1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
|
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "PictureRenderer.h"
#include "picture_utils.h"
#include "SamplePipeControllers.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkGPipe.h"
#if SK_SUPPORT_GPU
#include "SkGpuDevice.h"
#endif
#include "SkGraphics.h"
#include "SkImageEncoder.h"
#include "SkMaskFilter.h"
#include "SkMatrix.h"
#include "SkPicture.h"
#include "SkRTree.h"
#include "SkScalar.h"
#include "SkStream.h"
#include "SkString.h"
#include "SkTemplates.h"
#include "SkTileGridPicture.h"
#include "SkTDArray.h"
#include "SkThreadUtils.h"
#include "SkTypes.h"
#include "SkData.h"
#include "SkPictureUtils.h"
namespace sk_tools {
enum {
kDefaultTileWidth = 256,
kDefaultTileHeight = 256
};
void PictureRenderer::init(SkPicture* pict) {
SkASSERT(NULL == fPicture);
SkASSERT(NULL == fCanvas.get());
if (fPicture != NULL || NULL != fCanvas.get()) {
return;
}
SkASSERT(pict != NULL);
if (NULL == pict) {
return;
}
fPicture = pict;
fPicture->ref();
fCanvas.reset(this->setupCanvas());
}
class FlagsDrawFilter : public SkDrawFilter {
public:
FlagsDrawFilter(PictureRenderer::DrawFilterFlags* flags) :
fFlags(flags) {}
virtual bool filter(SkPaint* paint, Type t) {
paint->setFlags(paint->getFlags() & ~fFlags[t] & SkPaint::kAllFlags);
if ((PictureRenderer::kBlur_DrawFilterFlag | PictureRenderer::kLowBlur_DrawFilterFlag)
& fFlags[t]) {
SkMaskFilter* maskFilter = paint->getMaskFilter();
SkMaskFilter::BlurInfo blurInfo;
if (maskFilter && maskFilter->asABlur(&blurInfo)) {
if (PictureRenderer::kBlur_DrawFilterFlag & fFlags[t]) {
paint->setMaskFilter(NULL);
} else {
blurInfo.fHighQuality = false;
maskFilter->setAsABlur(blurInfo);
}
}
}
if (PictureRenderer::kHinting_DrawFilterFlag & fFlags[t]) {
paint->setHinting(SkPaint::kNo_Hinting);
} else if (PictureRenderer::kSlightHinting_DrawFilterFlag & fFlags[t]) {
paint->setHinting(SkPaint::kSlight_Hinting);
}
return true;
}
private:
PictureRenderer::DrawFilterFlags* fFlags;
};
static SkCanvas* setUpFilter(SkCanvas* canvas, PictureRenderer::DrawFilterFlags* drawFilters) {
if (drawFilters && !canvas->getDrawFilter()) {
canvas->setDrawFilter(SkNEW_ARGS(FlagsDrawFilter, (drawFilters)))->unref();
if (drawFilters[0] & PictureRenderer::kAAClip_DrawFilterFlag) {
canvas->setAllowSoftClip(false);
}
}
return canvas;
}
SkCanvas* PictureRenderer::setupCanvas() {
return this->setupCanvas(fPicture->width(), fPicture->height());
}
SkCanvas* PictureRenderer::setupCanvas(int width, int height) {
SkCanvas* canvas;
switch(fDeviceType) {
case kBitmap_DeviceType: {
SkBitmap bitmap;
sk_tools::setup_bitmap(&bitmap, width, height);
canvas = SkNEW_ARGS(SkCanvas, (bitmap));
return setUpFilter(canvas, fDrawFilters);
}
#if SK_SUPPORT_GPU
case kGPU_DeviceType: {
SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice,
(fGrContext, SkBitmap::kARGB_8888_Config,
width, height)));
canvas = SkNEW_ARGS(SkCanvas, (device.get()));
return setUpFilter(canvas, fDrawFilters);
}
#endif
default:
SkASSERT(0);
}
return NULL;
}
void PictureRenderer::end() {
this->resetState();
SkSafeUnref(fPicture);
fPicture = NULL;
fCanvas.reset(NULL);
}
/** Converts fPicture to a picture that uses a BBoxHierarchy.
* PictureRenderer subclasses that are used to test picture playback
* should call this method during init.
*/
void PictureRenderer::buildBBoxHierarchy() {
SkASSERT(NULL != fPicture);
if (kNone_BBoxHierarchyType != fBBoxHierarchyType && NULL != fPicture) {
SkPicture* newPicture = this->createPicture();
SkCanvas* recorder = newPicture->beginRecording(fPicture->width(), fPicture->height(),
this->recordFlags());
fPicture->draw(recorder);
newPicture->endRecording();
fPicture->unref();
fPicture = newPicture;
}
}
void PictureRenderer::resetState() {
#if SK_SUPPORT_GPU
if (this->isUsingGpuDevice()) {
SkGLContext* glContext = fGrContextFactory.getGLContext(
GrContextFactory::kNative_GLContextType);
SkASSERT(glContext != NULL);
if (NULL == glContext) {
return;
}
fGrContext->flush();
SK_GL(*glContext, Finish());
}
#endif
}
uint32_t PictureRenderer::recordFlags() {
return kNone_BBoxHierarchyType == fBBoxHierarchyType ? 0 :
SkPicture::kOptimizeForClippedPlayback_RecordingFlag;
}
/**
* Write the canvas to the specified path.
* @param canvas Must be non-null. Canvas to be written to a file.
* @param path Path for the file to be written. Should have no extension; write() will append
* an appropriate one. Passed in by value so it can be modified.
* @return bool True if the Canvas is written to a file.
*/
static bool write(SkCanvas* canvas, SkString path) {
SkASSERT(canvas != NULL);
if (NULL == canvas) {
return false;
}
SkBitmap bitmap;
SkISize size = canvas->getDeviceSize();
sk_tools::setup_bitmap(&bitmap, size.width(), size.height());
canvas->readPixels(&bitmap, 0, 0);
sk_tools::force_all_opaque(bitmap);
// Since path is passed in by value, it is okay to modify it.
path.append(".png");
return SkImageEncoder::EncodeFile(path.c_str(), bitmap, SkImageEncoder::kPNG_Type, 100);
}
/**
* If path is non NULL, append number to it, and call write(SkCanvas*, SkString) to write the
* provided canvas to a file. Returns true if path is NULL or if write() succeeds.
*/
static bool writeAppendNumber(SkCanvas* canvas, const SkString* path, int number) {
if (NULL == path) {
return true;
}
SkString pathWithNumber(*path);
pathWithNumber.appendf("%i", number);
return write(canvas, pathWithNumber);
}
///////////////////////////////////////////////////////////////////////////////////////////////
SkCanvas* RecordPictureRenderer::setupCanvas(int width, int height) {
// defer the canvas setup until the render step
return NULL;
}
static bool PNGEncodeBitmapToStream(SkWStream* wStream, const SkBitmap& bm) {
return SkImageEncoder::EncodeStream(wStream, bm, SkImageEncoder::kPNG_Type, 100);
}
bool RecordPictureRenderer::render(const SkString* path) {
SkAutoTUnref<SkPicture> replayer(this->createPicture());
SkCanvas* recorder = replayer->beginRecording(fPicture->width(), fPicture->height(),
this->recordFlags());
fPicture->draw(recorder);
replayer->endRecording();
if (path != NULL) {
// Record the new picture as a new SKP with PNG encoded bitmaps.
SkString skpPath(*path);
// ".skp" was removed from 'path' before being passed in here.
skpPath.append(".skp");
SkFILEWStream stream(skpPath.c_str());
replayer->serialize(&stream, &PNGEncodeBitmapToStream);
return true;
}
return false;
}
SkString RecordPictureRenderer::getConfigNameInternal() {
return SkString("record");
}
///////////////////////////////////////////////////////////////////////////////////////////////
bool PipePictureRenderer::render(const SkString* path) {
SkASSERT(fCanvas.get() != NULL);
SkASSERT(fPicture != NULL);
if (NULL == fCanvas.get() || NULL == fPicture) {
return false;
}
PipeController pipeController(fCanvas.get());
SkGPipeWriter writer;
SkCanvas* pipeCanvas = writer.startRecording(&pipeController);
pipeCanvas->drawPicture(*fPicture);
writer.endRecording();
fCanvas->flush();
if (NULL != path) {
return write(fCanvas, *path);
}
return true;
}
SkString PipePictureRenderer::getConfigNameInternal() {
return SkString("pipe");
}
///////////////////////////////////////////////////////////////////////////////////////////////
void SimplePictureRenderer::init(SkPicture* picture) {
INHERITED::init(picture);
this->buildBBoxHierarchy();
}
bool SimplePictureRenderer::render(const SkString* path) {
SkASSERT(fCanvas.get() != NULL);
SkASSERT(fPicture != NULL);
if (NULL == fCanvas.get() || NULL == fPicture) {
return false;
}
fCanvas->drawPicture(*fPicture);
fCanvas->flush();
if (NULL != path) {
return write(fCanvas, *path);
}
return true;
}
SkString SimplePictureRenderer::getConfigNameInternal() {
return SkString("simple");
}
///////////////////////////////////////////////////////////////////////////////////////////////
TiledPictureRenderer::TiledPictureRenderer()
: fTileWidth(kDefaultTileWidth)
, fTileHeight(kDefaultTileHeight)
, fTileWidthPercentage(0.0)
, fTileHeightPercentage(0.0)
, fTileMinPowerOf2Width(0) { }
void TiledPictureRenderer::init(SkPicture* pict) {
SkASSERT(pict != NULL);
SkASSERT(0 == fTileRects.count());
if (NULL == pict || fTileRects.count() != 0) {
return;
}
// Do not call INHERITED::init(), which would create a (potentially large) canvas which is not
// used by bench_pictures.
fPicture = pict;
fPicture->ref();
this->buildBBoxHierarchy();
if (fTileWidthPercentage > 0) {
fTileWidth = sk_float_ceil2int(float(fTileWidthPercentage * fPicture->width() / 100));
}
if (fTileHeightPercentage > 0) {
fTileHeight = sk_float_ceil2int(float(fTileHeightPercentage * fPicture->height() / 100));
}
if (fTileMinPowerOf2Width > 0) {
this->setupPowerOf2Tiles();
} else {
this->setupTiles();
}
}
void TiledPictureRenderer::end() {
fTileRects.reset();
this->INHERITED::end();
}
void TiledPictureRenderer::setupTiles() {
for (int tile_y_start = 0; tile_y_start < fPicture->height(); tile_y_start += fTileHeight) {
for (int tile_x_start = 0; tile_x_start < fPicture->width(); tile_x_start += fTileWidth) {
*fTileRects.append() = SkRect::MakeXYWH(SkIntToScalar(tile_x_start),
SkIntToScalar(tile_y_start),
SkIntToScalar(fTileWidth),
SkIntToScalar(fTileHeight));
}
}
}
// The goal of the powers of two tiles is to minimize the amount of wasted tile
// space in the width-wise direction and then minimize the number of tiles. The
// constraints are that every tile must have a pixel width that is a power of
// two and also be of some minimal width (that is also a power of two).
//
// This is solved by first taking our picture size and rounding it up to the
// multiple of the minimal width. The binary representation of this rounded
// value gives us the tiles we need: a bit of value one means we need a tile of
// that size.
void TiledPictureRenderer::setupPowerOf2Tiles() {
int rounded_value = fPicture->width();
if (fPicture->width() % fTileMinPowerOf2Width != 0) {
rounded_value = fPicture->width() - (fPicture->width() % fTileMinPowerOf2Width)
+ fTileMinPowerOf2Width;
}
int num_bits = SkScalarCeilToInt(SkScalarLog2(SkIntToScalar(fPicture->width())));
int largest_possible_tile_size = 1 << num_bits;
// The tile height is constant for a particular picture.
for (int tile_y_start = 0; tile_y_start < fPicture->height(); tile_y_start += fTileHeight) {
int tile_x_start = 0;
int current_width = largest_possible_tile_size;
// Set fTileWidth to be the width of the widest tile, so that each canvas is large enough
// to draw each tile.
fTileWidth = current_width;
while (current_width >= fTileMinPowerOf2Width) {
// It is very important this is a bitwise AND.
if (current_width & rounded_value) {
*fTileRects.append() = SkRect::MakeXYWH(SkIntToScalar(tile_x_start),
SkIntToScalar(tile_y_start),
SkIntToScalar(current_width),
SkIntToScalar(fTileHeight));
tile_x_start += current_width;
}
current_width >>= 1;
}
}
}
/**
* Draw the specified playback to the canvas translated to rectangle provided, so that this mini
* canvas represents the rectangle's portion of the overall picture.
* Saves and restores so that the initial clip and matrix return to their state before this function
* is called.
*/
template<class T>
static void DrawTileToCanvas(SkCanvas* canvas, const SkRect& tileRect, T* playback) {
int saveCount = canvas->save();
// Translate so that we draw the correct portion of the picture
canvas->translate(-tileRect.fLeft, -tileRect.fTop);
playback->draw(canvas);
canvas->restoreToCount(saveCount);
canvas->flush();
}
///////////////////////////////////////////////////////////////////////////////////////////////
bool TiledPictureRenderer::render(const SkString* path) {
SkASSERT(fPicture != NULL);
if (NULL == fPicture) {
return false;
}
// Reuse one canvas for all tiles.
SkCanvas* canvas = this->setupCanvas(fTileWidth, fTileHeight);
SkAutoUnref aur(canvas);
bool success = true;
for (int i = 0; i < fTileRects.count(); ++i) {
DrawTileToCanvas(canvas, fTileRects[i], fPicture);
if (NULL != path) {
success &= writeAppendNumber(canvas, path, i);
}
}
return success;
}
SkCanvas* TiledPictureRenderer::setupCanvas(int width, int height) {
SkCanvas* canvas = this->INHERITED::setupCanvas(width, height);
SkASSERT(fPicture != NULL);
// Clip the tile to an area that is completely in what the SkPicture says is the
// drawn-to area. This is mostly important for tiles on the right and bottom edges
// as they may go over this area and the picture may have some commands that
// draw outside of this area and so should not actually be written.
SkRect clip = SkRect::MakeWH(SkIntToScalar(fPicture->width()),
SkIntToScalar(fPicture->height()));
canvas->clipRect(clip);
return canvas;
}
SkString TiledPictureRenderer::getConfigNameInternal() {
SkString name;
if (fTileMinPowerOf2Width > 0) {
name.append("pow2tile_");
name.appendf("%i", fTileMinPowerOf2Width);
} else {
name.append("tile_");
if (fTileWidthPercentage > 0) {
name.appendf("%.f%%", fTileWidthPercentage);
} else {
name.appendf("%i", fTileWidth);
}
}
name.append("x");
if (fTileHeightPercentage > 0) {
name.appendf("%.f%%", fTileHeightPercentage);
} else {
name.appendf("%i", fTileHeight);
}
return name;
}
///////////////////////////////////////////////////////////////////////////////////////////////
// Holds all of the information needed to draw a set of tiles.
class CloneData : public SkRunnable {
public:
CloneData(SkPicture* clone, SkCanvas* canvas, SkTDArray<SkRect>& rects, int start, int end,
SkRunnable* done)
: fClone(clone)
, fCanvas(canvas)
, fPath(NULL)
, fRects(rects)
, fStart(start)
, fEnd(end)
, fSuccess(NULL)
, fDone(done) {
SkASSERT(fDone != NULL);
}
virtual void run() SK_OVERRIDE {
SkGraphics::SetTLSFontCacheLimit(1024 * 1024);
for (int i = fStart; i < fEnd; i++) {
DrawTileToCanvas(fCanvas, fRects[i], fClone);
if (fPath != NULL && !writeAppendNumber(fCanvas, fPath, i)
&& fSuccess != NULL) {
*fSuccess = false;
// If one tile fails to write to a file, do not continue drawing the rest.
break;
}
}
fDone->run();
}
void setPathAndSuccess(const SkString* path, bool* success) {
fPath = path;
fSuccess = success;
}
private:
// All pointers unowned.
SkPicture* fClone; // Picture to draw from. Each CloneData has a unique one which
// is threadsafe.
SkCanvas* fCanvas; // Canvas to draw to. Reused for each tile.
const SkString* fPath; // If non-null, path to write the result to as a PNG.
SkTDArray<SkRect>& fRects; // All tiles of the picture.
const int fStart; // Range of tiles drawn by this thread.
const int fEnd;
bool* fSuccess; // Only meaningful if path is non-null. Shared by all threads,
// and only set to false upon failure to write to a PNG.
SkRunnable* fDone;
};
MultiCorePictureRenderer::MultiCorePictureRenderer(int threadCount)
: fNumThreads(threadCount)
, fThreadPool(threadCount)
, fCountdown(threadCount) {
// Only need to create fNumThreads - 1 clones, since one thread will use the base
// picture.
fPictureClones = SkNEW_ARRAY(SkPicture, fNumThreads - 1);
fCloneData = SkNEW_ARRAY(CloneData*, fNumThreads);
}
void MultiCorePictureRenderer::init(SkPicture *pict) {
// Set fPicture and the tiles.
this->INHERITED::init(pict);
for (int i = 0; i < fNumThreads; ++i) {
*fCanvasPool.append() = this->setupCanvas(this->getTileWidth(), this->getTileHeight());
}
// Only need to create fNumThreads - 1 clones, since one thread will use the base picture.
fPicture->clone(fPictureClones, fNumThreads - 1);
// Populate each thread with the appropriate data.
// Group the tiles into nearly equal size chunks, rounding up so we're sure to cover them all.
const int chunkSize = (fTileRects.count() + fNumThreads - 1) / fNumThreads;
for (int i = 0; i < fNumThreads; i++) {
SkPicture* pic;
if (i == fNumThreads-1) {
// The last set will use the original SkPicture.
pic = fPicture;
} else {
pic = &fPictureClones[i];
}
const int start = i * chunkSize;
const int end = SkMin32(start + chunkSize, fTileRects.count());
fCloneData[i] = SkNEW_ARGS(CloneData,
(pic, fCanvasPool[i], fTileRects, start, end, &fCountdown));
}
}
bool MultiCorePictureRenderer::render(const SkString *path) {
bool success = true;
if (path != NULL) {
for (int i = 0; i < fNumThreads-1; i++) {
fCloneData[i]->setPathAndSuccess(path, &success);
}
}
fCountdown.reset(fNumThreads);
for (int i = 0; i < fNumThreads; i++) {
fThreadPool.add(fCloneData[i]);
}
fCountdown.wait();
return success;
}
void MultiCorePictureRenderer::end() {
for (int i = 0; i < fNumThreads - 1; i++) {
SkDELETE(fCloneData[i]);
fCloneData[i] = NULL;
}
fCanvasPool.unrefAll();
this->INHERITED::end();
}
MultiCorePictureRenderer::~MultiCorePictureRenderer() {
// Each individual CloneData was deleted in end.
SkDELETE_ARRAY(fCloneData);
SkDELETE_ARRAY(fPictureClones);
}
SkString MultiCorePictureRenderer::getConfigNameInternal() {
SkString name = this->INHERITED::getConfigNameInternal();
name.appendf("_multi_%i_threads", fNumThreads);
return name;
}
///////////////////////////////////////////////////////////////////////////////////////////////
void PlaybackCreationRenderer::setup() {
fReplayer.reset(this->createPicture());
SkCanvas* recorder = fReplayer->beginRecording(fPicture->width(), fPicture->height(),
this->recordFlags());
fPicture->draw(recorder);
}
bool PlaybackCreationRenderer::render(const SkString*) {
fReplayer->endRecording();
// Since this class does not actually render, return false.
return false;
}
SkString PlaybackCreationRenderer::getConfigNameInternal() {
return SkString("playback_creation");
}
///////////////////////////////////////////////////////////////////////////////////////////////
// SkPicture variants for each BBoxHierarchy type
class RTreePicture : public SkPicture {
public:
virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE{
static const int kRTreeMinChildren = 6;
static const int kRTreeMaxChildren = 11;
SkScalar aspectRatio = SkScalarDiv(SkIntToScalar(fWidth),
SkIntToScalar(fHeight));
return SkRTree::Create(kRTreeMinChildren, kRTreeMaxChildren,
aspectRatio);
}
};
SkPicture* PictureRenderer::createPicture() {
switch (fBBoxHierarchyType) {
case kNone_BBoxHierarchyType:
return SkNEW(SkPicture);
case kRTree_BBoxHierarchyType:
return SkNEW(RTreePicture);
case kTileGrid_BBoxHierarchyType:
return SkNEW_ARGS(SkTileGridPicture, (fGridWidth, fGridHeight, fPicture->width(),
fPicture->height()));
}
SkASSERT(0); // invalid bbhType
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
class GatherRenderer : public PictureRenderer {
public:
virtual bool render(const SkString* path) SK_OVERRIDE {
SkRect bounds = SkRect::MakeWH(SkIntToScalar(fPicture->width()),
SkIntToScalar(fPicture->height()));
SkData* data = SkPictureUtils::GatherPixelRefs(fPicture, bounds);
SkSafeUnref(data);
return NULL == path; // we don't have anything to write
}
private:
virtual SkString getConfigNameInternal() SK_OVERRIDE {
return SkString("gather_pixelrefs");
}
};
PictureRenderer* CreateGatherPixelRefsRenderer() {
return SkNEW(GatherRenderer);
}
///////////////////////////////////////////////////////////////////////////////
class PictureCloneRenderer : public PictureRenderer {
public:
virtual bool render(const SkString* path) SK_OVERRIDE {
for (int i = 0; i < 100; ++i) {
SkPicture* clone = fPicture->clone();
SkSafeUnref(clone);
}
return NULL == path; // we don't have anything to write
}
private:
virtual SkString getConfigNameInternal() SK_OVERRIDE {
return SkString("picture_clone");
}
};
PictureRenderer* CreatePictureCloneRenderer() {
return SkNEW(PictureCloneRenderer);
}
} // namespace sk_tools
|