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Diffstat (limited to 'contexts/data/lib/closure-library/closure/goog/vec/vec.js')
-rw-r--r-- | contexts/data/lib/closure-library/closure/goog/vec/vec.js | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/contexts/data/lib/closure-library/closure/goog/vec/vec.js b/contexts/data/lib/closure-library/closure/goog/vec/vec.js deleted file mode 100644 index 4d956aa..0000000 --- a/contexts/data/lib/closure-library/closure/goog/vec/vec.js +++ /dev/null @@ -1,65 +0,0 @@ -// Copyright 2011 The Closure Library Authors. All Rights Reserved. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS-IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - - -/** - * @fileoverview Supplies global data types and constants for the vector math - * library. - */ -goog.provide('goog.vec'); - -/** - * On platforms that don't have native Float32Array or Float64Array support we - * use a javascript implementation so that this math library can be used on all - * platforms. - */ -goog.require('goog.vec.Float32Array'); -goog.require('goog.vec.Float64Array'); - -// All vector and matrix operations are based upon arrays of numbers using -// either Float32Array, Float64Array, or a standard Javascript Array of -// Numbers. - - -/** @typedef {Float32Array} */ -goog.vec.Float32; - - -/** @typedef {Float64Array} */ -goog.vec.Float64; - - -/** @typedef {Array.<number>} */ -goog.vec.Number; - - -/** @typedef {goog.vec.Float32|goog.vec.Float64|goog.vec.Number} */ -goog.vec.AnyType; - - -/** - * @deprecated Use AnyType. - * @typedef {Float32Array|Array.<number>} - */ -goog.vec.ArrayType; - - -/** - * For graphics work, 6 decimal places of accuracy are typically all that is - * required. - * - * @type {number} - * @const - */ -goog.vec.EPSILON = 1e-6; |