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#include "Test.h"
#include "SkLazyPtr.h"
#include "SkRunnable.h"
#include "SkTaskGroup.h"
namespace {
struct CreateIntFromFloat {
CreateIntFromFloat(float val) : fVal(val) {}
int* operator()() const { return SkNEW_ARGS(int, ((int)fVal)); }
float fVal;
};
// As a template argument this must have external linkage.
void custom_destroy(int* ptr) { *ptr = 99; }
} // namespace
DEF_TEST(LazyPtr, r) {
// Basic usage: calls SkNEW(int).
SkLazyPtr<int> lazy;
int* ptr = lazy.get();
REPORTER_ASSERT(r, ptr);
REPORTER_ASSERT(r, lazy.get() == ptr);
// Advanced usage: calls a functor.
SkLazyPtr<int> lazyFunctor;
int* six = lazyFunctor.get(CreateIntFromFloat(6.4f));
REPORTER_ASSERT(r, six);
REPORTER_ASSERT(r, 6 == *six);
// Just makes sure this is safe.
SkLazyPtr<double> neverRead;
// SkLazyPtr supports custom destroy methods.
{
SkLazyPtr<int, custom_destroy> customDestroy;
ptr = customDestroy.get();
// custom_destroy called here.
}
REPORTER_ASSERT(r, ptr);
REPORTER_ASSERT(r, 99 == *ptr);
// Since custom_destroy didn't actually delete ptr, we do now.
SkDELETE(ptr);
}
namespace {
struct Racer : public SkRunnable {
Racer() : fLazy(NULL), fSeen(NULL) {}
virtual void run() SK_OVERRIDE { fSeen = fLazy->get(); }
SkLazyPtr<int>* fLazy;
int* fSeen;
};
} // namespace
DEF_TEST(LazyPtr_Threaded, r) {
static const int kRacers = 321;
SkLazyPtr<int> lazy;
Racer racers[kRacers];
for (int i = 0; i < kRacers; i++) {
racers[i].fLazy = &lazy;
}
SkTaskGroup tg;
for (int i = 0; i < kRacers; i++) {
tg.add(racers + i);
}
tg.wait();
for (int i = 1; i < kRacers; i++) {
REPORTER_ASSERT(r, racers[i].fSeen);
REPORTER_ASSERT(r, racers[i].fSeen == racers[0].fSeen);
}
}
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