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+/* Copyright 2017 The TensorFlow Authors. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+==============================================================================*/
+
+#ifndef TENSORFLOW_COMPILER_XLA_SERVICE_TRANSFER_MANAGER_H_
+#define TENSORFLOW_COMPILER_XLA_SERVICE_TRANSFER_MANAGER_H_
+
+#include <map>
+#include <set>
+#include <vector>
+
+#include "tensorflow/compiler/xla/statusor.h"
+#include "tensorflow/compiler/xla/types.h"
+#include "tensorflow/compiler/xla/xla_data.pb.h"
+#include "tensorflow/core/platform/mutex.h"
+#include "tensorflow/core/platform/stream_executor_no_cuda.h"
+#include "tensorflow/core/platform/thread_annotations.h"
+#include "tensorflow/core/platform/types.h"
+
+namespace xla {
+
+// The TransferManager interface lets backends provide platform-specific
+// mechanisms for constructing literals from given device memory handles.
+// This lets each platform customize how literals are transferred to/from the
+// device in terms of padding, leading dimension, etc.
+class TransferManager {
+ public:
+ virtual ~TransferManager() {}
+
+ // Returns the ID of the platform that this transfer manager acts on.
+ virtual perftools::gputools::Platform::Id PlatformId() const = 0;
+
+ // Transfers the region into the provided literal using the provided
+ // executor. device_shape is the shape, including layout, of the data on the
+ // device, while literal_shape will be the shape for the literal. device_shape
+ // and literal_shape must be compatible, but need not have the same layout.
+ virtual Status TransferLiteralFromDevice(
+ perftools::gputools::StreamExecutor* executor,
+ const perftools::gputools::DeviceMemoryBase& region,
+ const Shape& device_shape, const Shape& literal_shape,
+ Literal* literal) = 0;
+
+ // Transfers the given literal into the provided region output parameter,
+ // using the given executor.
+ virtual Status TransferLiteralToDevice(
+ perftools::gputools::StreamExecutor* executor, const Literal& literal,
+ perftools::gputools::DeviceMemoryBase* region) = 0;
+
+ // Transfers the given literal into the Infeed interface of the device,
+ // using the given executor.
+ virtual Status TransferLiteralToInfeed(
+ perftools::gputools::StreamExecutor* executor,
+ const Literal& literal) = 0;
+
+ // Resets the device that the given executor runs on.
+ virtual Status ResetDevice(perftools::gputools::StreamExecutor* executor) = 0;
+
+ // Shallow copy a tuple from the device and create a DeviceMemoryBase object
+ // for each element in the tuple. A DeviceMemoryBase object refers to the
+ // buffer containing the data of that element. The DeviceMemoryBase objects
+ // are returned as a vector.
+ virtual StatusOr<std::vector<perftools::gputools::DeviceMemoryBase>>
+ ShallowCopyTupleFromDevice(
+ perftools::gputools::StreamExecutor* executor,
+ const perftools::gputools::DeviceMemoryBase& source,
+ const Shape& shape) = 0;
+
+ // Returns all buffer pointers that the tuple `source` refers to. Unlike
+ // ShallowCopyTupleFromDevice, this function gather buffer pointers in nested
+ // tuples as well. Also, the returned DeviceMemoryBase objects are
+ // deduplicated.
+ StatusOr<std::set<perftools::gputools::DeviceMemoryBase>>
+ GatherBufferPointersFromTuple(
+ perftools::gputools::StreamExecutor* executor,
+ const perftools::gputools::DeviceMemoryBase& source, const Shape& shape);
+
+ // Determines the byte size requirement for the given shape on the underlying
+ // architecture. This will be used to allocate an appropriately sized memory
+ // region for a host-to-device transfer.
+ virtual int64 GetByteSizeRequirement(const Shape& shape) = 0;
+
+ // Transfer a memory block of the given size from the device source into the
+ // 'destination' buffer.
+ //
+ // size is the size to transfer to destination in bytes.
+ virtual Status TransferBufferFromDevice(
+ perftools::gputools::StreamExecutor* executor,
+ const perftools::gputools::DeviceMemoryBase& source, int64 size,
+ void* destination);
+
+ // Transfer a memory block of the given size from 'source' buffer to the given
+ // destination of the device.
+ //
+ // size is the size to transfer from source in bytes.
+ virtual Status TransferBufferToDevice(
+ perftools::gputools::StreamExecutor* executor, int64 size,
+ const void* source, perftools::gputools::DeviceMemoryBase* destination);
+
+ typedef TransferManager* (*TransferManagerCreationFunction)();
+
+ /////
+ // The TransferManager class also serves as a point to register objects for
+ // the various platforms.
+
+ // Registers the TransferManager singleton for the platform kind. This is
+ // assumed to be a singleton, so no ownership is transferred.
+ //
+ // Precondition: a platform kind must not be registered more than once.
+ static void RegisterTransferManager(
+ perftools::gputools::Platform::Id platform_id,
+ TransferManagerCreationFunction transfer_manager);
+
+ // Returns the transfer manager singleton pointer if it is available for the
+ // given platform, or an error status if it is not.
+ static StatusOr<TransferManager*> GetForPlatform(
+ const perftools::gputools::Platform* platform);
+
+ private:
+ // Routine that returns the mutex that guards the
+ // platform-to-transfer manager map. Done as a routine to
+ // ensure correct initialization ordering, since RegisterTransferManager
+ // can be called during program initialization time.
+ static tensorflow::mutex* platform_transfer_manager_mutex();
+
+ // State kept for each kind of TransferManager. Registration functions
+ // set up creation_function, and then we use that to lazily create
+ // "manager" the first time GetForPlatform is invoked for a particular id.
+ struct State {
+ TransferManager* manager = nullptr;
+ TransferManagerCreationFunction creation_function = nullptr;
+ };
+
+ // Map from platform kind to transfer manager singleton.
+ static std::map<perftools::gputools::Platform::Id, State>*
+ GetPlatformTransferManagers();
+};
+
+} // namespace xla
+
+#endif // TENSORFLOW_COMPILER_XLA_SERVICE_TRANSFER_MANAGER_H_