diff options
Diffstat (limited to 'contexts/data/lib/closure-library/closure/goog/math/bezier_test.html')
-rw-r--r-- | contexts/data/lib/closure-library/closure/goog/math/bezier_test.html | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/contexts/data/lib/closure-library/closure/goog/math/bezier_test.html b/contexts/data/lib/closure-library/closure/goog/math/bezier_test.html deleted file mode 100644 index bab9614..0000000 --- a/contexts/data/lib/closure-library/closure/goog/math/bezier_test.html +++ /dev/null @@ -1,112 +0,0 @@ -<!DOCTYPE html> -<html> -<!-- -Copyright 2007 The Closure Library Authors. All Rights Reserved. - -Use of this source code is governed by the Apache License, Version 2.0. -See the COPYING file for details. ---> -<head> -<meta http-equiv="X-UA-Compatible" content="IE=edge"> -<title>Closure Unit Tests - goog.math.Bezier</title> -<script src="../base.js"></script> -<script> - goog.require('goog.math.Bezier'); - goog.require('goog.testing.jsunit'); -</script> -</head> -<body> -<script> - - function testEquals() { - var input = new goog.math.Bezier(1, 2, 3, 4, 5, 6, 7, 8); - - assert(input.equals(input)); - } - - function testClone() { - var input = new goog.math.Bezier(1, 2, 3, 4, 5, 6, 7, 8); - - assertNotEquals('Clone returns a new object', input, input.clone()) - assert('Contents of clone match original', input.equals(input.clone())); - } - - function testFlip() { - var input = new goog.math.Bezier(1, 1, 2, 2, 3, 3, 4, 4); - var compare = new goog.math.Bezier(4, 4, 3, 3, 2, 2, 1, 1); - - var flipped = input.clone(); - flipped.flip(); - assert('Flipped behaves as expected', compare.equals(flipped)); - - flipped.flip(); - assert('Flipping twice gives original', input.equals(flipped)); - } - - function testGetPoint() { - var input = new goog.math.Bezier(0, 1, 1, 2, 2, 3, 3, 4); - - assert(goog.math.Coordinate.equals(input.getPoint(0), - new goog.math.Coordinate(0, 1))); - assert(goog.math.Coordinate.equals(input.getPoint(1), - new goog.math.Coordinate(3, 4))); - assert(goog.math.Coordinate.equals(input.getPoint(0.5), - new goog.math.Coordinate(1.5, 2.5))); - } - - function testSubdivide() { - var input = new goog.math.Bezier(0, 1, 1, 2, 2, 3, 3, 4); - - input.subdivide(1/3, 2/3); - - assert(goog.math.nearlyEquals(1, input.x0)); - assert(goog.math.nearlyEquals(2, input.y0)); - assert(goog.math.nearlyEquals(2, input.x3)); - assert(goog.math.nearlyEquals(3, input.y3)); - } - - function testSolvePositionFromXValue() { - var eps = 1e-6; - var bezier = new goog.math.Bezier(0, 0, 0.25, 0.1, 0.25, 1, 1, 1); - var pt = bezier.getPoint(0.5); - assertRoughlyEquals(0.3125, pt.x, eps); - assertRoughlyEquals(0.5375, pt.y, eps); - assertRoughlyEquals(0.321, - bezier.solvePositionFromXValue(bezier.getPoint(0.321).x), eps); - } - - function testSolveYValueFromXValue() { - var eps = 1e-6; - // The following example is taken from - // http://www.netzgesta.de/dev/cubic-bezier-timing-function.html. - // The timing values shown in that page are 1 - <value> so the - // bezier curves in this test are constructed with 1 - ctrl points. - // E.g. ctrl points (0, 0, 0.25, 0.1, 0.25, 1, 1, 1) become - // (1, 1, 0.75, 0, 0.75, 0.9, 0, 0) here. Since chanding the order of - // the ctrl points does not affect the shape of the curve, once can also - // have (0, 0, 0.75, 0.9, 0.75, 0, 1, 1). - - // netzgesta example. - var bezier = new goog.math.Bezier(1, 1, 0.75, 0.9, 0.75, 0, 0, 0); - assertRoughlyEquals(0.024374631, bezier.solveYValueFromXValue(0.2), eps); - assertRoughlyEquals(0.317459494, bezier.solveYValueFromXValue(0.6), eps); - assertRoughlyEquals(0.905205002, bezier.solveYValueFromXValue(0.9), eps); - - // netzgesta example with ctrl points in the reverse order so that 1st and - // last ctrl points are (0, 0) and (1, 1). Note the result is exactly the - // same. - bezier = new goog.math.Bezier(0, 0, 0.75, 0, 0.75, 0.9, 1, 1); - assertRoughlyEquals(0.024374631, bezier.solveYValueFromXValue(0.2), eps); - assertRoughlyEquals(0.317459494, bezier.solveYValueFromXValue(0.6), eps); - assertRoughlyEquals(0.905205002, bezier.solveYValueFromXValue(0.9), eps); - - // Ease-out css animation timing in webkit. - bezier = new goog.math.Bezier(0, 0, 0, 0, 0.58, 1, 1, 1); - assertRoughlyEquals(0.308366667, bezier.solveYValueFromXValue(0.2), eps); - assertRoughlyEquals(0.785139061, bezier.solveYValueFromXValue(0.6), eps); - assertRoughlyEquals(0.982973389, bezier.solveYValueFromXValue(0.9), eps); - } - -</script> -</body> -</html> |