aboutsummaryrefslogtreecommitdiff
path: root/originaltetris/tetrisGUI.py
diff options
context:
space:
mode:
authorGravatar rcoh <rcoh@mit.edu>2011-09-02 13:03:44 -0400
committerGravatar rcoh <rcoh@mit.edu>2011-09-02 13:03:44 -0400
commit7ef8b204fced28d31982963973de3f0d44fda5bb (patch)
tree0c022948717b20b3a23037321c611a7159e33ded /originaltetris/tetrisGUI.py
parente87d6684935f32c300c913fc48d40622397269a7 (diff)
removing dead code
Diffstat (limited to 'originaltetris/tetrisGUI.py')
-rw-r--r--originaltetris/tetrisGUI.py86
1 files changed, 0 insertions, 86 deletions
diff --git a/originaltetris/tetrisGUI.py b/originaltetris/tetrisGUI.py
deleted file mode 100644
index 799dec3..0000000
--- a/originaltetris/tetrisGUI.py
+++ /dev/null
@@ -1,86 +0,0 @@
-"""
-This is the class you run to run tetris.
-Handles input and output
-"""
-
-#make this more display-independent, yo.
-
-
-from Tkinter import *
-
-#GUI
-class GUI( Frame ):
- def __init__(self, parent, scale=20, max_x=10, max_y=20, offset=3):
- print "initialize gui"
- """
- Init and config the tetris computer display
- """
- Frame.__init__(self, parent)
- self.parent = parent
- self.scale = scale
- self.max_x = max_x
- self.max_y = max_y
- self.offset = offset
- self.canvas = Canvas(parent,
- height=((max_y+2) * scale)+offset,
- width= 2*((max_x+2) * scale)+offset)
- #size of one board plus buffer
- self.boardsize = ((max_x+4) * scale)+offset
- self.canvas.pack()
-
- def add_block(self, (x, y), color):
- """
- Draw a block on the canvas
- """
- shrink = 4
- rx = (x * self.scale) + self.offset
- ry = (y * self.scale) + self.offset
- #self.canvas.create_oval(rx+shrink, ry+shrink, rx+self.scale-shrink,
- #ry+self.scale-shrink, width=0, fill=color)
- self.canvas.create_rectangle(
- rx, ry, rx+self.scale, ry+self.scale, fill=color
- )
-
- def display_dict(self,d):
- self.canvas.delete(ALL)
- x_width = self.max_x*self.scale+3
- y_width = self.max_y*self.scale+3
- gap = 4*self.scale
- self.canvas.create_rectangle(3,2,x_width, y_width)
- self.canvas.create_rectangle(x_width+gap,2,2*x_width+gap-3, y_width)
- for (x,y) in d:
- color = d[(x,y)]
- if x>self.max_x:
- x+=4
- self.add_block((x,y),color)
-
- def draw_board(self, players):
- self.canvas.delete(ALL)
- x_width = self.max_x*self.scale+3
- y_width = self.max_y*self.scale+3
- gap = 4*self.scale
- self.canvas.create_rectangle(3,2,x_width, y_width)
- self.canvas.create_rectangle(x_width+gap,2,2*x_width+gap-3, y_width)
- offset = 0
- for n in range(2):
- p = players[n]
- if p:
- offset = n*(self.max_x + 4)
- landed = p.board.landed
- for b in landed:
- self.add_block((b[0]+offset, b[1]), landed[b])
- if p.shape:
- for b in p.shape.blocks:
- self.add_block((b.x+offset, b.y), b.color)
- self.display_score(p.score,n)
-
- def display_score(self, score, player_num):
- offset = player_num * (self.max_x + 4)
- for i in range(10):
- bit = score%2
- score = score>>1
- coord = (self.max_x-1-i + offset, self.max_y+1)
- if bit:
- self.add_block(coord, "yellow")
- else:
- self.add_block(coord, "gray")