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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkClusterator.h"
#include "SkUtils.h"
static bool is_reversed(const uint32_t* clusters, uint32_t count) {
// "ReversedChars" is how PDF deals with RTL text.
// return true if more than one cluster and monotonicly decreasing to zero.
if (count < 2 || clusters[0] == 0 || clusters[count - 1] != 0) {
return false;
}
for (uint32_t i = 0; i + 1 < count; ++i) {
if (clusters[i + 1] > clusters[i]) {
return false;
}
}
return true;
}
SkClusterator::SkClusterator(const void* sourceText,
size_t sourceByteCount,
const SkPaint& paint,
const uint32_t* clusters,
uint32_t utf8TextByteLength,
const char* utf8Text) {
if (SkPaint::kGlyphID_TextEncoding == paint.getTextEncoding()) {
fGlyphs = reinterpret_cast<const SkGlyphID*>(sourceText);
fClusters = clusters;
fUtf8Text = utf8Text;
fGlyphCount = sourceByteCount / sizeof(SkGlyphID);
fTextByteLength = utf8TextByteLength;
if (fClusters) {
SkASSERT(fUtf8Text && fTextByteLength > 0 && fGlyphCount > 0);
fReversedChars = is_reversed(fClusters, fGlyphCount);
} else {
SkASSERT(!fUtf8Text && fTextByteLength == 0);
}
return;
}
// If Skia is given text (not glyphs), then our fallback primitive shaping will
// produce a simple 1-1 cluster mapping.
fGlyphCount = SkToU32(paint.textToGlyphs(sourceText, sourceByteCount, nullptr));
fGlyphStorage.resize(fGlyphCount);
(void)paint.textToGlyphs(sourceText, sourceByteCount, fGlyphStorage.data());
fGlyphs = fGlyphStorage.data();
fClusterStorage.resize(fGlyphCount);
fClusters = fClusterStorage.data();
switch (paint.getTextEncoding()) {
case SkPaint::kUTF8_TextEncoding:
{
fUtf8Text = reinterpret_cast<const char*>(sourceText);
fTextByteLength = SkToU32(sourceByteCount);
const char* txtPtr = fUtf8Text;
for (uint32_t i = 0; i < fGlyphCount; ++i) {
fClusterStorage[i] = SkToU32(txtPtr - fUtf8Text);
txtPtr += SkUTF8_LeadByteToCount(*(const unsigned char*)txtPtr);
SkASSERT(txtPtr <= fUtf8Text + sourceByteCount);
}
SkASSERT(txtPtr == fUtf8Text + sourceByteCount);
return;
}
case SkPaint::kUTF16_TextEncoding:
{
const uint16_t* utf16ptr = reinterpret_cast<const uint16_t*>(sourceText);
int utf16count = SkToInt(sourceByteCount / sizeof(uint16_t));
fTextByteLength = SkToU32(SkUTF16_ToUTF8(utf16ptr, utf16count));
fUtf8textStorage.resize(fTextByteLength);
fUtf8Text = fUtf8textStorage.data();
char* txtPtr = fUtf8textStorage.data();
uint32_t clusterIndex = 0;
while (utf16ptr < (const uint16_t*)sourceText + utf16count) {
fClusterStorage[clusterIndex++] = SkToU32(txtPtr - fUtf8Text);
SkUnichar uni = SkUTF16_NextUnichar(&utf16ptr);
txtPtr += SkUTF8_FromUnichar(uni, txtPtr);
}
SkASSERT(clusterIndex == fGlyphCount);
SkASSERT(txtPtr == fUtf8textStorage.data() + fTextByteLength);
SkASSERT(utf16ptr == (const uint16_t*)sourceText + utf16count);
return;
}
case SkPaint::kUTF32_TextEncoding:
{
const SkUnichar* utf32 = reinterpret_cast<const SkUnichar*>(sourceText);
uint32_t utf32count = SkToU32(sourceByteCount / sizeof(SkUnichar));
SkASSERT(fGlyphCount == utf32count);
fTextByteLength = 0;
for (uint32_t i = 0; i < utf32count; ++i) {
fTextByteLength += SkToU32(SkUTF8_FromUnichar(utf32[i]));
}
fUtf8textStorage.resize(SkToSizeT(fTextByteLength));
fUtf8Text = fUtf8textStorage.data();
char* txtPtr = fUtf8textStorage.data();
for (uint32_t i = 0; i < utf32count; ++i) {
fClusterStorage[i] = SkToU32(txtPtr - fUtf8Text);
txtPtr += SkUTF8_FromUnichar(utf32[i], txtPtr);
}
return;
}
default:
SkDEBUGFAIL("");
break;
}
}
SkClusterator::Cluster SkClusterator::next() {
if (fCurrentGlyphIndex >= fGlyphCount) {
return Cluster{nullptr, 0, 0, 0};
}
if (!fClusters || !fUtf8Text) {
return Cluster{nullptr, 0, fCurrentGlyphIndex++, 1};
}
uint32_t clusterGlyphIndex = fCurrentGlyphIndex;
uint32_t cluster = fClusters[clusterGlyphIndex];
do {
++fCurrentGlyphIndex;
} while (fCurrentGlyphIndex < fGlyphCount && cluster == fClusters[fCurrentGlyphIndex]);
uint32_t clusterGlyphCount = fCurrentGlyphIndex - clusterGlyphIndex;
uint32_t clusterEnd = fTextByteLength;
for (unsigned i = 0; i < fGlyphCount; ++i) {
uint32_t c = fClusters[i];
if (c > cluster && c < clusterEnd) {
clusterEnd = c;
}
}
uint32_t clusterLen = clusterEnd - cluster;
return Cluster{fUtf8Text + cluster, clusterLen, clusterGlyphIndex, clusterGlyphCount};
}
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