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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGElements_DEFINED
#define SkSVGElements_DEFINED
#include "SkSVGPaintState.h"
#include "SkSVGTypes.h"
#include "SkTDArray.h"
class SkSVGParser;
#define DECLARE_SVG_INFO(_type) \
public: \
virtual ~SkSVG##_type(); \
static const SkSVGAttribute gAttributes[]; \
virtual int getAttributes(const SkSVGAttribute** attrPtr); \
virtual SkSVGTypes getType() const; \
virtual void translate(SkSVGParser& parser, bool defState); \
typedef SkSVG##_type BASE_CLASS
#define DEFINE_SVG_INFO(_type) \
SkSVG##_type::~SkSVG##_type() {} \
int SkSVG##_type::getAttributes(const SkSVGAttribute** attrPtr) { \
*attrPtr = gAttributes; \
return SK_ARRAY_COUNT(gAttributes); \
} \
SkSVGTypes SkSVG##_type::getType() const { return SkSVGType_##_type; }
#define DEFINE_SVG_NO_INFO(_type) \
SkSVG##_type::~SkSVG##_type() {} \
int SkSVG##_type::getAttributes(const SkSVGAttribute** ) { return 0; } \
SkSVGTypes SkSVG##_type::getType() const { return SkSVGType_##_type; }
struct SkSVGTypeName {
const char* fName;
SkSVGTypes fType;
};
class SkSVGElement : public SkSVGBase {
public:
SkSVGElement();
virtual ~SkSVGElement();
virtual SkSVGElement* getGradient();
virtual SkSVGTypes getType() const = 0;
virtual bool isDef();
virtual bool isFlushable();
virtual bool isGroup();
virtual bool isNotDef();
virtual bool onEndElement(SkSVGParser& parser);
virtual bool onStartElement(SkSVGElement* child);
void setIsDef();
// void setIsNotDef();
virtual void translate(SkSVGParser& parser, bool defState);
virtual void write(SkSVGParser& , SkString& color);
SkString f_id;
SkSVGPaint fPaintState;
SkTDArray<SkSVGElement*> fChildren;
SkSVGElement* fParent;
bool fIsDef;
bool fIsNotDef;
private:
bool isGroupParent();
};
#endif // SkSVGElements_DEFINED
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