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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkHwuiRenderer_DEFINED
#define SkHwuiRenderer_DEFINED
#include "DisplayListCanvas.h"
#include "RenderNode.h"
#include "SkTypes.h"
#include "gui/CpuConsumer.h"
#include "gui/IGraphicBufferConsumer.h"
#include "gui/IGraphicBufferProducer.h"
#include "gui/Surface.h"
#include "renderthread/RenderProxy.h"
class SkBitmap;
struct SkHwuiRenderer {
SkAutoTDelete<android::uirenderer::RenderNode> rootNode;
SkAutoTDelete<android::uirenderer::renderthread::RenderProxy> proxy;
SkAutoTDelete<android::uirenderer::DisplayListCanvas> canvas;
android::sp<android::IGraphicBufferProducer> producer;
android::sp<android::IGraphicBufferConsumer> consumer;
android::sp<android::CpuConsumer> cpuConsumer;
android::sp<android::Surface> androidSurface;
SkISize size;
void initialize(SkISize size);
/// Returns a canvas to draw into.
SkCanvas* prepareToDraw();
void finishDrawing();
bool capturePixels(SkBitmap* bmp);
};
#endif // SkHwuiRenderer_DEFINED
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