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Author
Age
*
Add ProjectorScatterPlotAdapter, which turns 'hover, selected, neighbors' into
Charles Nicholson
2016-10-17
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Autogenerated Change: Change TensorBoard TAG to 32
Dan Mané
2016-10-14
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Fix bug with modal dialog when the app is vulcanized.
Dan Smilkov
2016-10-14
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Update tensorboard development instructions.
James Wexler
2016-10-14
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Projector: remove trailing comma in data.ts
Dan Smilkov
2016-10-14
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Improve the UI of the projector:
Dan Smilkov
2016-10-14
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Fix bug when the number of metadata lines is bigger than the number of points.
Dan Smilkov
2016-10-14
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Change for internal compatibility.
Zongheng Yang
2016-10-14
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Don't recreate the camera when recreating the scene. Toggling between points ...
Charles Nicholson
2016-10-13
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Support tensorboard reading from hdfs.
Yuefeng Zhou
2016-10-13
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TensorBoard stores which runs are selected in the url.
Dan Mané
2016-10-13
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When a new dataset is loaded, the 3D label visualizer now forgets its label
Charles Nicholson
2016-10-13
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TensorBoard stores regex groups in url bar.
Dan Mané
2016-10-13
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TensorBoard splits long tag names.
Dan Mané
2016-10-13
*
Explicitly flag hover label and selected label (if only one label is selected)
Charles Nicholson
2016-10-13
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Make loading modal.
Dan Smilkov
2016-10-13
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Fix bug with text opacity and implement a more realistic (exp) fog scale
Dan Smilkov
2016-10-13
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TensorBoard: Sort runs in graph tab
Justine Tunney
2016-10-12
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TensorBoard: Prevent analytics from blocking load
Justine Tunney
2016-10-12
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Checked for whether a node exists in the graph before extracting it due to hi...
A. Unique TensorFlower
2016-10-12
*
Get rid of explicit 3d label size attenuation in the vertex shader. We'll need
Charles Nicholson
2016-10-12
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Factor vz-distribution-chart out of tf-distribution-dashboard.
Dan Mané
2016-10-12
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Fix bug when switching the projections.
Dan Smilkov
2016-10-12
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Make a standalone app component for the vz-projector where it can be run as a
Nikhil Thorat
2016-10-12
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Automated rollback of change 135921307
A. Unique TensorFlower
2016-10-12
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Render the 3D labels with white backgrounds when unselected / no selections.
Charles Nicholson
2016-10-12
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Make projector grow its height on window resize
Dan Smilkov
2016-10-12
*
Set the initial position of the 3D camera a little closer to the origin, and
Charles Nicholson
2016-10-12
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scatterPlot now has an explicit concept of 'dimensionality' (must be exactly 2
Charles Nicholson
2016-10-12
*
Fix https://github.com/tensorflow/tensorflow/issues/4903
A. Unique TensorFlower
2016-10-12
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Make the projector work in colab.
Dan Smilkov
2016-10-11
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Add TB warning message when no data was found for the projector.
Dan Smilkov
2016-10-11
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Update the UI for nearest neighbors selection to our design spec. Hide the se...
Nikhil Thorat
2016-10-11
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Consolidate the dimensionality of PCA and t-SNE to one polymer variable, and
Nikhil Thorat
2016-10-11
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Modify EventAccumulator and TensorBoard to handle MetaGraph in Events.
Eugene Brevdo
2016-10-11
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Create the bookmarksPanel variable outside the getDataProvider call to fix
Nikhil Thorat
2016-10-11
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Flip the default value of isNumeric in the coloroptions as I flipped it by
Nikhil Thorat
2016-10-11
*
Made the logdir argument used to start up Tensorboard appear under the TOGGLE...
A. Unique TensorFlower
2016-10-10
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Add an option to the projector in server mode to start the projector with boo...
Nikhil Thorat
2016-10-10
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Merge changes from github.
A. Unique TensorFlower
2016-10-10
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Replace tf.flags usage with argparse everywhere
A. Unique TensorFlower
2016-10-10
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Cap the maximum zoom in and zoom out.
Dan Smilkov
2016-10-10
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Update the bower versions.
Dan Smilkov
2016-10-10
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Autogenerated Change: Change TensorBoard TAG: 30
Dan Mané
2016-10-08
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Migrate sliders to polymer.
Dan Smilkov
2016-10-07
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Fix bug when switching to gradient color map and back to no color map
Dan Smilkov
2016-10-07
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Picking render tests against square, not circle, if sprites are enabled.
Charles Nicholson
2016-10-07
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Fix tensorboard plugin multi-threading bug.
Dan Smilkov
2016-10-07
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Move data panel to the left bottom.
Dan Smilkov
2016-10-07
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Naming clarity in vertex shader. (mvPosition => cameraSpacePos)
Charles Nicholson
2016-10-07
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