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STRINGIFY(
// defines built-in interfaces supported by SkiaSL geometry shaders
layout(builtin=10002) in sk_PerVertex {
layout(builtin=0) float4 sk_Position;
layout(builtin=1) float sk_PointSize;
layout(builtin=3) float sk_ClipDistance[1];
} sk_in[1];
layout(builtin=10007) out sk_PerVertex {
layout(builtin=0) float4 sk_Position;
layout(builtin=1) float sk_PointSize;
layout(builtin=3) float sk_ClipDistance[1];
};
layout(builtin=8) in int sk_InvocationID;
sk_has_side_effects void EmitStreamVertex(int stream);
sk_has_side_effects void EndStreamPrimitive(int stream);
sk_has_side_effects void EmitVertex();
sk_has_side_effects void EndPrimitive();
)
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