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diff --git a/contexts/data/lib/closure-library/closure/goog/demos/cssspriteanimation.html b/contexts/data/lib/closure-library/closure/goog/demos/cssspriteanimation.html
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--- a/contexts/data/lib/closure-library/closure/goog/demos/cssspriteanimation.html
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@@ -1,80 +0,0 @@
-<!DOCTYPE html>
-<html>
-<!--
-Copyright 2010 The Closure Library Authors. All Rights Reserved.
-
-Use of this source code is governed by the Apache License, Version 2.0.
-See the COPYING file for details.
--->
-<head>
-<title>CssSpriteAnimation demo</title>
-<script type="text/javascript" src="../base.js"></script>
-<script type="text/javascript">
- goog.require('goog.events');
- goog.require('goog.fx.Animation');
- goog.require('goog.fx.CssSpriteAnimation');
- goog.require('goog.math.Box');
- goog.require('goog.math.Size');
-</script>
-<style>
-
-.icon {
- width: 11px;
- height: 11px;
- background-image: url(../images/offlineicons.png);
-}
-
-#test1,
-#test3 {
- background-position: 0 -11px;
-}
-
-#test2 {
- background-position: 0 -132px;
-}
-</style>
-</head>
-<body>
-
-<p>The following just runs and runs...</p>
-<div class=icon id=test1></div>
-
-<p>The animation is just an ordinary animation so you can pause it etc.
-<div class=icon id=test2></div>
-
-<p>
-<button onclick="sa2.play()">Play</button>
-<button onclick="sa2.pause()">Pause</button>
-</p>
-
-<p>The animation can be played once by stopping it after it finishes for the
-first time.
-
-<div class=icon id=test3></div>
-
-<script>
-
-var size = new goog.math.Size(11, 11);
-
-var el = document.getElementById('test1');
-var sa = new goog.fx.CssSpriteAnimation(el, size,
- new goog.math.Box(11, 11, 99, 0), 1200);
-sa.play();
-
-var el2 = document.getElementById('test2');
-var sa2 = new goog.fx.CssSpriteAnimation(el2, size,
- new goog.math.Box(132, 11, 132 + 11 * 8, 0), 1200);
-sa2.play();
-
-var el3 = document.getElementById('test3');
-var sa3 = new goog.fx.CssSpriteAnimation(el3, size,
- new goog.math.Box(11, 11, 99, 0), 8000);
-goog.events.listen(sa3, goog.fx.Transition.EventType.FINISH, function() {
- sa3.stop();
-});
-sa3.play();
-
-</script>
-
-</body>
-</html>