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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+'use strict';
+
+module.metadata = {
+ "stability": "unstable"
+};
+
+const { Cc, Ci } = require('chrome'),
+ { setTimeout } = require('../timers'),
+ { Trait } = require('../deprecated/traits'),
+ { openDialog } = require('../window/utils'),
+
+ ON_LOAD = 'load',
+ ON_UNLOAD = 'unload',
+ STATE_LOADED = 'complete';
+
+/**
+ * Trait provides private `_window` property and requires `_onLoad` property
+ * that will be called when `_window` is loaded. If `_window` property value
+ * is changed with already loaded window `_onLoad` still will be called.
+ */
+const WindowLoader = Trait.compose({
+ /**
+ * Internal listener that is called when window is loaded.
+ * Please keep in mind that this trait will not handle exceptions that may
+ * be thrown by this method so method itself should take care of
+ * handling them.
+ * @param {nsIWindow} window
+ */
+ _onLoad: Trait.required,
+ _tabOptions: Trait.required,
+ /**
+ * Internal listener that is called when `_window`'s DOM 'unload' event
+ * is dispatched. Please note that this trait will not handle exceptions that
+ * may be thrown by this method so method itself should take care of
+ * handling them.
+ */
+ _onUnload: Trait.required,
+ _load: function _load() {
+ if (this.__window) return;
+ this._window = openDialog({
+ args: this._tabOptions.map(function(options) options.url).join("|")
+ });
+ },
+ /**
+ * Private window who's load event is being tracked. Once window is loaded
+ * `_onLoad` is called.
+ * @type {nsIWindow}
+ */
+ get _window() this.__window,
+ set _window(window) {
+ let _window = this.__window;
+ if (!window) window = null;
+
+ if (window !== _window) {
+ if (_window) {
+ _window.removeEventListener(ON_UNLOAD, this.__unloadListener, false);
+ _window.removeEventListener(ON_LOAD, this.__loadListener, false);
+ }
+
+ if (window) {
+ window.addEventListener(
+ ON_UNLOAD,
+ this.__unloadListener ||
+ (this.__unloadListener = this._unloadListener.bind(this))
+ ,
+ false
+ );
+
+ this.__window = window;
+
+ // If window is not loaded yet setting up a listener.
+ if (STATE_LOADED != window.document.readyState) {
+ window.addEventListener(
+ ON_LOAD,
+ this.__loadListener ||
+ (this.__loadListener = this._loadListener.bind(this))
+ ,
+ false
+ );
+ }
+ else { // If window is loaded calling listener next turn of event loop.
+ this._onLoad(window)
+ }
+ }
+ }
+ },
+ __window: null,
+ /**
+ * Internal method used for listening 'load' event on the `_window`.
+ * Method takes care of removing itself from 'load' event listeners once
+ * event is being handled.
+ */
+ _loadListener: function _loadListener(event) {
+ let window = this._window;
+ if (!event.target || event.target.defaultView != window) return;
+ window.removeEventListener(ON_LOAD, this.__loadListener, false);
+ this._onLoad(window);
+ },
+ __loadListener: null,
+ /**
+ * Internal method used for listening 'unload' event on the `_window`.
+ * Method takes care of removing itself from 'unload' event listeners once
+ * event is being handled.
+ */
+ _unloadListener: function _unloadListener(event) {
+ let window = this._window;
+ if (!event.target
+ || event.target.defaultView != window
+ || STATE_LOADED != window.document.readyState
+ ) return;
+ window.removeEventListener(ON_UNLOAD, this.__unloadListener, false);
+ this._onUnload(window);
+ },
+ __unloadListener: null
+});
+exports.WindowLoader = WindowLoader;
+