aboutsummaryrefslogtreecommitdiffhomepage
path: root/tests/SurfaceSemaphoreTest.cpp
blob: 6e8863f3b8254d71220d6ba1435c548047656723 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
/*
 * Copyright 2017 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkTypes.h"

#include "GrContextPriv.h"
#include "GrContextFactory.h"
#include "GrTest.h"
#include "Test.h"

#include "GrBackendSemaphore.h"
#include "GrBackendSurface.h"
#include "SkCanvas.h"
#include "SkSurface.h"

#include "gl/GrGLGpu.h"
#include "gl/GrGLUtil.h"

#ifdef SK_VULKAN
#include "vk/GrVkGpu.h"
#include "vk/GrVkTypes.h"
#include "vk/GrVkUtil.h"

#ifdef VK_USE_PLATFORM_WIN32_KHR
// windows wants to define this as CreateSemaphoreA or CreateSemaphoreW
#undef CreateSemaphore
#endif
#endif

static const int MAIN_W = 8, MAIN_H = 16;
static const int CHILD_W = 16, CHILD_H = 16;

void check_pixels(skiatest::Reporter* reporter, const SkBitmap& bitmap) {
    const uint32_t* canvasPixels = static_cast<const uint32_t*>(bitmap.getPixels());

    bool failureFound = false;
    SkPMColor expectedPixel;
    for (int cy = 0; cy < CHILD_H && !failureFound; ++cy) {
        for (int cx = 0; cx < CHILD_W && !failureFound; ++cx) {
            SkPMColor canvasPixel = canvasPixels[cy * CHILD_W + cx];
            if (cy < CHILD_H / 2) {
                if (cx < CHILD_W / 2) {
                    expectedPixel = 0xFF0000FF; // Red
                } else {
                    expectedPixel = 0xFFFF0000; // Blue
                }
            } else {
                expectedPixel = 0xFF00FF00; // Green
            }
            if (expectedPixel != canvasPixel) {
                failureFound = true;
                ERRORF(reporter, "Wrong color at %d, %d. Got 0x%08x when we expected 0x%08x",
                       cx, cy, canvasPixel, expectedPixel);
            }
        }
    }
}

void draw_child(skiatest::Reporter* reporter,
                const sk_gpu_test::ContextInfo& childInfo,
                const GrBackendTexture& backendTexture,
                const GrBackendSemaphore& semaphore) {

    childInfo.testContext()->makeCurrent();

    const SkImageInfo childII = SkImageInfo::Make(CHILD_W, CHILD_H, kRGBA_8888_SkColorType,
                                                  kPremul_SkAlphaType);

    GrContext* childCtx = childInfo.grContext();
    sk_sp<SkSurface> childSurface(SkSurface::MakeRenderTarget(childCtx, SkBudgeted::kNo,
                                                              childII, 0, kTopLeft_GrSurfaceOrigin,
                                                              nullptr));

    sk_sp<SkImage> childImage = SkImage::MakeFromTexture(childCtx,
                                                         backendTexture,
                                                         kTopLeft_GrSurfaceOrigin,
                                                         kRGBA_8888_SkColorType,
                                                         kPremul_SkAlphaType,
                                                         nullptr,
                                                         nullptr,
                                                         nullptr);

    SkCanvas* childCanvas = childSurface->getCanvas();
    childCanvas->clear(SK_ColorRED);

    childSurface->wait(1, &semaphore);

    childCanvas->drawImage(childImage, CHILD_W/2, 0);

    SkPaint paint;
    paint.setColor(SK_ColorGREEN);
    SkIRect rect = SkIRect::MakeLTRB(0, CHILD_H/2, CHILD_W, CHILD_H);
    childCanvas->drawIRect(rect, paint);

    // read pixels
    SkBitmap bitmap;
    bitmap.allocPixels(childII);
    childSurface->readPixels(bitmap, 0, 0);

    check_pixels(reporter, bitmap);
}

void surface_semaphore_test(skiatest::Reporter* reporter,
                            const sk_gpu_test::ContextInfo& mainInfo,
                            const sk_gpu_test::ContextInfo& childInfo1,
                            const sk_gpu_test::ContextInfo& childInfo2,
                            bool flushContext) {
    GrContext* mainCtx = mainInfo.grContext();
    if (!mainCtx->contextPriv().caps()->fenceSyncSupport()) {
        return;
    }

    const SkImageInfo ii = SkImageInfo::Make(MAIN_W, MAIN_H, kRGBA_8888_SkColorType,
                                             kPremul_SkAlphaType);

    sk_sp<SkSurface> mainSurface(SkSurface::MakeRenderTarget(mainCtx, SkBudgeted::kNo,
                                                             ii, 0, kTopLeft_GrSurfaceOrigin,
                                                             nullptr));
    SkCanvas* mainCanvas = mainSurface->getCanvas();
    mainCanvas->clear(SK_ColorBLUE);

    SkAutoTArray<GrBackendSemaphore> semaphores(2);
#ifdef SK_VULKAN
    if (kVulkan_GrBackend == mainInfo.backend()) {
        // Initialize the secondary semaphore instead of having Ganesh create one internally
        GrVkGpu* gpu = static_cast<GrVkGpu*>(mainCtx->contextPriv().getGpu());
        const GrVkInterface* interface = gpu->vkInterface();
        VkDevice device = gpu->device();

        VkSemaphore vkSem;

        VkSemaphoreCreateInfo createInfo;
        createInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
        createInfo.pNext = nullptr;
        createInfo.flags = 0;
        GR_VK_CALL_ERRCHECK(interface, CreateSemaphore(device, &createInfo, nullptr, &vkSem));

        semaphores[1].initVulkan(vkSem);
    }
#endif

    if (flushContext) {
        mainCtx->flushAndSignalSemaphores(2, semaphores.get());
    } else {
        mainSurface->flushAndSignalSemaphores(2, semaphores.get());
    }

    sk_sp<SkImage> mainImage = mainSurface->makeImageSnapshot();
    GrBackendTexture backendTexture = mainImage->getBackendTexture(false);

    draw_child(reporter, childInfo1, backendTexture, semaphores[0]);

#ifdef SK_VULKAN
    if (kVulkan_GrBackend == mainInfo.backend()) {
        // In Vulkan we need to make sure we are sending the correct VkImageLayout in with the
        // backendImage. After the first child draw the layout gets changed to SHADER_READ, so
        // we just manually set that here.
        GrVkImageInfo vkInfo;
        SkAssertResult(backendTexture.getVkImageInfo(&vkInfo));
        vkInfo.updateImageLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
    }
#endif

    draw_child(reporter, childInfo2, backendTexture, semaphores[1]);
}

DEF_GPUTEST(SurfaceSemaphores, reporter, options) {
#if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC)
    static constexpr auto kNativeGLType = sk_gpu_test::GrContextFactory::kGL_ContextType;
#else
    static constexpr auto kNativeGLType = sk_gpu_test::GrContextFactory::kGLES_ContextType;
#endif

    for (int typeInt = 0; typeInt < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++typeInt) {
        for (auto flushContext : { false, true }) {
            sk_gpu_test::GrContextFactory::ContextType contextType =
                    (sk_gpu_test::GrContextFactory::ContextType) typeInt;
            // Use "native" instead of explicitly trying OpenGL and OpenGL ES. Do not use GLES on
            // desktop since tests do not account for not fixing http://skbug.com/2809
            if (contextType == sk_gpu_test::GrContextFactory::kGL_ContextType ||
                contextType == sk_gpu_test::GrContextFactory::kGLES_ContextType) {
                if (contextType != kNativeGLType) {
                    continue;
                }
            }
            sk_gpu_test::GrContextFactory factory(options);
            sk_gpu_test::ContextInfo ctxInfo = factory.getContextInfo(
                    contextType, sk_gpu_test::GrContextFactory::ContextOverrides::kDisableNVPR);
            if (!sk_gpu_test::GrContextFactory::IsRenderingContext(contextType)) {
                continue;
            }
            skiatest::ReporterContext ctx(
                   reporter, SkString(sk_gpu_test::GrContextFactory::ContextTypeName(contextType)));
            if (ctxInfo.grContext()) {
                sk_gpu_test::ContextInfo child1 =
                        factory.getSharedContextInfo(ctxInfo.grContext(), 0);
                sk_gpu_test::ContextInfo child2 =
                        factory.getSharedContextInfo(ctxInfo.grContext(), 1);
                if (!child1.grContext() || !child2.grContext()) {
                    continue;
                }

                surface_semaphore_test(reporter, ctxInfo, child1, child2, flushContext);
            }
        }
    }
}

DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EmptySurfaceSemaphoreTest, reporter, ctxInfo) {
    GrContext* ctx = ctxInfo.grContext();
    if (!ctx->contextPriv().caps()->fenceSyncSupport()) {
        return;
    }

    const SkImageInfo ii = SkImageInfo::Make(MAIN_W, MAIN_H, kRGBA_8888_SkColorType,
                                             kPremul_SkAlphaType);

    sk_sp<SkSurface> mainSurface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo,
                                                             ii, 0, kTopLeft_GrSurfaceOrigin,
                                                             nullptr));

    // Flush surface once without semaphores to make sure there is no peneding IO for it.
    mainSurface->flush();

    GrBackendSemaphore semaphore;
    GrSemaphoresSubmitted submitted = mainSurface->flushAndSignalSemaphores(1, &semaphore);
    REPORTER_ASSERT(reporter, GrSemaphoresSubmitted::kYes == submitted);

    if (kOpenGL_GrBackend == ctxInfo.backend()) {
        GrGLGpu* gpu = static_cast<GrGLGpu*>(ctx->contextPriv().getGpu());
        const GrGLInterface* interface = gpu->glInterface();
        GrGLsync sync = semaphore.glSync();
        REPORTER_ASSERT(reporter, sync);
        bool result;
        GR_GL_CALL_RET(interface, result, IsSync(sync));
        REPORTER_ASSERT(reporter, result);
    }

#ifdef SK_VULKAN
    if (kVulkan_GrBackend == ctxInfo.backend()) {
        GrVkGpu* gpu = static_cast<GrVkGpu*>(ctx->contextPriv().getGpu());
        const GrVkInterface* interface = gpu->vkInterface();
        VkDevice device = gpu->device();
        VkQueue queue = gpu->queue();
        VkCommandPool cmdPool = gpu->cmdPool();
        VkCommandBuffer cmdBuffer;

        // Create Command Buffer
        const VkCommandBufferAllocateInfo cmdInfo = {
            VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,   // sType
            nullptr,                                          // pNext
            cmdPool,                                          // commandPool
            VK_COMMAND_BUFFER_LEVEL_PRIMARY,                  // level
            1                                                 // bufferCount
        };

        VkResult err = GR_VK_CALL(interface, AllocateCommandBuffers(device, &cmdInfo, &cmdBuffer));
        if (err) {
            return;
        }

        VkCommandBufferBeginInfo cmdBufferBeginInfo;
        memset(&cmdBufferBeginInfo, 0, sizeof(VkCommandBufferBeginInfo));
        cmdBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        cmdBufferBeginInfo.pNext = nullptr;
        cmdBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
        cmdBufferBeginInfo.pInheritanceInfo = nullptr;

        GR_VK_CALL_ERRCHECK(interface, BeginCommandBuffer(cmdBuffer, &cmdBufferBeginInfo));
        GR_VK_CALL_ERRCHECK(interface, EndCommandBuffer(cmdBuffer));

        VkFenceCreateInfo fenceInfo;
        VkFence fence;

        memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo));
        fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
        err = GR_VK_CALL(interface, CreateFence(device, &fenceInfo, nullptr, &fence));
        SkASSERT(!err);

        VkPipelineStageFlags waitStages = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
        VkSubmitInfo submitInfo;
        memset(&submitInfo, 0, sizeof(VkSubmitInfo));
        submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submitInfo.pNext = nullptr;
        submitInfo.waitSemaphoreCount = 1;
        VkSemaphore vkSem = semaphore.vkSemaphore();
        submitInfo.pWaitSemaphores = &vkSem;
        submitInfo.pWaitDstStageMask = &waitStages;
        submitInfo.commandBufferCount = 1;
        submitInfo.pCommandBuffers = &cmdBuffer;
        submitInfo.signalSemaphoreCount = 0;
        submitInfo.pSignalSemaphores = nullptr;
        GR_VK_CALL_ERRCHECK(interface, QueueSubmit(queue, 1, &submitInfo, fence));

        err = GR_VK_CALL(interface, WaitForFences(device, 1, &fence, true, 3000000000));

        REPORTER_ASSERT(reporter, err != VK_TIMEOUT);

        GR_VK_CALL(interface, DestroyFence(device, fence, nullptr));
        GR_VK_CALL(interface, DestroySemaphore(device, vkSem, nullptr));
        // If the above test fails the wait semaphore will never be signaled which can cause the
        // device to hang when tearing down (even if just tearing down GL). So we Fail here to
        // kill things.
        if (err == VK_TIMEOUT) {
            SK_ABORT("Waiting on semaphore indefinitely");
        }
    }
#endif
}