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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Request.h"
#include "png.h"
const int Request::kImageWidth = 1920;
const int Request::kImageHeight = 1080;
static void write_png_callback(png_structp png_ptr, png_bytep data, png_size_t length) {
SkWStream* out = (SkWStream*) png_get_io_ptr(png_ptr);
out->write(data, length);
}
static void write_png(const png_bytep rgba, png_uint_32 width, png_uint_32 height, SkWStream& out) {
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
SkASSERT(png != nullptr);
png_infop info_ptr = png_create_info_struct(png);
SkASSERT(info_ptr != nullptr);
if (setjmp(png_jmpbuf(png))) {
SkFAIL("png encode error");
}
png_set_IHDR(png, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_set_compression_level(png, 1);
png_bytepp rows = (png_bytepp) sk_malloc_throw(height * sizeof(png_byte*));
png_bytep pixels = (png_bytep) sk_malloc_throw(width * height * 3);
for (png_size_t y = 0; y < height; ++y) {
const png_bytep src = rgba + y * width * 4;
rows[y] = pixels + y * width * 3;
// convert from RGBA to RGB
for (png_size_t x = 0; x < width; ++x) {
rows[y][x * 3] = src[x * 4];
rows[y][x * 3 + 1] = src[x * 4 + 1];
rows[y][x * 3 + 2] = src[x * 4 + 2];
}
}
png_set_filter(png, 0, PNG_NO_FILTERS);
png_set_rows(png, info_ptr, &rows[0]);
png_set_write_fn(png, &out, write_png_callback, NULL);
png_write_png(png, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&png, NULL);
sk_free(rows);
}
Request::Request(SkString rootUrl)
: fUploadContext(nullptr)
, fUrlDataManager(rootUrl)
, fGPUEnabled(false) {
// create surface
GrContextOptions grContextOpts;
fContextFactory.reset(new GrContextFactory(grContextOpts));
fSurface.reset(this->createCPUSurface());
}
SkBitmap* Request::getBitmapFromCanvas(SkCanvas* canvas) {
SkBitmap* bmp = new SkBitmap();
SkImageInfo info = SkImageInfo::Make(kImageWidth, kImageHeight, kRGBA_8888_SkColorType,
kOpaque_SkAlphaType);
bmp->setInfo(info);
if (!canvas->readPixels(bmp, 0, 0)) {
fprintf(stderr, "Can't read pixels\n");
return nullptr;
}
return bmp;
}
SkData* Request::writeCanvasToPng(SkCanvas* canvas) {
// capture pixels
SkAutoTDelete<SkBitmap> bmp(getBitmapFromCanvas(canvas));
SkASSERT(bmp);
// write to png
SkDynamicMemoryWStream buffer;
write_png((const png_bytep) bmp->getPixels(), bmp->width(), bmp->height(), buffer);
return buffer.copyToData();
}
SkCanvas* Request::getCanvas() {
GrContextFactory* factory = fContextFactory;
SkGLContext* gl = factory->getContextInfo(GrContextFactory::kNative_GLContextType,
GrContextFactory::kNone_GLContextOptions).fGLContext;
gl->makeCurrent();
SkASSERT(fDebugCanvas);
SkCanvas* target = fSurface->getCanvas();
return target;
}
void Request::drawToCanvas(int n, int m) {
SkCanvas* target = this->getCanvas();
fDebugCanvas->drawTo(target, n, m);
}
SkData* Request::drawToPng(int n, int m) {
this->drawToCanvas(n, m);
return writeCanvasToPng(this->getCanvas());
}
SkSurface* Request::createCPUSurface() {
SkImageInfo info = SkImageInfo::Make(kImageWidth, kImageHeight, kN32_SkColorType,
kPremul_SkAlphaType);
return SkSurface::NewRaster(info);
}
SkSurface* Request::createGPUSurface() {
GrContext* context = fContextFactory->get(GrContextFactory::kNative_GLContextType,
GrContextFactory::kNone_GLContextOptions);
int maxRTSize = context->caps()->maxRenderTargetSize();
SkImageInfo info = SkImageInfo::Make(SkTMin(kImageWidth, maxRTSize),
SkTMin(kImageHeight, maxRTSize),
kN32_SkColorType, kPremul_SkAlphaType);
uint32_t flags = 0;
SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
SkSurface* surface = SkSurface::NewRenderTarget(context, SkBudgeted::kNo, info, 0,
&props);
return surface;
}
bool Request::enableGPU(bool enable) {
if (enable) {
SkSurface* surface = this->createGPUSurface();
if (surface) {
fSurface.reset(surface);
fGPUEnabled = true;
return true;
}
return false;
}
fSurface.reset(this->createCPUSurface());
fGPUEnabled = false;
return true;
}
bool Request::initPictureFromStream(SkStream* stream) {
// parse picture from stream
fPicture.reset(SkPicture::CreateFromStream(stream));
if (!fPicture.get()) {
fprintf(stderr, "Could not create picture from stream.\n");
return false;
}
// pour picture into debug canvas
fDebugCanvas.reset(new SkDebugCanvas(kImageWidth, Request::kImageHeight));
fDebugCanvas->drawPicture(fPicture);
// for some reason we need to 'flush' the debug canvas by drawing all of the ops
fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
return true;
}
GrAuditTrail* Request::getAuditTrail(SkCanvas* canvas) {
GrAuditTrail* at = nullptr;
#if SK_SUPPORT_GPU
GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
if (rt) {
GrContext* ctx = rt->getContext();
if (ctx) {
at = ctx->getAuditTrail();
}
}
#endif
return at;
}
void Request::cleanupAuditTrail(SkCanvas* canvas) {
GrAuditTrail* at = this->getAuditTrail(canvas);
if (at) {
GrAuditTrail::AutoEnable ae(at);
at->fullReset();
}
}
SkData* Request::getJsonOps(int n) {
SkCanvas* canvas = this->getCanvas();
Json::Value root = fDebugCanvas->toJSON(fUrlDataManager, n, canvas);
root["mode"] = Json::Value(fGPUEnabled ? "gpu" : "cpu");
root["drawGpuBatchBounds"] = Json::Value(fDebugCanvas->getDrawGpuBatchBounds());
SkDynamicMemoryWStream stream;
stream.writeText(Json::FastWriter().write(root).c_str());
this->cleanupAuditTrail(canvas);
return stream.copyToData();
}
SkData* Request::getJsonBatchList(int n) {
SkCanvas* canvas = this->getCanvas();
SkASSERT(fGPUEnabled);
// TODO if this is inefficient we could add a method to GrAuditTrail which takes
// a Json::Value and is only compiled in this file
Json::Value parsedFromString;
#if SK_SUPPORT_GPU
// we use the toJSON method on debug canvas, but then just ignore the results and pull
// the information we care about from the audit trail
fDebugCanvas->toJSON(fUrlDataManager, n, canvas);
GrAuditTrail* at = this->getAuditTrail(canvas);
GrAuditTrail::AutoManageBatchList enable(at);
Json::Reader reader;
SkDEBUGCODE(bool parsingSuccessful = )reader.parse(at->toJson().c_str(),
parsedFromString);
SkASSERT(parsingSuccessful);
#endif
SkDynamicMemoryWStream stream;
stream.writeText(Json::FastWriter().write(parsedFromString).c_str());
return stream.copyToData();
}
SkData* Request::getJsonInfo(int n) {
// drawTo
SkAutoTUnref<SkSurface> surface(this->createCPUSurface());
SkCanvas* canvas = surface->getCanvas();
// TODO this is really slow and we should cache the matrix and clip
fDebugCanvas->drawTo(canvas, n);
// make some json
SkMatrix vm = fDebugCanvas->getCurrentMatrix();
SkIRect clip = fDebugCanvas->getCurrentClip();
Json::Value info(Json::objectValue);
info["ViewMatrix"] = SkDrawCommand::MakeJsonMatrix(vm);
info["ClipRect"] = SkDrawCommand::MakeJsonIRect(clip);
std::string json = Json::FastWriter().write(info);
// We don't want the null terminator so strlen is correct
return SkData::NewWithCopy(json.c_str(), strlen(json.c_str()));
}
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