait, with all the same properties as the original
+ * trait, except that all properties whose name is an own property of
+ * `resolutions` will be renamed to the value of `resolutions[name]`. If
+ * `resolutions[name]` is `null`, the property is marked as "required".
+ * @param {Object} resolutions
+ * An object whose own properties serve as a mapping from old names to new
+ * names, or to `null` if the property should be excluded.
+ * @returns {Object}
+ * New trait with the same own properties as the original trait but renamed.
+ */
+ resolve: {
+ value: function resolveTrait(resolutions) {
+ return resolve(resolutions, this);
+ },
+ enumerable: true
+ }
+}));
+
+/**
+ * @see compose
+ */
+Trait.compose = Object.freeze(compose);
+Object.freeze(compose.prototype);
+
+/**
+ * Constant singleton, representing placeholder for required properties.
+ * @type {Object}
+ */
+Trait.required = Object.freeze(Object.create(Object.prototype, {
+ toString: {
+ value: Object.freeze(function toString() {
+ return "<Trait.required>";
+ })
+ }
+}));
+Object.freeze(Trait.required.toString.prototype);
+
+exports.Trait = Object.freeze(Trait);