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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkArenaAlloc.h"
#include "SkBitmapController.h"
#include "SkBitmapProcShader.h"
#include "SkBitmapProvider.h"
#include "SkColorSpaceXformSteps.h"
#include "SkEmptyShader.h"
#include "SkImage_Base.h"
#include "SkImageShader.h"
#include "SkPM4fPriv.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "../jumper/SkJumper.h"
/**
* We are faster in clamp, so always use that tiling when we can.
*/
static SkShader::TileMode optimize(SkShader::TileMode tm, int dimension) {
SkASSERT(dimension > 0);
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
// need to update frameworks/base/libs/hwui/tests/unit/SkiaBehaviorTests.cpp:55 to allow
// for transforming to clamp.
return tm;
#else
return dimension == 1 ? SkShader::kClamp_TileMode : tm;
#endif
}
SkImageShader::SkImageShader(sk_sp<SkImage> img,
TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix,
bool clampAsIfUnpremul)
: INHERITED(localMatrix)
, fImage(std::move(img))
, fTileModeX(optimize(tmx, fImage->width()))
, fTileModeY(optimize(tmy, fImage->height()))
, fClampAsIfUnpremul(clampAsIfUnpremul)
{}
// fClampAsIfUnpremul is always false when constructed through public APIs,
// so there's no need to read or write it here.
sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) {
const TileMode tx = (TileMode)buffer.readUInt();
const TileMode ty = (TileMode)buffer.readUInt();
SkMatrix localMatrix;
buffer.readMatrix(&localMatrix);
sk_sp<SkImage> img = buffer.readImage();
if (!img) {
return nullptr;
}
return SkImageShader::Make(std::move(img), tx, ty, &localMatrix);
}
void SkImageShader::flatten(SkWriteBuffer& buffer) const {
buffer.writeUInt(fTileModeX);
buffer.writeUInt(fTileModeY);
buffer.writeMatrix(this->getLocalMatrix());
buffer.writeImage(fImage.get());
SkASSERT(fClampAsIfUnpremul == false);
}
bool SkImageShader::isOpaque() const {
return fImage->isOpaque() && fTileModeX != kDecal_TileMode && fTileModeY != kDecal_TileMode;
}
static bool legacy_shader_can_handle(const SkMatrix& inv) {
if (!inv.isScaleTranslate()) {
return false;
}
// legacy code uses SkFixed 32.32, so ensure the inverse doesn't map device coordinates
// out of range.
const SkScalar max_dev_coord = 32767.0f;
SkRect src;
SkAssertResult(inv.mapRect(&src, SkRect::MakeWH(max_dev_coord, max_dev_coord)));
// take 1/4 of max signed 32bits so we have room to subtract local values
const SkScalar max_fixed32dot32 = SK_MaxS32 * 0.25f;
if (!SkRect::MakeLTRB(-max_fixed32dot32, -max_fixed32dot32,
max_fixed32dot32, max_fixed32dot32).contains(src)) {
return false;
}
// legacy shader impl should be able to handle these matrices
return true;
}
SkShaderBase::Context* SkImageShader::onMakeContext(const ContextRec& rec,
SkArenaAlloc* alloc) const {
const auto info = as_IB(fImage)->onImageInfo();
if (info.colorType() != kN32_SkColorType) {
return nullptr;
}
if (info.alphaType() == kUnpremul_SkAlphaType) {
return nullptr;
}
#ifndef SK_SUPPORT_LEGACY_TILED_BITMAPS
if (fTileModeX != fTileModeY) {
return nullptr;
}
#endif
if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) {
return nullptr;
}
SkMatrix inv;
if (!this->computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &inv) ||
!legacy_shader_can_handle(inv)) {
return nullptr;
}
return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY,
SkBitmapProvider(fImage.get()), rec, alloc);
}
SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const {
if (texM) {
*texM = this->getLocalMatrix();
}
if (xy) {
xy[0] = (TileMode)fTileModeX;
xy[1] = (TileMode)fTileModeY;
}
return const_cast<SkImage*>(fImage.get());
}
#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
bool SkImageShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const {
const SkBitmap* bm = as_IB(fImage)->onPeekBitmap();
if (!bm) {
return false;
}
if (texture) {
*texture = *bm;
}
if (texM) {
*texM = this->getLocalMatrix();
}
if (xy) {
xy[0] = (TileMode)fTileModeX;
xy[1] = (TileMode)fTileModeY;
}
return true;
}
#endif
static bool bitmap_is_too_big(int w, int h) {
// SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it
// communicates between its matrix-proc and its sampler-proc. Until we can
// widen that, we have to reject bitmaps that are larger.
//
static const int kMaxSize = 65535;
return w > kMaxSize || h > kMaxSize;
}
sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image,
TileMode tx, TileMode ty,
const SkMatrix* localMatrix,
bool clampAsIfUnpremul) {
if (!image || bitmap_is_too_big(image->width(), image->height())) {
return sk_make_sp<SkEmptyShader>();
}
return sk_sp<SkShader>{ new SkImageShader(image, tx,ty, localMatrix, clampAsIfUnpremul) };
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#if SK_SUPPORT_GPU
#include "GrColorSpaceInfo.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "SkGr.h"
#include "effects/GrBicubicEffect.h"
#include "effects/GrSimpleTextureEffect.h"
static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkShader::TileMode tileMode) {
switch (tileMode) {
case SkShader::TileMode::kClamp_TileMode:
return GrSamplerState::WrapMode::kClamp;
case SkShader::TileMode::kRepeat_TileMode:
return GrSamplerState::WrapMode::kRepeat;
case SkShader::TileMode::kMirror_TileMode:
return GrSamplerState::WrapMode::kMirrorRepeat;
case SkShader::kDecal_TileMode:
// TODO: depending on caps, we should extend WrapMode for decal...
return GrSamplerState::WrapMode::kClamp;
}
SK_ABORT("Unknown tile mode.");
return GrSamplerState::WrapMode::kClamp;
}
std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor(
const GrFPArgs& args) const {
const auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix);
SkMatrix lmInverse;
if (!lm->invert(&lmInverse)) {
return nullptr;
}
GrSamplerState::WrapMode wrapModes[] = {tile_mode_to_wrap_mode(fTileModeX),
tile_mode_to_wrap_mode(fTileModeY)};
// Must set wrap and filter on the sampler before requesting a texture. In two places below
// we check the matrix scale factors to determine how to interpret the filter quality setting.
// This completely ignores the complexity of the drawVertices case where explicit local coords
// are provided by the caller.
bool doBicubic;
GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode(
args.fFilterQuality, *args.fViewMatrix, *lm,
args.fContext->contextPriv().sharpenMipmappedTextures(), &doBicubic);
GrSamplerState samplerState(wrapModes, textureFilterMode);
sk_sp<SkColorSpace> texColorSpace;
SkScalar scaleAdjust[2] = { 1.0f, 1.0f };
sk_sp<GrTextureProxy> proxy(as_IB(fImage)->asTextureProxyRef(
args.fContext, samplerState, args.fDstColorSpaceInfo->colorSpace(), &texColorSpace,
scaleAdjust));
if (!proxy) {
return nullptr;
}
GrPixelConfig config = proxy->config();
bool isAlphaOnly = GrPixelConfigIsAlphaOnly(config);
lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]);
std::unique_ptr<GrFragmentProcessor> inner;
if (doBicubic) {
inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes);
} else {
inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState);
}
inner = GrColorSpaceXformEffect::Make(std::move(inner), texColorSpace.get(),
args.fDstColorSpaceInfo->colorSpace());
if (isAlphaOnly) {
return inner;
}
return GrFragmentProcessor::MulChildByInputAlpha(std::move(inner));
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "SkImagePriv.h"
sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx,
SkShader::TileMode tmy, const SkMatrix* localMatrix,
SkCopyPixelsMode cpm) {
return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm),
tmx, tmy, localMatrix);
}
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkShaderBase)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
bool SkImageShader::onAppendStages(const StageRec& rec) const {
SkRasterPipeline* p = rec.fPipeline;
SkArenaAlloc* alloc = rec.fAlloc;
SkMatrix matrix;
if (!this->computeTotalInverse(rec.fCTM, rec.fLocalM, &matrix)) {
return false;
}
auto quality = rec.fPaint.getFilterQuality();
SkBitmapProvider provider(fImage.get());
SkDefaultBitmapController controller;
std::unique_ptr<SkBitmapController::State> state {
controller.requestBitmap(provider, matrix, quality)
};
if (!state) {
return false;
}
const SkPixmap& pm = state->pixmap();
matrix = state->invMatrix();
quality = state->quality();
auto info = pm.info();
// When the matrix is just an integer translate, bilerp == nearest neighbor.
if (quality == kLow_SkFilterQuality &&
matrix.getType() <= SkMatrix::kTranslate_Mask &&
matrix.getTranslateX() == (int)matrix.getTranslateX() &&
matrix.getTranslateY() == (int)matrix.getTranslateY()) {
quality = kNone_SkFilterQuality;
}
// See skia:4649 and the GM image_scale_aligned.
if (quality == kNone_SkFilterQuality) {
if (matrix.getScaleX() >= 0) {
matrix.setTranslateX(nextafterf(matrix.getTranslateX(),
floorf(matrix.getTranslateX())));
}
if (matrix.getScaleY() >= 0) {
matrix.setTranslateY(nextafterf(matrix.getTranslateY(),
floorf(matrix.getTranslateY())));
}
}
p->append(SkRasterPipeline::seed_shader);
struct MiscCtx {
std::unique_ptr<SkBitmapController::State> state;
SkColor4f paint_color;
};
auto misc = alloc->make<MiscCtx>();
misc->state = std::move(state); // Extend lifetime to match the pipeline's.
swizzle_rb(Sk4f_fromL32(rec.fPaint.getColor())).store(misc->paint_color.vec()); // sRGBA floats
p->append_matrix(alloc, matrix);
auto gather = alloc->make<SkJumper_GatherCtx>();
gather->pixels = pm.addr();
gather->stride = pm.rowBytesAsPixels();
gather->width = pm.width();
gather->height = pm.height();
auto limit_x = alloc->make<SkJumper_TileCtx>(),
limit_y = alloc->make<SkJumper_TileCtx>();
limit_x->scale = pm.width();
limit_x->invScale = 1.0f / pm.width();
limit_y->scale = pm.height();
limit_y->invScale = 1.0f / pm.height();
SkJumper_DecalTileCtx* decal_ctx = nullptr;
bool decal_x_and_y = fTileModeX == kDecal_TileMode && fTileModeY == kDecal_TileMode;
if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) {
decal_ctx = alloc->make<SkJumper_DecalTileCtx>();
decal_ctx->limit_x = limit_x->scale;
decal_ctx->limit_y = limit_y->scale;
}
auto append_tiling_and_gather = [&] {
if (decal_x_and_y) {
p->append(SkRasterPipeline::decal_x_and_y, decal_ctx);
} else {
switch (fTileModeX) {
case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break;
case kMirror_TileMode: p->append(SkRasterPipeline::mirror_x, limit_x); break;
case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_x, limit_x); break;
case kDecal_TileMode: p->append(SkRasterPipeline::decal_x, decal_ctx); break;
}
switch (fTileModeY) {
case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break;
case kMirror_TileMode: p->append(SkRasterPipeline::mirror_y, limit_y); break;
case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_y, limit_y); break;
case kDecal_TileMode: p->append(SkRasterPipeline::decal_y, decal_ctx); break;
}
}
void* ctx = gather;
switch (info.colorType()) {
case kAlpha_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); break;
case kGray_8_SkColorType: p->append(SkRasterPipeline::gather_g8, ctx); break;
case kRGB_565_SkColorType: p->append(SkRasterPipeline::gather_565, ctx); break;
case kARGB_4444_SkColorType: p->append(SkRasterPipeline::gather_4444, ctx); break;
case kBGRA_8888_SkColorType: p->append(SkRasterPipeline::gather_bgra, ctx); break;
case kRGBA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); break;
case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break;
case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::gather_f16, ctx); break;
case kRGBA_F32_SkColorType: p->append(SkRasterPipeline::gather_f32, ctx); break;
case kRGB_888x_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx);
p->append(SkRasterPipeline::force_opaque ); break;
case kRGB_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx);
p->append(SkRasterPipeline::force_opaque ); break;
default: SkASSERT(false);
}
if (decal_ctx) {
p->append(SkRasterPipeline::check_decal_mask, decal_ctx);
}
};
auto append_misc = [&] {
// TODO: if ref.fDstCS isn't null, we'll premul here then immediately unpremul
// to do the color space transformation. Might be possible to streamline.
if (info.colorType() == kAlpha_8_SkColorType) {
// The color for A8 images comes from the (sRGB) paint color.
p->append(SkRasterPipeline::set_rgb, &misc->paint_color);
p->append(SkRasterPipeline::premul);
} else if (info.alphaType() == kUnpremul_SkAlphaType) {
// Convert unpremul images to premul before we carry on with the rest of the pipeline.
p->append(SkRasterPipeline::premul);
}
if (quality > kLow_SkFilterQuality) {
// Bicubic filtering naturally produces out of range values on both sides.
p->append(SkRasterPipeline::clamp_0);
p->append(fClampAsIfUnpremul ? SkRasterPipeline::clamp_1
: SkRasterPipeline::clamp_a);
}
if (rec.fDstCS) {
// If color managed, convert from premul source all the way to premul dst color space.
auto srcCS = info.colorSpace();
if (!srcCS || info.colorType() == kAlpha_8_SkColorType) {
// We treat untagged images as sRGB.
// A8 images get their r,g,b from the paint color, so they're also sRGB.
srcCS = SkColorSpace::MakeSRGB().get();
}
alloc->make<SkColorSpaceXformSteps>(srcCS, kPremul_SkAlphaType, rec.fDstCS)
->apply(p);
}
return true;
};
// We've got a fast path for 8888 bilinear clamp/clamp sampling.
auto ct = info.colorType();
if (true
&& (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType)
&& quality == kLow_SkFilterQuality
&& fTileModeX == SkShader::kClamp_TileMode
&& fTileModeY == SkShader::kClamp_TileMode) {
p->append(SkRasterPipeline::bilerp_clamp_8888, gather);
if (ct == kBGRA_8888_SkColorType) {
p->append(SkRasterPipeline::swap_rb);
}
return append_misc();
}
SkJumper_SamplerCtx* sampler = nullptr;
if (quality != kNone_SkFilterQuality) {
sampler = alloc->make<SkJumper_SamplerCtx>();
}
auto sample = [&](SkRasterPipeline::StockStage setup_x,
SkRasterPipeline::StockStage setup_y) {
p->append(setup_x, sampler);
p->append(setup_y, sampler);
append_tiling_and_gather();
p->append(SkRasterPipeline::accumulate, sampler);
};
if (quality == kNone_SkFilterQuality) {
append_tiling_and_gather();
} else if (quality == kLow_SkFilterQuality) {
p->append(SkRasterPipeline::save_xy, sampler);
sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny);
sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny);
sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py);
sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py);
p->append(SkRasterPipeline::move_dst_src);
} else {
p->append(SkRasterPipeline::save_xy, sampler);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y);
p->append(SkRasterPipeline::move_dst_src);
}
return append_misc();
}
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