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@@ -1,653 +0,0 @@
-// Copyright 2005 The Closure Library Authors. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS-IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-/**
- * @fileoverview Predefined DHTML animations such as slide, resize and fade.
- *
- * @see ../demos/effects.html
- */
-
-goog.provide('goog.fx.dom');
-goog.provide('goog.fx.dom.BgColorTransform');
-goog.provide('goog.fx.dom.ColorTransform');
-goog.provide('goog.fx.dom.Fade');
-goog.provide('goog.fx.dom.FadeIn');
-goog.provide('goog.fx.dom.FadeInAndShow');
-goog.provide('goog.fx.dom.FadeOut');
-goog.provide('goog.fx.dom.FadeOutAndHide');
-goog.provide('goog.fx.dom.PredefinedEffect');
-goog.provide('goog.fx.dom.Resize');
-goog.provide('goog.fx.dom.ResizeHeight');
-goog.provide('goog.fx.dom.ResizeWidth');
-goog.provide('goog.fx.dom.Scroll');
-goog.provide('goog.fx.dom.Slide');
-goog.provide('goog.fx.dom.SlideFrom');
-goog.provide('goog.fx.dom.Swipe');
-
-goog.require('goog.color');
-goog.require('goog.events');
-goog.require('goog.fx.Animation');
-goog.require('goog.fx.Transition.EventType');
-goog.require('goog.style');
-goog.require('goog.style.bidi');
-
-
-
-/**
- * Abstract class that provides reusable functionality for predefined animations
- * that manipulate a single DOM element
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start Array for start coordinates.
- * @param {Array.<number>} end Array for end coordinates.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.Animation}
- * @constructor
- */
-goog.fx.dom.PredefinedEffect = function(element, start, end, time, opt_acc) {
- goog.fx.Animation.call(this, start, end, time, opt_acc);
-
- /**
- * DOM Node that will be used in the animation
- * @type {Element}
- */
- this.element = element;
-
- /**
- * Whether the element is rendered right-to-left. We cache this here for
- * efficiency.
- * @type {boolean|undefined}
- * @private
- */
- this.rightToLeft_;
-};
-goog.inherits(goog.fx.dom.PredefinedEffect, goog.fx.Animation);
-
-
-/**
- * Called to update the style of the element.
- * @protected
- */
-goog.fx.dom.PredefinedEffect.prototype.updateStyle = goog.nullFunction;
-
-
-/**
- * Whether the element is rendered right-to-left. We initialize this lazily.
- * @type {boolean|undefined}
- * @private
- */
-goog.fx.dom.PredefinedEffect.prototype.rightToLeft_;
-
-
-/**
- * Whether the DOM element being manipulated is rendered right-to-left.
- * @return {boolean} True if the DOM element is rendered right-to-left, false
- * otherwise.
- */
-goog.fx.dom.PredefinedEffect.prototype.isRightToLeft = function() {
- if (!goog.isDef(this.rightToLeft_)) {
- this.rightToLeft_ = goog.style.isRightToLeft(this.element);
- }
- return this.rightToLeft_;
-};
-
-
-/** @override */
-goog.fx.dom.PredefinedEffect.prototype.onAnimate = function() {
- this.updateStyle();
- goog.fx.dom.PredefinedEffect.superClass_.onAnimate.call(this);
-};
-
-
-/** @override */
-goog.fx.dom.PredefinedEffect.prototype.onEnd = function() {
- this.updateStyle();
- goog.fx.dom.PredefinedEffect.superClass_.onEnd.call(this);
-};
-
-
-/** @override */
-goog.fx.dom.PredefinedEffect.prototype.onBegin = function() {
- this.updateStyle();
- goog.fx.dom.PredefinedEffect.superClass_.onBegin.call(this);
-};
-
-
-
-/**
- * Creates an animation object that will slide an element from A to B. (This
- * in effect automatically sets up the onanimate event for an Animation object)
- *
- * Start and End should be 2 dimensional arrays
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 2D array for start coordinates (X, Y).
- * @param {Array.<number>} end 2D array for end coordinates (X, Y).
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.Slide = function(element, start, end, time, opt_acc) {
- if (start.length != 2 || end.length != 2) {
- throw Error('Start and end points must be 2D');
- }
- goog.fx.dom.PredefinedEffect.apply(this, arguments);
-};
-goog.inherits(goog.fx.dom.Slide, goog.fx.dom.PredefinedEffect);
-
-
-/** @override */
-goog.fx.dom.Slide.prototype.updateStyle = function() {
- var pos = (this.isRightPositioningForRtlEnabled() && this.isRightToLeft()) ?
- 'right' : 'left';
- this.element.style[pos] = Math.round(this.coords[0]) + 'px';
- this.element.style.top = Math.round(this.coords[1]) + 'px';
-};
-
-
-
-/**
- * Slides an element from its current position.
- *
- * @param {Element} element DOM node to be used in the animation.
- * @param {Array.<number>} end 2D array for end coordinates (X, Y).
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.Slide}
- * @constructor
- */
-goog.fx.dom.SlideFrom = function(element, end, time, opt_acc) {
- var offsetLeft = this.isRightPositioningForRtlEnabled() ?
- goog.style.bidi.getOffsetStart(element) : element.offsetLeft;
- var start = [offsetLeft, element.offsetTop];
- goog.fx.dom.Slide.call(this, element, start, end, time, opt_acc);
-};
-goog.inherits(goog.fx.dom.SlideFrom, goog.fx.dom.Slide);
-
-
-/** @override */
-goog.fx.dom.SlideFrom.prototype.onBegin = function() {
- var offsetLeft = this.isRightPositioningForRtlEnabled() ?
- goog.style.bidi.getOffsetStart(this.element) : this.element.offsetLeft;
- this.startPoint = [offsetLeft, this.element.offsetTop];
- goog.fx.dom.SlideFrom.superClass_.onBegin.call(this);
-};
-
-
-
-/**
- * Creates an animation object that will slide an element into its final size.
- * Requires that the element is absolutely positioned.
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 2D array for start size (W, H).
- * @param {Array.<number>} end 2D array for end size (W, H).
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.Swipe = function(element, start, end, time, opt_acc) {
- if (start.length != 2 || end.length != 2) {
- throw Error('Start and end points must be 2D');
- }
- goog.fx.dom.PredefinedEffect.apply(this, arguments);
-
- /*
- * Maximum width for element.
- * @type {number}
- * @private
- */
- this.maxWidth_ = Math.max(this.endPoint[0], this.startPoint[0]);
-
- /*
- * Maximum height for element.
- * @type {number}
- * @private
- */
- this.maxHeight_ = Math.max(this.endPoint[1], this.startPoint[1]);
-};
-goog.inherits(goog.fx.dom.Swipe, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will resize an element by setting its width,
- * height and clipping.
- * @protected
- * @override
- */
-goog.fx.dom.Swipe.prototype.updateStyle = function() {
- var x = this.coords[0];
- var y = this.coords[1];
- this.clip_(Math.round(x), Math.round(y), this.maxWidth_, this.maxHeight_);
- this.element.style.width = Math.round(x) + 'px';
- var marginX = (this.isRightPositioningForRtlEnabled() &&
- this.isRightToLeft()) ? 'marginRight' : 'marginLeft';
-
- this.element.style[marginX] = Math.round(x) - this.maxWidth_ + 'px';
- this.element.style.marginTop = Math.round(y) - this.maxHeight_ + 'px';
-};
-
-
-/**
- * Helper function for setting element clipping.
- * @param {number} x Current element width.
- * @param {number} y Current element height.
- * @param {number} w Maximum element width.
- * @param {number} h Maximum element height.
- * @private
- */
-goog.fx.dom.Swipe.prototype.clip_ = function(x, y, w, h) {
- this.element.style.clip =
- 'rect(' + (h - y) + 'px ' + w + 'px ' + h + 'px ' + (w - x) + 'px)';
-};
-
-
-
-/**
- * Creates an animation object that will scroll an element from A to B.
- *
- * Start and End should be 2 dimensional arrays
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 2D array for start scroll left and top.
- * @param {Array.<number>} end 2D array for end scroll left and top.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.Scroll = function(element, start, end, time, opt_acc) {
- if (start.length != 2 || end.length != 2) {
- throw Error('Start and end points must be 2D');
- }
- goog.fx.dom.PredefinedEffect.apply(this, arguments);
-};
-goog.inherits(goog.fx.dom.Scroll, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will set the scroll posiiton of an element
- * @protected
- * @override
- */
-goog.fx.dom.Scroll.prototype.updateStyle = function() {
- if (this.isRightPositioningForRtlEnabled()) {
- goog.style.bidi.setScrollOffset(this.element, Math.round(this.coords[0]));
- } else {
- this.element.scrollLeft = Math.round(this.coords[0]);
- }
- this.element.scrollTop = Math.round(this.coords[1]);
-};
-
-
-
-/**
- * Creates an animation object that will resize an element between two widths
- * and heights.
- *
- * Start and End should be 2 dimensional arrays
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 2D array for start width and height.
- * @param {Array.<number>} end 2D array for end width and height.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.Resize = function(element, start, end, time, opt_acc) {
- if (start.length != 2 || end.length != 2) {
- throw Error('Start and end points must be 2D');
- }
- goog.fx.dom.PredefinedEffect.apply(this, arguments);
-};
-goog.inherits(goog.fx.dom.Resize, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will resize an element by setting its width and
- * height.
- * @protected
- * @override
- */
-goog.fx.dom.Resize.prototype.updateStyle = function() {
- this.element.style.width = Math.round(this.coords[0]) + 'px';
- this.element.style.height = Math.round(this.coords[1]) + 'px';
-};
-
-
-
-/**
- * Creates an animation object that will resize an element between two widths
- *
- * Start and End should be numbers
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {number} start Start width.
- * @param {number} end End width.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.ResizeWidth = function(element, start, end, time, opt_acc) {
- goog.fx.dom.PredefinedEffect.call(this, element, [start],
- [end], time, opt_acc);
-};
-goog.inherits(goog.fx.dom.ResizeWidth, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will resize an element by setting its width.
- * @protected
- * @override
- */
-goog.fx.dom.ResizeWidth.prototype.updateStyle = function() {
- this.element.style.width = Math.round(this.coords[0]) + 'px';
-};
-
-
-
-/**
- * Creates an animation object that will resize an element between two heights
- *
- * Start and End should be numbers
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {number} start Start height.
- * @param {number} end End height.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.ResizeHeight = function(element, start, end, time, opt_acc) {
- goog.fx.dom.PredefinedEffect.call(this, element, [start],
- [end], time, opt_acc);
-};
-goog.inherits(goog.fx.dom.ResizeHeight, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will resize an element by setting its height.
- * @protected
- * @override
- */
-goog.fx.dom.ResizeHeight.prototype.updateStyle = function() {
- this.element.style.height = Math.round(this.coords[0]) + 'px';
-};
-
-
-
-/**
- * Creates an animation object that fades the opacity of an element between two
- * limits.
- *
- * Start and End should be floats between 0 and 1
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>|number} start 1D Array or Number with start opacity.
- * @param {Array.<number>|number} end 1D Array or Number for end opacity.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.Fade = function(element, start, end, time, opt_acc) {
- if (goog.isNumber(start)) start = [start];
- if (goog.isNumber(end)) end = [end];
-
- goog.fx.dom.PredefinedEffect.call(this, element, start, end, time, opt_acc);
-
- if (start.length != 1 || end.length != 1) {
- throw Error('Start and end points must be 1D');
- }
-};
-goog.inherits(goog.fx.dom.Fade, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will set the opacity of an element.
- * @protected
- * @override
- */
-goog.fx.dom.Fade.prototype.updateStyle = function() {
- goog.style.setOpacity(this.element, this.coords[0]);
-};
-
-
-/**
- * Animation event handler that will show the element.
- */
-goog.fx.dom.Fade.prototype.show = function() {
- this.element.style.display = '';
-};
-
-
-/**
- * Animation event handler that will hide the element
- */
-goog.fx.dom.Fade.prototype.hide = function() {
- this.element.style.display = 'none';
-};
-
-
-
-/**
- * Fades an element out from full opacity to completely transparent.
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.Fade}
- * @constructor
- */
-goog.fx.dom.FadeOut = function(element, time, opt_acc) {
- goog.fx.dom.Fade.call(this, element, 1, 0, time, opt_acc);
-};
-goog.inherits(goog.fx.dom.FadeOut, goog.fx.dom.Fade);
-
-
-
-/**
- * Fades an element in from completely transparent to fully opacity.
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.Fade}
- * @constructor
- */
-goog.fx.dom.FadeIn = function(element, time, opt_acc) {
- goog.fx.dom.Fade.call(this, element, 0, 1, time, opt_acc);
-};
-goog.inherits(goog.fx.dom.FadeIn, goog.fx.dom.Fade);
-
-
-
-/**
- * Fades an element out from full opacity to completely transparent and then
- * sets the display to 'none'
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.Fade}
- * @constructor
- */
-goog.fx.dom.FadeOutAndHide = function(element, time, opt_acc) {
- goog.fx.dom.Fade.call(this, element, 1, 0, time, opt_acc);
-};
-goog.inherits(goog.fx.dom.FadeOutAndHide, goog.fx.dom.Fade);
-
-
-/** @override */
-goog.fx.dom.FadeOutAndHide.prototype.onBegin = function() {
- this.show();
- goog.fx.dom.FadeOutAndHide.superClass_.onBegin.call(this);
-};
-
-
-/** @override */
-goog.fx.dom.FadeOutAndHide.prototype.onEnd = function() {
- this.hide();
- goog.fx.dom.FadeOutAndHide.superClass_.onEnd.call(this);
-};
-
-
-
-/**
- * Sets an element's display to be visible and then fades an element in from
- * completely transparent to fully opacity
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.Fade}
- * @constructor
- */
-goog.fx.dom.FadeInAndShow = function(element, time, opt_acc) {
- goog.fx.dom.Fade.call(this, element, 0, 1, time, opt_acc);
-};
-goog.inherits(goog.fx.dom.FadeInAndShow, goog.fx.dom.Fade);
-
-
-/** @override */
-goog.fx.dom.FadeInAndShow.prototype.onBegin = function() {
- this.show();
- goog.fx.dom.FadeInAndShow.superClass_.onBegin.call(this);
-};
-
-
-
-/**
- * Provides a transformation of an elements background-color.
- *
- * Start and End should be 3D arrays representing R,G,B
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 3D Array for RGB of start color.
- * @param {Array.<number>} end 3D Array for RGB of end color.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @extends {goog.fx.dom.PredefinedEffect}
- * @constructor
- */
-goog.fx.dom.BgColorTransform = function(element, start, end, time, opt_acc) {
- if (start.length != 3 || end.length != 3) {
- throw Error('Start and end points must be 3D');
- }
- goog.fx.dom.PredefinedEffect.apply(this, arguments);
-};
-goog.inherits(goog.fx.dom.BgColorTransform, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will set the background-color of an element
- */
-goog.fx.dom.BgColorTransform.prototype.setColor = function() {
- var coordsAsInts = [];
- for (var i = 0; i < this.coords.length; i++) {
- coordsAsInts[i] = Math.round(this.coords[i]);
- }
- var color = 'rgb(' + coordsAsInts.join(',') + ')';
- this.element.style.backgroundColor = color;
-};
-
-
-/** @override */
-goog.fx.dom.BgColorTransform.prototype.updateStyle = function() {
- this.setColor();
-};
-
-
-/**
- * Fade elements background color from start color to the element's current
- * background color.
- *
- * Start should be a 3D array representing R,G,B
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 3D Array for RGB of start color.
- * @param {number} time Length of animation in milliseconds.
- * @param {goog.events.EventHandler=} opt_eventHandler Optional event handler
- * to use when listening for events.
- */
-goog.fx.dom.bgColorFadeIn = function(element, start, time, opt_eventHandler) {
- var initialBgColor = element.style.backgroundColor || '';
- var computedBgColor = goog.style.getBackgroundColor(element);
- var end;
-
- if (computedBgColor && computedBgColor != 'transparent' &&
- computedBgColor != 'rgba(0, 0, 0, 0)') {
- end = goog.color.hexToRgb(goog.color.parse(computedBgColor).hex);
- } else {
- end = [255, 255, 255];
- }
-
- var anim = new goog.fx.dom.BgColorTransform(element, start, end, time);
-
- function setBgColor() {
- element.style.backgroundColor = initialBgColor;
- }
-
- if (opt_eventHandler) {
- opt_eventHandler.listen(
- anim, goog.fx.Transition.EventType.END, setBgColor);
- } else {
- goog.events.listen(
- anim, goog.fx.Transition.EventType.END, setBgColor);
- }
-
- anim.play();
-};
-
-
-
-/**
- * Provides a transformation of an elements color.
- *
- * @param {Element} element Dom Node to be used in the animation.
- * @param {Array.<number>} start 3D Array representing R,G,B.
- * @param {Array.<number>} end 3D Array representing R,G,B.
- * @param {number} time Length of animation in milliseconds.
- * @param {Function=} opt_acc Acceleration function, returns 0-1 for inputs 0-1.
- * @constructor
- * @extends {goog.fx.dom.PredefinedEffect}
- */
-goog.fx.dom.ColorTransform = function(element, start, end, time, opt_acc) {
- if (start.length != 3 || end.length != 3) {
- throw Error('Start and end points must be 3D');
- }
- goog.fx.dom.PredefinedEffect.apply(this, arguments);
-};
-goog.inherits(goog.fx.dom.ColorTransform, goog.fx.dom.PredefinedEffect);
-
-
-/**
- * Animation event handler that will set the color of an element.
- * @protected
- * @override
- */
-goog.fx.dom.ColorTransform.prototype.updateStyle = function() {
- var coordsAsInts = [];
- for (var i = 0; i < this.coords.length; i++) {
- coordsAsInts[i] = Math.round(this.coords[i]);
- }
- var color = 'rgb(' + coordsAsInts.join(',') + ')';
- this.element.style.color = color;
-};