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diff --git a/contexts/data/lib/closure-library/closure/goog/math/rect.js b/contexts/data/lib/closure-library/closure/goog/math/rect.js
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-// Copyright 2006 The Closure Library Authors. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS-IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-/**
- * @fileoverview A utility class for representing rectangles.
- */
-
-
-goog.provide('goog.math.Rect');
-
-goog.require('goog.math.Box');
-goog.require('goog.math.Size');
-
-
-
-/**
- * Class for representing rectangular regions.
- * @param {number} x Left.
- * @param {number} y Top.
- * @param {number} w Width.
- * @param {number} h Height.
- * @constructor
- */
-goog.math.Rect = function(x, y, w, h) {
- /**
- * Left
- * @type {number}
- */
- this.left = x;
-
- /**
- * Top
- * @type {number}
- */
- this.top = y;
-
- /**
- * Width
- * @type {number}
- */
- this.width = w;
-
- /**
- * Height
- * @type {number}
- */
- this.height = h;
-};
-
-
-/**
- * Returns a new copy of the rectangle.
- * @return {!goog.math.Rect} A clone of this Rectangle.
- */
-goog.math.Rect.prototype.clone = function() {
- return new goog.math.Rect(this.left, this.top, this.width, this.height);
-};
-
-
-/**
- * Returns a new Box object with the same position and dimensions as this
- * rectangle.
- * @return {!goog.math.Box} A new Box representation of this Rectangle.
- */
-goog.math.Rect.prototype.toBox = function() {
- var right = this.left + this.width;
- var bottom = this.top + this.height;
- return new goog.math.Box(this.top,
- right,
- bottom,
- this.left);
-};
-
-
-/**
- * Creates a new Rect object with the same position and dimensions as a given
- * Box. Note that this is only the inverse of toBox if left/top are defined.
- * @param {goog.math.Box} box A box.
- * @return {!goog.math.Rect} A new Rect initialized with the box's position
- * and size.
- */
-goog.math.Rect.createFromBox = function(box) {
- return new goog.math.Rect(box.left, box.top,
- box.right - box.left, box.bottom - box.top);
-};
-
-
-if (goog.DEBUG) {
- /**
- * Returns a nice string representing size and dimensions of rectangle.
- * @return {string} In the form (50, 73 - 75w x 25h).
- * @override
- */
- goog.math.Rect.prototype.toString = function() {
- return '(' + this.left + ', ' + this.top + ' - ' + this.width + 'w x ' +
- this.height + 'h)';
- };
-}
-
-
-/**
- * Compares rectangles for equality.
- * @param {goog.math.Rect} a A Rectangle.
- * @param {goog.math.Rect} b A Rectangle.
- * @return {boolean} True iff the rectangles have the same left, top, width,
- * and height, or if both are null.
- */
-goog.math.Rect.equals = function(a, b) {
- if (a == b) {
- return true;
- }
- if (!a || !b) {
- return false;
- }
- return a.left == b.left && a.width == b.width &&
- a.top == b.top && a.height == b.height;
-};
-
-
-/**
- * Computes the intersection of this rectangle and the rectangle parameter. If
- * there is no intersection, returns false and leaves this rectangle as is.
- * @param {goog.math.Rect} rect A Rectangle.
- * @return {boolean} True iff this rectangle intersects with the parameter.
- */
-goog.math.Rect.prototype.intersection = function(rect) {
- var x0 = Math.max(this.left, rect.left);
- var x1 = Math.min(this.left + this.width, rect.left + rect.width);
-
- if (x0 <= x1) {
- var y0 = Math.max(this.top, rect.top);
- var y1 = Math.min(this.top + this.height, rect.top + rect.height);
-
- if (y0 <= y1) {
- this.left = x0;
- this.top = y0;
- this.width = x1 - x0;
- this.height = y1 - y0;
-
- return true;
- }
- }
- return false;
-};
-
-
-/**
- * Returns the intersection of two rectangles. Two rectangles intersect if they
- * touch at all, for example, two zero width and height rectangles would
- * intersect if they had the same top and left.
- * @param {goog.math.Rect} a A Rectangle.
- * @param {goog.math.Rect} b A Rectangle.
- * @return {goog.math.Rect} A new intersection rect (even if width and height
- * are 0), or null if there is no intersection.
- */
-goog.math.Rect.intersection = function(a, b) {
- // There is no nice way to do intersection via a clone, because any such
- // clone might be unnecessary if this function returns null. So, we duplicate
- // code from above.
-
- var x0 = Math.max(a.left, b.left);
- var x1 = Math.min(a.left + a.width, b.left + b.width);
-
- if (x0 <= x1) {
- var y0 = Math.max(a.top, b.top);
- var y1 = Math.min(a.top + a.height, b.top + b.height);
-
- if (y0 <= y1) {
- return new goog.math.Rect(x0, y0, x1 - x0, y1 - y0);
- }
- }
- return null;
-};
-
-
-/**
- * Returns whether two rectangles intersect. Two rectangles intersect if they
- * touch at all, for example, two zero width and height rectangles would
- * intersect if they had the same top and left.
- * @param {goog.math.Rect} a A Rectangle.
- * @param {goog.math.Rect} b A Rectangle.
- * @return {boolean} Whether a and b intersect.
- */
-goog.math.Rect.intersects = function(a, b) {
- return (a.left <= b.left + b.width && b.left <= a.left + a.width &&
- a.top <= b.top + b.height && b.top <= a.top + a.height);
-};
-
-
-/**
- * Returns whether a rectangle intersects this rectangle.
- * @param {goog.math.Rect} rect A rectangle.
- * @return {boolean} Whether rect intersects this rectangle.
- */
-goog.math.Rect.prototype.intersects = function(rect) {
- return goog.math.Rect.intersects(this, rect);
-};
-
-
-/**
- * Computes the difference regions between two rectangles. The return value is
- * an array of 0 to 4 rectangles defining the remaining regions of the first
- * rectangle after the second has been subtracted.
- * @param {goog.math.Rect} a A Rectangle.
- * @param {goog.math.Rect} b A Rectangle.
- * @return {!Array.<!goog.math.Rect>} An array with 0 to 4 rectangles which
- * together define the difference area of rectangle a minus rectangle b.
- */
-goog.math.Rect.difference = function(a, b) {
- var intersection = goog.math.Rect.intersection(a, b);
- if (!intersection || !intersection.height || !intersection.width) {
- return [a.clone()];
- }
-
- var result = [];
-
- var top = a.top;
- var height = a.height;
-
- var ar = a.left + a.width;
- var ab = a.top + a.height;
-
- var br = b.left + b.width;
- var bb = b.top + b.height;
-
- // Subtract off any area on top where A extends past B
- if (b.top > a.top) {
- result.push(new goog.math.Rect(a.left, a.top, a.width, b.top - a.top));
- top = b.top;
- // If we're moving the top down, we also need to subtract the height diff.
- height -= b.top - a.top;
- }
- // Subtract off any area on bottom where A extends past B
- if (bb < ab) {
- result.push(new goog.math.Rect(a.left, bb, a.width, ab - bb));
- height = bb - top;
- }
- // Subtract any area on left where A extends past B
- if (b.left > a.left) {
- result.push(new goog.math.Rect(a.left, top, b.left - a.left, height));
- }
- // Subtract any area on right where A extends past B
- if (br < ar) {
- result.push(new goog.math.Rect(br, top, ar - br, height));
- }
-
- return result;
-};
-
-
-/**
- * Computes the difference regions between this rectangle and {@code rect}. The
- * return value is an array of 0 to 4 rectangles defining the remaining regions
- * of this rectangle after the other has been subtracted.
- * @param {goog.math.Rect} rect A Rectangle.
- * @return {!Array.<!goog.math.Rect>} An array with 0 to 4 rectangles which
- * together define the difference area of rectangle a minus rectangle b.
- */
-goog.math.Rect.prototype.difference = function(rect) {
- return goog.math.Rect.difference(this, rect);
-};
-
-
-/**
- * Expand this rectangle to also include the area of the given rectangle.
- * @param {goog.math.Rect} rect The other rectangle.
- */
-goog.math.Rect.prototype.boundingRect = function(rect) {
- // We compute right and bottom before we change left and top below.
- var right = Math.max(this.left + this.width, rect.left + rect.width);
- var bottom = Math.max(this.top + this.height, rect.top + rect.height);
-
- this.left = Math.min(this.left, rect.left);
- this.top = Math.min(this.top, rect.top);
-
- this.width = right - this.left;
- this.height = bottom - this.top;
-};
-
-
-/**
- * Returns a new rectangle which completely contains both input rectangles.
- * @param {goog.math.Rect} a A rectangle.
- * @param {goog.math.Rect} b A rectangle.
- * @return {goog.math.Rect} A new bounding rect, or null if either rect is
- * null.
- */
-goog.math.Rect.boundingRect = function(a, b) {
- if (!a || !b) {
- return null;
- }
-
- var clone = a.clone();
- clone.boundingRect(b);
-
- return clone;
-};
-
-
-/**
- * Tests whether this rectangle entirely contains another rectangle or
- * coordinate.
- *
- * @param {goog.math.Rect|goog.math.Coordinate} another The rectangle or
- * coordinate to test for containment.
- * @return {boolean} Whether this rectangle contains given rectangle or
- * coordinate.
- */
-goog.math.Rect.prototype.contains = function(another) {
- if (another instanceof goog.math.Rect) {
- return this.left <= another.left &&
- this.left + this.width >= another.left + another.width &&
- this.top <= another.top &&
- this.top + this.height >= another.top + another.height;
- } else { // (another instanceof goog.math.Coordinate)
- return another.x >= this.left &&
- another.x <= this.left + this.width &&
- another.y >= this.top &&
- another.y <= this.top + this.height;
- }
-};
-
-
-/**
- * Returns the size of this rectangle.
- * @return {!goog.math.Size} The size of this rectangle.
- */
-goog.math.Rect.prototype.getSize = function() {
- return new goog.math.Size(this.width, this.height);
-};