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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKSL_OUTPUTSTREAM
#define SKSL_OUTPUTSTREAM
#include "SkSLString.h"
namespace SkSL {
class OutputStream {
public:
virtual bool isValid() const {
return true;
}
virtual void write8(uint8_t b) = 0;
virtual void writeText(const char* s) = 0;
virtual void write(const void* s, size_t size) = 0;
void writeString(String s) {
this->write(s.c_str(), s.size());
}
virtual ~OutputStream() {}
};
} // namespace
#endif
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