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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#if SK_SUPPORT_GPU
#include "GrCaps.h"
#include "GrContext.h"
#include "GrGpu.h"
DEF_GPUTEST_FOR_ALL_CONTEXTS(GrDrawTargetPrint, reporter, context) {
// This used to assert.
SkString result = context->caps()->dump();
SkASSERT(!result.isEmpty());
SkString shaderResult = context->caps()->shaderCaps()->dump();
SkASSERT(!shaderResult.isEmpty());
}
#endif
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