aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar Rohan Jain <rohanj@google.com>2018-07-03 11:08:47 -0700
committerGravatar TensorFlower Gardener <gardener@tensorflow.org>2018-07-03 11:12:08 -0700
commit3a118b84b1845092e1900f7aadaea706d18f214b (patch)
tree46ea967dca6e989e10103214e6e677c69a80ea36
parent182457bc47cb5297c133199cc7999d5da83e6f81 (diff)
A small fix to the GPUProcessState method in which instance_ was not being set. As a result, the singleton wasn't truly a singleton and 2 objects ended up getting created over the lifetime.
PiperOrigin-RevId: 203151959
-rw-r--r--tensorflow/core/common_runtime/gpu/gpu_process_state.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/tensorflow/core/common_runtime/gpu/gpu_process_state.cc b/tensorflow/core/common_runtime/gpu/gpu_process_state.cc
index 607cb33b80..b18688174d 100644
--- a/tensorflow/core/common_runtime/gpu/gpu_process_state.cc
+++ b/tensorflow/core/common_runtime/gpu/gpu_process_state.cc
@@ -68,6 +68,7 @@ GPUProcessState* GPUProcessState::instance_ = nullptr;
GPUProcessState::GPUProcessState() : gpu_device_enabled_(false) {
CHECK(instance_ == nullptr);
+ instance_ = this;
process_state_ = ProcessState::singleton();
}