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diff --git a/tools/addon-sdk-1.4/packages/api-utils/lib/light-traits.js b/tools/addon-sdk-1.4/packages/api-utils/lib/light-traits.js new file mode 100644 index 0000000..1afaad5 --- /dev/null +++ b/tools/addon-sdk-1.4/packages/api-utils/lib/light-traits.js @@ -0,0 +1,626 @@ +/* vim:ts=2:sts=2:sw=2: + * ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Initial Developer of the Original Code is Mozilla. + * Portions created by the Initial Developer are Copyright (C) 2010 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Irakli Gozalishvili <rfobic@gmail.com> (Original author) + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +"use strict"; + +// `var` is being used in the module in order to make it reusable in +// environments in which `let` is not yet supported. + +// Shortcut to `Object.prototype.hasOwnProperty.call`. +// owns(object, name) would be the same as +// Object.prototype.hasOwnProperty.call(object, name); +var owns = Function.prototype.call.bind(Object.prototype.hasOwnProperty); + +/** + * Whether or not given property descriptors are equivalent. They are + * equivalent either if both are marked as 'conflict' or 'required' property + * or if all the properties of descriptors are equal. + * @param {Object} actual + * @param {Object} expected + */ +function equivalentDescriptors(actual, expected) { + return (actual.conflict && expected.conflict) || + (actual.required && expected.required) || + equalDescriptors(actual, expected); +} +/** + * Whether or not given property descriptors define equal properties. + */ +function equalDescriptors(actual, expected) { + return actual.get === expected.get && + actual.set === expected.set && + actual.value === expected.value && + !!actual.enumerable === !!expected.enumerable && + !!actual.configurable === !!expected.configurable && + !!actual.writable === !!expected.writable; +} + +// Utilities that throwing exceptions for a properties that are marked +// as "required" or "conflict" properties. +function throwConflictPropertyError(name) { + throw new Error("Remaining conflicting property: `" + name + "`"); +} +function throwRequiredPropertyError(name) { + throw new Error("Missing required property: `" + name + "`"); +} + +/** + * Generates custom **required** property descriptor. Descriptor contains + * non-standard property `required` that is equal to `true`. + * @param {String} name + * property name to generate descriptor for. + * @returns {Object} + * custom property descriptor + */ +function RequiredPropertyDescriptor(name) { + // Creating function by binding first argument to a property `name` on the + // `throwConflictPropertyError` function. Created function is used as a + // getter & setter of the created property descriptor. This way we ensure + // that we throw exception late (on property access) if object with + // `required` property was instantiated using built-in `Object.create`. + var accessor = throwRequiredPropertyError.bind(null, name); + return { get: accessor, set: accessor, required: true }; +} + +/** + * Generates custom **conflicting** property descriptor. Descriptor contains + * non-standard property `conflict` that is equal to `true`. + * @param {String} name + * property name to generate descriptor for. + * @returns {Object} + * custom property descriptor + */ +function ConflictPropertyDescriptor(name) { + // For details see `RequiredPropertyDescriptor` since idea is same. + var accessor = throwConflictPropertyError.bind(null, name); + return { get: accessor, set: accessor, conflict: true }; +} + +/** + * Tests if property is marked as `required` property. + */ +function isRequiredProperty(object, name) { + return !!object[name].required; +} + +/** + * Tests if property is marked as `conflict` property. + */ +function isConflictProperty(object, name) { + return !!object[name].conflict; +} + +/** + * Function tests whether or not method of the `source` object with a given + * `name` is inherited from `Object.prototype`. + */ +function isBuiltInMethod(name, source) { + var target = Object.prototype[name]; + + // If methods are equal then we know it's `true`. + return target == source || + // If `source` object comes form a different sandbox `==` will evaluate + // to `false`, in that case we check if functions names and sources match. + (String(target) === String(source) && target.name === source.name); +} + +/** + * Function overrides `toString` and `constructor` methods of a given `target` + * object with a same-named methods of a given `source` if methods of `target` + * object are inherited / copied from `Object.prototype`. + * @see create + */ +function overrideBuiltInMethods(target, source) { + if (isBuiltInMethod("toString", target.toString)) { + Object.defineProperty(target, "toString", { + value: source.toString, + configurable: true, + enumerable: false + }); + } + + if (isBuiltInMethod("constructor", target.constructor)) { + Object.defineProperty(target, "constructor", { + value: source.constructor, + configurable: true, + enumerable: false + }); + } +} + +/** + * Composes new trait with the same own properties as the original trait, + * except that all property names appearing in the first argument are replaced + * by "required" property descriptors. + * @param {String[]} keys + * Array of strings property names. + * @param {Object} trait + * A trait some properties of which should be excluded. + * @returns {Object} + * @example + * var newTrait = exclude(["name", ...], trait) + */ +function exclude(names, trait) { + var map = {}; + + Object.keys(trait).forEach(function(name) { + + // If property is not excluded (the array of names does not contain it), + // or it is a "required" property, copy it to the property descriptor `map` + // that will be used for creation of resulting trait. + if (!~names.indexOf(name) || isRequiredProperty(trait, name)) + map[name] = { value: trait[name], enumerable: true }; + + // For all the `names` in the exclude name array we create required + // property descriptors and copy them to the `map`. + else + map[name] = { value: RequiredPropertyDescriptor(name), enumerable: true }; + }); + + return Object.create(Trait.prototype, map); +} + +/** + * Composes new instance of `Trait` with a properties of a given `trait`, + * except that all properties whose name is an own property of `renames` will + * be renamed to `renames[name]` and a `"required"` property for name will be + * added instead. + * + * For each renamed property, a required property is generated. If + * the `renames` map two properties to the same name, a conflict is generated. + * If the `renames` map a property to an existing unrenamed property, a + * conflict is generated. + * + * @param {Object} renames + * An object whose own properties serve as a mapping from old names to new + * names. + * @param {Object} trait + * A new trait with renamed properties. + * @returns {Object} + * @example + * + * // Return trait with `bar` property equal to `trait.foo` and with + * // `foo` and `baz` "required" properties. + * var renamedTrait = rename({ foo: "bar", baz: null }), trait); + * + * // t1 and t2 are equivalent traits + * var t1 = rename({a: "b"}, t); + * var t2 = compose(exclude(["a"], t), { a: { required: true }, b: t[a] }); + */ +function rename(renames, trait) { + var map = {}; + + // Loop over all the properties of the given `trait` and copy them to a + // property descriptor `map` that will be used for the creation of the + // resulting trait. Also, rename properties in the `map` as specified by + // `renames`. + Object.keys(trait).forEach(function(name) { + var alias; + + // If the property is in the `renames` map, and it isn't a "required" + // property (which should never need to be aliased because "required" + // properties never conflict), then we must try to rename it. + if (owns(renames, name) && !isRequiredProperty(trait, name)) { + alias = renames[name]; + + // If the `map` already has the `alias`, and it isn't a "required" + // property, that means the `alias` conflicts with an existing name for a + // provided trait (that can happen if >=2 properties are aliased to the + // same name). In this case we mark it as a conflicting property. + // Otherwise, everything is fine, and we copy property with an `alias` + // name. + if (owns(map, alias) && !map[alias].value.required) { + map[alias] = { + value: ConflictPropertyDescriptor(alias), + enumerable: true + }; + } + else { + map[alias] = { + value: trait[name], + enumerable: true + }; + } + + // Regardless of whether or not the rename was successful, we check to + // see if the original `name` exists in the map (such a property + // could exist if previous another property was aliased to this `name`). + // If it isn't, we mark it as "required", to make sure the caller + // provides another value for the old name, which methods of the trait + // might continue to reference. + if (!owns(map, name)) { + map[name] = { + value: RequiredPropertyDescriptor(name), + enumerable: true + }; + } + } + + // Otherwise, either the property isn't in the `renames` map (thus the + // caller is not trying to rename it) or it is a "required" property. + // Either way, we don't have to alias the property, we just have to copy it + // to the map. + else { + // The property isn't in the map yet, so we copy it over. + if (!owns(map, name)) { + map[name] = { value: trait[name], enumerable: true }; + } + + // The property is already in the map (that means another property was + // aliased with this `name`, which creates a conflict if the property is + // not marked as "required"), so we have to mark it as a "conflict" + // property. + else if (!isRequiredProperty(trait, name)) { + map[name] = { + value: ConflictPropertyDescriptor(name), + enumerable: true + }; + } + } + }); + return Object.create(Trait.prototype, map); +} + +/** + * Composes new resolved trait, with all the same properties as the original + * `trait`, except that all properties whose name is an own property of + * `resolutions` will be renamed to `resolutions[name]`. + * + * If `resolutions[name]` is `null`, the value is mapped to a property + * descriptor that is marked as a "required" property. + */ +function resolve(resolutions, trait) { + var renames = {}; + var exclusions = []; + + // Go through each mapping in `resolutions` object and distribute it either + // to `renames` or `exclusions`. + Object.keys(resolutions).forEach(function(name) { + + // If `resolutions[name]` is a truthy value then it's a mapping old -> new + // so we copy it to `renames` map. + if (resolutions[name]) + renames[name] = resolutions[name]; + + // Otherwise it's not a mapping but an exclusion instead in which case we + // add it to the `exclusions` array. + else + exclusions.push(name); + }); + + // First `exclude` **then** `rename` and order is important since + // `exclude` and `rename` are not associative. + return rename(renames, exclude(exclusions, trait)); +} + +/** + * Create a Trait (a custom property descriptor map) that represents the given + * `object`'s own properties. Property descriptor map is a "custom", because it + * inherits from `Trait.prototype` and it's property descriptors may contain + * two attributes that is not part of the ES5 specification: + * + * - "required" (this property must be provided by another trait + * before an instance of this trait can be created) + * - "conflict" (when the trait is composed with another trait, + * a unique value for this property is provided by two or more traits) + * + * Data properties bound to the `Trait.required` singleton exported by + * this module will be marked as "required" properties. + * + * @param {Object} object + * Map of properties to compose trait from. + * @returns {Trait} + * Trait / Property descriptor map containing all the own properties of the + * given argument. + */ +function trait(object) { + var map; + var trait = object; + + if (!(object instanceof Trait)) { + // If the passed `object` is not already an instance of `Trait`, we create + // a property descriptor `map` containing descriptors for the own properties + // of the given `object`. `map` is then used to create a `Trait` instance + // after all properties are mapped. Note that we can't create a trait and + // then just copy properties into it since that will fail for inherited + // read-only properties. + map = {}; + + // Each own property of the given `object` is mapped to a data property + // whose value is a property descriptor. + Object.keys(object).forEach(function (name) { + + // If property of an `object` is equal to a `Trait.required`, it means + // that it was marked as "required" property, in which case we map it + // to "required" property. + if (Trait.required == + Object.getOwnPropertyDescriptor(object, name).value) { + map[name] = { + value: RequiredPropertyDescriptor(name), + enumerable: true + }; + } + // Otherwise property is mapped to it's property descriptor. + else { + map[name] = { + value: Object.getOwnPropertyDescriptor(object, name), + enumerable: true + }; + } + }); + + trait = Object.create(Trait.prototype, map); + } + return trait; +} + +/** + * Compose a property descriptor map that inherits from `Trait.prototype` and + * contains property descriptors for all the own properties of the passed + * traits. + * + * If two or more traits have own properties with the same name, the returned + * trait will contain a "conflict" property for that name. Composition is a + * commutative and associative operation, and the order of its arguments is + * irrelevant. + */ +function compose(trait1, trait2/*, ...*/) { + // Create a new property descriptor `map` to which all the own properties + // of the passed traits are copied. This map will be used to create a `Trait` + // instance that will be the result of this composition. + var map = {}; + + // Properties of each passed trait are copied to the composition. + Array.prototype.forEach.call(arguments, function(trait) { + // Copying each property of the given trait. + Object.keys(trait).forEach(function(name) { + + // If `map` already owns a property with the `name` and it is not + // marked "required". + if (owns(map, name) && !map[name].value.required) { + + // If the source trait's property with the `name` is marked as + // "required", we do nothing, as the requirement was already resolved + // by a property in the `map` (because it already contains a + // non-required property with that `name`). But if properties are just + // different, we have a name clash and we substitute it with a property + // that is marked "conflict". + if (!isRequiredProperty(trait, name) && + !equivalentDescriptors(map[name].value, trait[name]) + ) { + map[name] = { + value: ConflictPropertyDescriptor(name), + enumerable: true + }; + } + } + + // Otherwise, the `map` does not have an own property with the `name`, or + // it is marked "required". Either way, the trait's property is copied to + // the map (if the property of the `map` is marked "required", it is going + // to be resolved by the property that is being copied). + else { + map[name] = { value: trait[name], enumerable: true }; + } + }); + }); + + return Object.create(Trait.prototype, map); +} + +/** + * `defineProperties` is like `Object.defineProperties`, except that it + * ensures that: + * - An exception is thrown if any property in a given `properties` map + * is marked as "required" property and same named property is not + * found in a given `prototype`. + * - An exception is thrown if any property in a given `properties` map + * is marked as "conflict" property. + * @param {Object} object + * Object to define properties on. + * @param {Object} properties + * Properties descriptor map. + * @returns {Object} + * `object` that was passed as a first argument. + */ +function defineProperties(object, properties) { + + // Create a map into which we will copy each verified property from the given + // `properties` description map. We use it to verify that none of the + // provided properties is marked as a "conflict" property and that all + // "required" properties are resolved by a property of an `object`, so we + // can throw an exception before mutating object if that isn't the case. + var verifiedProperties = {}; + + // Coping each property from a given `properties` descriptor map to a + // verified map of property descriptors. + Object.keys(properties).forEach(function(name) { + + // If property is marked as "required" property and we don't have a same + // named property in a given `object` we throw an exception. If `object` + // has same named property just skip this property since required property + // is was inherited and there for requirement was satisfied. + if (isRequiredProperty(properties, name)) { + if (!(name in object)) + throwRequiredPropertyError(name); + } + + // If property is marked as "conflict" property we throw an exception. + else if (isConflictProperty(properties, name)) { + throwConflictPropertyError(name); + } + + // If property is not marked neither as "required" nor "conflict" property + // we copy it to verified properties map. + else { + verifiedProperties[name] = properties[name]; + } + }); + + // If no exceptions were thrown yet, we know that our verified property + // descriptor map has no properties marked as "conflict" or "required", + // so we just delegate to the built-in `Object.defineProperties`. + return Object.defineProperties(object, verifiedProperties); +} + +/** + * `create` is like `Object.create`, except that it ensures that: + * - An exception is thrown if any property in a given `properties` map + * is marked as "required" property and same named property is not + * found in a given `prototype`. + * - An exception is thrown if any property in a given `properties` map + * is marked as "conflict" property. + * @param {Object} prototype + * prototype of the composed object + * @param {Object} properties + * Properties descriptor map. + * @returns {Object} + * An object that inherits form a given `prototype` and implements all the + * properties defined by a given `properties` descriptor map. + */ +function create(prototype, properties) { + + // Creating an instance of the given `prototype`. + var object = Object.create(prototype); + + // Overriding `toString`, `constructor` methods if they are just inherited + // from `Object.prototype` with a same named methods of the `Trait.prototype` + // that will have more relevant behavior. + overrideBuiltInMethods(object, Trait.prototype); + + // Trying to define given `properties` on the `object`. We use our custom + // `defineProperties` function instead of build-in `Object.defineProperties` + // that behaves exactly the same, except that it will throw if any + // property in the given `properties` descriptor is marked as "required" or + // "conflict" property. + return defineProperties(object, properties); +} + +/** + * Composes new trait. If two or more traits have own properties with the + * same name, the new trait will contain a "conflict" property for that name. + * "compose" is a commutative and associative operation, and the order of its + * arguments is not significant. + * + * **Note:** Use `Trait.compose` instead of calling this function with more + * than one argument. The multiple-argument functionality is strictly for + * backward compatibility. + * + * @params {Object} trait + * Takes traits as an arguments + * @returns {Object} + * New trait containing the combined own properties of all the traits. + * @example + * var newTrait = compose(trait_1, trait_2, ..., trait_N) + */ +function Trait(trait1, trait2) { + + // If the function was called with one argument, the argument should be + // an object whose properties are mapped to property descriptors on a new + // instance of Trait, so we delegate to the trait function. + // If the function was called with more than one argument, those arguments + // should be instances of Trait or plain property descriptor maps + // whose properties should be mixed into a new instance of Trait, + // so we delegate to the compose function. + + return trait2 === undefined ? trait(trait1) : compose.apply(null, arguments); +} + +Object.freeze(Object.defineProperties(Trait.prototype, { + toString: { + value: function toString() { + return "[object " + this.constructor.name + "]"; + } + }, + + /** + * `create` is like `Object.create`, except that it ensures that: + * - An exception is thrown if this trait defines a property that is + * marked as required property and same named property is not + * found in a given `prototype`. + * - An exception is thrown if this trait contains property that is + * marked as "conflict" property. + * @param {Object} + * prototype of the compared object + * @returns {Object} + * An object with all of the properties described by the trait. + */ + create: { + value: function createTrait(prototype) { + return create(undefined === prototype ? Object.prototype : prototype, + this); + }, + enumerable: true + }, + + /** + * Composes a new resolved trait, with all the same properties as the original + * trait, except that all properties whose name is an own property of + * `resolutions` will be renamed to the value of `resolutions[name]`. If + * `resolutions[name]` is `null`, the property is marked as "required". + * @param {Object} resolutions + * An object whose own properties serve as a mapping from old names to new + * names, or to `null` if the property should be excluded. + * @returns {Object} + * New trait with the same own properties as the original trait but renamed. + */ + resolve: { + value: function resolveTrait(resolutions) { + return resolve(resolutions, this); + }, + enumerable: true + } +})); + +/** + * @see compose + */ +Trait.compose = Object.freeze(compose); +Object.freeze(compose.prototype); + +/** + * Constant singleton, representing placeholder for required properties. + * @type {Object} + */ +Trait.required = Object.freeze(Object.create(Object.prototype, { + toString: { + value: Object.freeze(function toString() { + return "<Trait.required>"; + }) + } +})); +Object.freeze(Trait.required.toString.prototype); + +exports.Trait = Object.freeze(Trait); |