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|
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDebugCanvas.h"
#include "SkDevice.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include "SkImageEncoder.h"
#include "SkOSFile.h"
#include "SkPicture.h"
#include "SkPictureRecord.h"
#include "SkPictureRecorder.h"
#include "SkStream.h"
#include "picture_utils.h"
__SK_FORCE_IMAGE_DECODER_LINKING;
static void usage() {
SkDebugf("Usage: filter -i inFile [-o outFile] [--input-dir path] [--output-dir path]\n");
SkDebugf(" [-h|--help]\n\n");
SkDebugf(" -i inFile : file to filter.\n");
SkDebugf(" -o outFile : result of filtering.\n");
SkDebugf(" --input-dir : process all files in dir with .skp extension.\n");
SkDebugf(" --output-dir : results of filtering the input dir.\n");
SkDebugf(" -h|--help : Show this help message.\n");
}
// Is the supplied paint simply a color?
static bool is_simple(const SkPaint& p) {
return NULL == p.getPathEffect() &&
NULL == p.getShader() &&
NULL == p.getXfermode() &&
NULL == p.getMaskFilter() &&
NULL == p.getColorFilter() &&
NULL == p.getRasterizer() &&
NULL == p.getLooper() &&
NULL == p.getImageFilter();
}
// Check for:
// SAVE_LAYER
// DRAW_BITMAP_RECT_TO_RECT
// RESTORE
// where the saveLayer's color can be moved into the drawBitmapRect
static bool check_0(SkDebugCanvas* canvas, int curCommand) {
if (SAVE_LAYER != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+2 ||
DRAW_BITMAP_RECT_TO_RECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+2)->getType()) {
return false;
}
SkSaveLayerCommand* saveLayer =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+1);
const SkPaint* saveLayerPaint = saveLayer->paint();
SkPaint* dbmrPaint = dbmr->paint();
// For this optimization we only fold the saveLayer and drawBitmapRect
// together if the saveLayer's draw is simple (i.e., no fancy effects)
// and the only difference in the colors is their alpha value
SkColor layerColor = saveLayerPaint->getColor() | 0xFF000000; // force opaque
SkColor dbmrColor = dbmrPaint->getColor() | 0xFF000000; // force opaque
// If either operation lacks a paint then the collapse is trivial
return NULL == saveLayerPaint ||
NULL == dbmrPaint ||
(is_simple(*saveLayerPaint) && dbmrColor == layerColor);
}
// Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
// and restore
static void apply_0(SkDebugCanvas* canvas, int curCommand) {
SkSaveLayerCommand* saveLayer =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
const SkPaint* saveLayerPaint = saveLayer->paint();
// if (NULL == saveLayerPaint) the dbmr's paint doesn't need to be changed
if (saveLayerPaint) {
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkPaint* dbmrPaint = dbmr->paint();
if (NULL == dbmrPaint) {
// if the DBMR doesn't have a paint just use the saveLayer's
dbmr->setPaint(*saveLayerPaint);
} else if (saveLayerPaint) {
// Both paints are present so their alphas need to be combined
SkColor color = saveLayerPaint->getColor();
int a0 = SkColorGetA(color);
color = dbmrPaint->getColor();
int a1 = SkColorGetA(color);
int newA = SkMulDiv255Round(a0, a1);
SkASSERT(newA <= 0xFF);
SkColor newColor = SkColorSetA(color, newA);
dbmrPaint->setColor(newColor);
}
}
canvas->deleteDrawCommandAt(curCommand+2); // restore
canvas->deleteDrawCommandAt(curCommand); // saveLayer
}
// Check for:
// SAVE_LAYER
// SAVE
// CLIP_RECT
// DRAW_BITMAP_RECT_TO_RECT
// RESTORE
// RESTORE
// where the saveLayer's color can be moved into the drawBitmapRect
static bool check_1(SkDebugCanvas* canvas, int curCommand) {
if (SAVE_LAYER != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+5 ||
SAVE != canvas->getDrawCommandAt(curCommand+1)->getType() ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+2)->getType() ||
DRAW_BITMAP_RECT_TO_RECT != canvas->getDrawCommandAt(curCommand+3)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+4)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+5)->getType()) {
return false;
}
SkSaveLayerCommand* saveLayer =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+3);
const SkPaint* saveLayerPaint = saveLayer->paint();
SkPaint* dbmrPaint = dbmr->paint();
// For this optimization we only fold the saveLayer and drawBitmapRect
// together if the saveLayer's draw is simple (i.e., no fancy effects) and
// and the only difference in the colors is that the saveLayer's can have
// an alpha while the drawBitmapRect's is opaque.
// TODO: it should be possible to fold them together even if they both
// have different non-255 alphas but this is low priority since we have
// never seen that case
// If either operation lacks a paint then the collapse is trivial
SkColor layerColor = saveLayerPaint->getColor() | 0xFF000000; // force opaque
return NULL == saveLayerPaint ||
NULL == dbmrPaint ||
(is_simple(*saveLayerPaint) && dbmrPaint->getColor() == layerColor);
}
// Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
// and restore
static void apply_1(SkDebugCanvas* canvas, int curCommand) {
SkSaveLayerCommand* saveLayer =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
const SkPaint* saveLayerPaint = saveLayer->paint();
// if (NULL == saveLayerPaint) the dbmr's paint doesn't need to be changed
if (saveLayerPaint) {
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+3);
SkPaint* dbmrPaint = dbmr->paint();
if (NULL == dbmrPaint) {
dbmr->setPaint(*saveLayerPaint);
} else {
SkColor newColor = SkColorSetA(dbmrPaint->getColor(),
SkColorGetA(saveLayerPaint->getColor()));
dbmrPaint->setColor(newColor);
}
}
canvas->deleteDrawCommandAt(curCommand+5); // restore
canvas->deleteDrawCommandAt(curCommand); // saveLayer
}
// Check for:
// SAVE
// CLIP_RECT
// DRAW_RECT
// RESTORE
// where the rect is entirely within the clip and the clip is an intersect
static bool check_2(SkDebugCanvas* canvas, int curCommand) {
if (SAVE != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+4 ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
DRAW_RECT != canvas->getDrawCommandAt(curCommand+2)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+3)->getType()) {
return false;
}
SkClipRectCommand* cr =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawRectCommand* dr =
(SkDrawRectCommand*) canvas->getDrawCommandAt(curCommand+2);
if (SkRegion::kIntersect_Op != cr->op()) {
return false;
}
return cr->rect().contains(dr->rect());
}
// Remove everything but the drawRect
static void apply_2(SkDebugCanvas* canvas, int curCommand) {
canvas->deleteDrawCommandAt(curCommand+3); // restore
// drawRect
canvas->deleteDrawCommandAt(curCommand+1); // clipRect
canvas->deleteDrawCommandAt(curCommand); // save
}
// Check for:
// SAVE
// CLIP_RRECT
// DRAW_RECT
// RESTORE
// where the rect entirely encloses the clip
static bool check_3(SkDebugCanvas* canvas, int curCommand) {
if (SAVE != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+4 ||
CLIP_RRECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
DRAW_RECT != canvas->getDrawCommandAt(curCommand+2)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+3)->getType()) {
return false;
}
SkClipRRectCommand* crr =
(SkClipRRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawRectCommand* dr =
(SkDrawRectCommand*) canvas->getDrawCommandAt(curCommand+2);
if (SkRegion::kIntersect_Op != crr->op()) {
return false;
}
return dr->rect().contains(crr->rrect().rect());
}
// Replace everything with a drawRRect with the paint from the drawRect
// and the AA settings from the clipRRect
static void apply_3(SkDebugCanvas* canvas, int curCommand) {
canvas->deleteDrawCommandAt(curCommand+3); // restore
SkClipRRectCommand* crr =
(SkClipRRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawRectCommand* dr =
(SkDrawRectCommand*) canvas->getDrawCommandAt(curCommand+2);
// TODO: could skip paint re-creation if the AA settings already match
SkPaint newPaint = dr->paint();
newPaint.setAntiAlias(crr->doAA());
SkDrawRRectCommand* drr = new SkDrawRRectCommand(crr->rrect(), newPaint);
canvas->setDrawCommandAt(curCommand+2, drr);
canvas->deleteDrawCommandAt(curCommand+1); // clipRRect
canvas->deleteDrawCommandAt(curCommand); // save
}
// Check for:
// SAVE
// CLIP_RECT
// DRAW_BITMAP_RECT_TO_RECT
// RESTORE
// where the rect and drawBitmapRect dst exactly match
static bool check_4(SkDebugCanvas* canvas, int curCommand) {
if (SAVE != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+4 ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
DRAW_BITMAP_RECT_TO_RECT != canvas->getDrawCommandAt(curCommand+2)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+3)->getType()) {
return false;
}
SkClipRectCommand* cr =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+2);
if (SkRegion::kIntersect_Op != cr->op()) {
return false;
}
return dbmr->dstRect() == cr->rect();
}
// Remove everything but the drawBitmapRect
static void apply_4(SkDebugCanvas* canvas, int curCommand) {
canvas->deleteDrawCommandAt(curCommand+3); // restore
// drawBitmapRectToRect
canvas->deleteDrawCommandAt(curCommand+1); // clipRect
canvas->deleteDrawCommandAt(curCommand); // save
}
// Check for:
// TRANSLATE
// where the translate is zero
static bool check_5(SkDebugCanvas* canvas, int curCommand) {
if (TRANSLATE != canvas->getDrawCommandAt(curCommand)->getType()) {
return false;
}
SkTranslateCommand* t =
(SkTranslateCommand*) canvas->getDrawCommandAt(curCommand);
return 0 == t->x() && 0 == t->y();
}
// Just remove the translate
static void apply_5(SkDebugCanvas* canvas, int curCommand) {
canvas->deleteDrawCommandAt(curCommand); // translate
}
// Check for:
// SCALE
// where the scale is 1,1
static bool check_6(SkDebugCanvas* canvas, int curCommand) {
if (SCALE != canvas->getDrawCommandAt(curCommand)->getType()) {
return false;
}
SkScaleCommand* s = (SkScaleCommand*) canvas->getDrawCommandAt(curCommand);
return SK_Scalar1 == s->x() && SK_Scalar1 == s->y();
}
// Just remove the scale
static void apply_6(SkDebugCanvas* canvas, int curCommand) {
canvas->deleteDrawCommandAt(curCommand); // scale
}
// Check for:
// SAVE
// CLIP_RECT
// SAVE_LAYER
// SAVE
// CLIP_RECT
// SAVE_LAYER
// SAVE
// CLIP_RECT
// DRAWBITMAPRECTTORECT
// RESTORE
// RESTORE
// RESTORE
// RESTORE
// RESTORE
// where:
// all the clipRect's are BW, nested, intersections
// the drawBitmapRectToRect is a 1-1 copy from src to dest
// the last (smallest) clip rect is a subset of the drawBitmapRectToRect's dest rect
// all the saveLayer's paints can be rolled into the drawBitmapRectToRect's paint
// This pattern is used by Google spreadsheet when drawing the toolbar buttons
static bool check_7(SkDebugCanvas* canvas, int curCommand) {
if (SAVE != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+13 ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
SAVE_LAYER != canvas->getDrawCommandAt(curCommand+2)->getType() ||
SAVE != canvas->getDrawCommandAt(curCommand+3)->getType() ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+4)->getType() ||
SAVE_LAYER != canvas->getDrawCommandAt(curCommand+5)->getType() ||
SAVE != canvas->getDrawCommandAt(curCommand+6)->getType() ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+7)->getType() ||
DRAW_BITMAP_RECT_TO_RECT != canvas->getDrawCommandAt(curCommand+8)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+9)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+10)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+11)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+12)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+13)->getType()) {
return false;
}
SkClipRectCommand* clip0 =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkSaveLayerCommand* saveLayer0 =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand+2);
SkClipRectCommand* clip1 =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+4);
SkSaveLayerCommand* saveLayer1 =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand+5);
SkClipRectCommand* clip2 =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+7);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+8);
if (clip0->doAA() || clip1->doAA() || clip2->doAA()) {
return false;
}
if (SkRegion::kIntersect_Op != clip0->op() ||
SkRegion::kIntersect_Op != clip1->op() ||
SkRegion::kIntersect_Op != clip2->op()) {
return false;
}
if (!clip0->rect().contains(clip1->rect()) ||
!clip1->rect().contains(clip2->rect())) {
return false;
}
// The src->dest mapping needs to be 1-to-1
if (NULL == dbmr->srcRect()) {
if (dbmr->bitmap().width() != dbmr->dstRect().width() ||
dbmr->bitmap().height() != dbmr->dstRect().height()) {
return false;
}
} else {
if (dbmr->srcRect()->width() != dbmr->dstRect().width() ||
dbmr->srcRect()->height() != dbmr->dstRect().height()) {
return false;
}
}
if (!dbmr->dstRect().contains(clip2->rect())) {
return false;
}
const SkPaint* saveLayerPaint0 = saveLayer0->paint();
const SkPaint* saveLayerPaint1 = saveLayer1->paint();
if ((saveLayerPaint0 && !is_simple(*saveLayerPaint0)) ||
(saveLayerPaint1 && !is_simple(*saveLayerPaint1))) {
return false;
}
SkPaint* dbmrPaint = dbmr->paint();
if (NULL == dbmrPaint) {
return true;
}
if (saveLayerPaint0) {
SkColor layerColor0 = saveLayerPaint0->getColor() | 0xFF000000; // force opaque
if (dbmrPaint->getColor() != layerColor0) {
return false;
}
}
if (saveLayerPaint1) {
SkColor layerColor1 = saveLayerPaint1->getColor() | 0xFF000000; // force opaque
if (dbmrPaint->getColor() != layerColor1) {
return false;
}
}
return true;
}
// Reduce to a single drawBitmapRectToRect call by folding the clipRect's into
// the src and dst Rects and the saveLayer paints into the drawBitmapRectToRect's
// paint.
static void apply_7(SkDebugCanvas* canvas, int curCommand) {
SkSaveLayerCommand* saveLayer0 =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand+2);
SkSaveLayerCommand* saveLayer1 =
(SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand+5);
SkClipRectCommand* clip2 =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+7);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+8);
SkScalar newSrcLeft = dbmr->srcRect()->fLeft + clip2->rect().fLeft - dbmr->dstRect().fLeft;
SkScalar newSrcTop = dbmr->srcRect()->fTop + clip2->rect().fTop - dbmr->dstRect().fTop;
SkRect newSrc = SkRect::MakeXYWH(newSrcLeft, newSrcTop,
clip2->rect().width(), clip2->rect().height());
dbmr->setSrcRect(newSrc);
dbmr->setDstRect(clip2->rect());
SkColor color = 0xFF000000;
int a0, a1;
const SkPaint* saveLayerPaint0 = saveLayer0->paint();
if (saveLayerPaint0) {
color = saveLayerPaint0->getColor();
a0 = SkColorGetA(color);
} else {
a0 = 0xFF;
}
const SkPaint* saveLayerPaint1 = saveLayer1->paint();
if (saveLayerPaint1) {
color = saveLayerPaint1->getColor();
a1 = SkColorGetA(color);
} else {
a1 = 0xFF;
}
int newA = SkMulDiv255Round(a0, a1);
SkASSERT(newA <= 0xFF);
SkPaint* dbmrPaint = dbmr->paint();
if (dbmrPaint) {
SkColor newColor = SkColorSetA(dbmrPaint->getColor(), newA);
dbmrPaint->setColor(newColor);
} else {
SkColor newColor = SkColorSetA(color, newA);
SkPaint newPaint;
newPaint.setColor(newColor);
dbmr->setPaint(newPaint);
}
// remove everything except the drawbitmaprect
canvas->deleteDrawCommandAt(curCommand+13); // restore
canvas->deleteDrawCommandAt(curCommand+12); // restore
canvas->deleteDrawCommandAt(curCommand+11); // restore
canvas->deleteDrawCommandAt(curCommand+10); // restore
canvas->deleteDrawCommandAt(curCommand+9); // restore
canvas->deleteDrawCommandAt(curCommand+7); // clipRect
canvas->deleteDrawCommandAt(curCommand+6); // save
canvas->deleteDrawCommandAt(curCommand+5); // saveLayer
canvas->deleteDrawCommandAt(curCommand+4); // clipRect
canvas->deleteDrawCommandAt(curCommand+3); // save
canvas->deleteDrawCommandAt(curCommand+2); // saveLayer
canvas->deleteDrawCommandAt(curCommand+1); // clipRect
canvas->deleteDrawCommandAt(curCommand); // save
}
// Check for:
// SAVE
// CLIP_RECT
// DRAWBITMAPRECTTORECT
// RESTORE
// where:
// the drawBitmapRectToRect is a 1-1 copy from src to dest
// the clip rect is BW and a subset of the drawBitmapRectToRect's dest rect
static bool check_8(SkDebugCanvas* canvas, int curCommand) {
if (SAVE != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+4 ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
DRAW_BITMAP_RECT_TO_RECT != canvas->getDrawCommandAt(curCommand+2)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+3)->getType()) {
return false;
}
SkClipRectCommand* clip =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+2);
if (clip->doAA() || SkRegion::kIntersect_Op != clip->op()) {
return false;
}
// The src->dest mapping needs to be 1-to-1
if (NULL == dbmr->srcRect()) {
if (dbmr->bitmap().width() != dbmr->dstRect().width() ||
dbmr->bitmap().height() != dbmr->dstRect().height()) {
return false;
}
} else {
if (dbmr->srcRect()->width() != dbmr->dstRect().width() ||
dbmr->srcRect()->height() != dbmr->dstRect().height()) {
return false;
}
}
if (!dbmr->dstRect().contains(clip->rect())) {
return false;
}
return true;
}
// Fold the clipRect into the drawBitmapRectToRect's src and dest rects
static void apply_8(SkDebugCanvas* canvas, int curCommand) {
SkClipRectCommand* clip =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+2);
SkScalar newSrcLeft, newSrcTop;
if (dbmr->srcRect()) {
newSrcLeft = dbmr->srcRect()->fLeft + clip->rect().fLeft - dbmr->dstRect().fLeft;
newSrcTop = dbmr->srcRect()->fTop + clip->rect().fTop - dbmr->dstRect().fTop;
} else {
newSrcLeft = clip->rect().fLeft - dbmr->dstRect().fLeft;
newSrcTop = clip->rect().fTop - dbmr->dstRect().fTop;
}
SkRect newSrc = SkRect::MakeXYWH(newSrcLeft, newSrcTop,
clip->rect().width(), clip->rect().height());
dbmr->setSrcRect(newSrc);
dbmr->setDstRect(clip->rect());
// remove everything except the drawbitmaprect
canvas->deleteDrawCommandAt(curCommand+3);
canvas->deleteDrawCommandAt(curCommand+1);
canvas->deleteDrawCommandAt(curCommand);
}
// Check for:
// SAVE
// CLIP_RECT
// DRAWBITMAPRECTTORECT
// RESTORE
// where:
// clipRect is BW and encloses the DBMR2R's dest rect
static bool check_9(SkDebugCanvas* canvas, int curCommand) {
if (SAVE != canvas->getDrawCommandAt(curCommand)->getType() ||
canvas->getSize() <= curCommand+4 ||
CLIP_RECT != canvas->getDrawCommandAt(curCommand+1)->getType() ||
DRAW_BITMAP_RECT_TO_RECT != canvas->getDrawCommandAt(curCommand+2)->getType() ||
RESTORE != canvas->getDrawCommandAt(curCommand+3)->getType()) {
return false;
}
SkClipRectCommand* clip =
(SkClipRectCommand*) canvas->getDrawCommandAt(curCommand+1);
SkDrawBitmapRectCommand* dbmr =
(SkDrawBitmapRectCommand*) canvas->getDrawCommandAt(curCommand+2);
if (clip->doAA() || SkRegion::kIntersect_Op != clip->op()) {
return false;
}
if (!clip->rect().contains(dbmr->dstRect())) {
return false;
}
return true;
}
// remove everything except the drawbitmaprect
static void apply_9(SkDebugCanvas* canvas, int curCommand) {
canvas->deleteDrawCommandAt(curCommand+3); // restore
// drawBitmapRectToRect
canvas->deleteDrawCommandAt(curCommand+1); // clipRect
canvas->deleteDrawCommandAt(curCommand); // save
}
typedef bool (*PFCheck)(SkDebugCanvas* canvas, int curCommand);
typedef void (*PFApply)(SkDebugCanvas* canvas, int curCommand);
struct OptTableEntry {
PFCheck fCheck;
PFApply fApply;
int fNumTimesApplied;
} gOptTable[] = {
{ check_0, apply_0, 0 },
{ check_1, apply_1, 0 },
{ check_2, apply_2, 0 },
{ check_3, apply_3, 0 },
{ check_4, apply_4, 0 },
{ check_5, apply_5, 0 },
{ check_6, apply_6, 0 },
{ check_7, apply_7, 0 },
{ check_8, apply_8, 0 },
{ check_9, apply_9, 0 },
};
static int filter_picture(const SkString& inFile, const SkString& outFile) {
SkAutoTUnref<SkPicture> inPicture;
SkFILEStream inStream(inFile.c_str());
if (inStream.isValid()) {
inPicture.reset(SkPicture::CreateFromStream(&inStream));
}
if (NULL == inPicture.get()) {
SkDebugf("Could not read file %s\n", inFile.c_str());
return -1;
}
int localCount[SK_ARRAY_COUNT(gOptTable)];
memset(localCount, 0, sizeof(localCount));
SkDebugCanvas debugCanvas(SkScalarCeilToInt(inPicture->cullRect().width()),
SkScalarCeilToInt(inPicture->cullRect().height()));
inPicture->playback(&debugCanvas);
// delete the initial save and restore since replaying the commands will
// re-add them
if (debugCanvas.getSize() > 1) {
debugCanvas.deleteDrawCommandAt(0);
debugCanvas.deleteDrawCommandAt(debugCanvas.getSize()-1);
}
bool changed = true;
int numBefore = debugCanvas.getSize();
while (changed) {
changed = false;
for (int i = 0; i < debugCanvas.getSize(); ++i) {
for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
if ((*gOptTable[opt].fCheck)(&debugCanvas, i)) {
(*gOptTable[opt].fApply)(&debugCanvas, i);
++gOptTable[opt].fNumTimesApplied;
++localCount[opt];
if (debugCanvas.getSize() == i) {
// the optimization removed all the remaining operations
break;
}
opt = 0; // try all the opts all over again
changed = true;
}
}
}
}
int numAfter = debugCanvas.getSize();
if (!outFile.isEmpty()) {
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(inPicture->cullRect().width(),
inPicture->cullRect().height(),
NULL, 0);
debugCanvas.draw(canvas);
SkAutoTUnref<SkPicture> outPicture(recorder.endRecording());
SkFILEWStream outStream(outFile.c_str());
outPicture->serialize(&outStream);
}
bool someOptFired = false;
for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
if (0 != localCount[opt]) {
SkDebugf("%d: %d ", opt, localCount[opt]);
someOptFired = true;
}
}
if (!someOptFired) {
SkDebugf("No opts fired\n");
} else {
SkDebugf("\t before: %d after: %d delta: %d\n",
numBefore, numAfter, numBefore-numAfter);
}
return 0;
}
// This function is not marked as 'static' so it can be referenced externally
// in the iOS build.
int tool_main(int argc, char** argv); // suppress a warning on mac
int tool_main(int argc, char** argv) {
#if SK_ENABLE_INST_COUNT
gPrintInstCount = true;
#endif
SkGraphics::Init();
if (argc < 3) {
usage();
return -1;
}
SkString inFile, outFile, inDir, outDir;
char* const* stop = argv + argc;
for (++argv; argv < stop; ++argv) {
if (strcmp(*argv, "-i") == 0) {
argv++;
if (argv < stop && **argv) {
inFile.set(*argv);
} else {
SkDebugf("missing arg for -i\n");
usage();
return -1;
}
} else if (strcmp(*argv, "--input-dir") == 0) {
argv++;
if (argv < stop && **argv) {
inDir.set(*argv);
} else {
SkDebugf("missing arg for --input-dir\n");
usage();
return -1;
}
} else if (strcmp(*argv, "--output-dir") == 0) {
argv++;
if (argv < stop && **argv) {
outDir.set(*argv);
} else {
SkDebugf("missing arg for --output-dir\n");
usage();
return -1;
}
} else if (strcmp(*argv, "-o") == 0) {
argv++;
if (argv < stop && **argv) {
outFile.set(*argv);
} else {
SkDebugf("missing arg for -o\n");
usage();
return -1;
}
} else if (strcmp(*argv, "--help") == 0 || strcmp(*argv, "-h") == 0) {
usage();
return 0;
} else {
SkDebugf("unknown arg %s\n", *argv);
usage();
return -1;
}
}
SkOSFile::Iter iter(inDir.c_str(), "skp");
SkString inputFilename, outputFilename;
if (iter.next(&inputFilename)) {
do {
inFile = SkOSPath::Join(inDir.c_str(), inputFilename.c_str());
if (!outDir.isEmpty()) {
outFile = SkOSPath::Join(outDir.c_str(), inputFilename.c_str());
}
SkDebugf("Executing %s\n", inputFilename.c_str());
filter_picture(inFile, outFile);
} while(iter.next(&inputFilename));
} else if (!inFile.isEmpty()) {
filter_picture(inFile, outFile);
} else {
usage();
return -1;
}
for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
SkDebugf("opt %d: %d\n", opt, gOptTable[opt].fNumTimesApplied);
}
SkGraphics::Term();
return 0;
}
#if !defined SK_BUILD_FOR_IOS
int main(int argc, char * const argv[]) {
return tool_main(argc, (char**) argv);
}
#endif
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