aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/pathops/SkPathOpsDebug.h
blob: 211c503aadb602344848564fd16a76985605f9ad (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */
#ifndef SkPathOpsDebug_DEFINED
#define SkPathOpsDebug_DEFINED

#include "SkPathOps.h"
#include "SkTypes.h"
#include <stdio.h>

#ifdef SK_RELEASE
#define FORCE_RELEASE 1
#else
#define FORCE_RELEASE 1  // set force release to 1 for multiple thread -- no debugging
#endif

#define ONE_OFF_DEBUG 0
#define ONE_OFF_DEBUG_MATHEMATICA 0

#if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_ANDROID)
    #define SK_RAND(seed) rand()
#else
    #define SK_RAND(seed) rand_r(&seed)
#endif
#ifdef SK_BUILD_FOR_WIN
    #define SK_SNPRINTF _snprintf
#else
    #define SK_SNPRINTF snprintf
#endif

#define WIND_AS_STRING(x) char x##Str[12]; \
        if (!SkPathOpsDebug::ValidWind(x)) strcpy(x##Str, "?"); \
        else SK_SNPRINTF(x##Str, sizeof(x##Str), "%d", x)

#if FORCE_RELEASE

#define DEBUG_ACTIVE_OP 0
#define DEBUG_ACTIVE_SPANS 0
#define DEBUG_ACTIVE_SPANS_FIRST_ONLY 0
#define DEBUG_ACTIVE_SPANS_SHORT_FORM 1
#define DEBUG_ADD_INTERSECTING_TS 0
#define DEBUG_ADD_T_PAIR 0
#define DEBUG_ANGLE 0
#define DEBUG_AS_C_CODE 1
#define DEBUG_ASSEMBLE 0
#define DEBUG_CHECK_ENDS 0
#define DEBUG_CHECK_TINY 0
#define DEBUG_CONCIDENT 0
#define DEBUG_CROSS 0
#define DEBUG_CUBIC_BINARY_SEARCH 0
#define DEBUG_DUPLICATES 0
#define DEBUG_FLAT_QUADS 0
#define DEBUG_FLOW 0
#define DEBUG_LIMIT_WIND_SUM 0
#define DEBUG_MARK_DONE 0
#define DEBUG_PATH_CONSTRUCTION 0
#define DEBUG_SHOW_TEST_NAME 0
#define DEBUG_SHOW_TEST_PROGRESS 0
#define DEBUG_SHOW_WINDING 0
#define DEBUG_SORT 0
#define DEBUG_SORT_COMPACT 0
#define DEBUG_SORT_RAW 0
#define DEBUG_SORT_SINGLE 0
#define DEBUG_SWAP_TOP 0
#define DEBUG_UNSORTABLE 0
#define DEBUG_VALIDATE 0
#define DEBUG_WIND_BUMP 0
#define DEBUG_WINDING 0
#define DEBUG_WINDING_AT_T 0

#else

#define DEBUG_ACTIVE_OP 1
#define DEBUG_ACTIVE_SPANS 1
#define DEBUG_ACTIVE_SPANS_FIRST_ONLY 0
#define DEBUG_ACTIVE_SPANS_SHORT_FORM 1
#define DEBUG_ADD_INTERSECTING_TS 1
#define DEBUG_ADD_T_PAIR 1
#define DEBUG_ANGLE 1
#define DEBUG_AS_C_CODE 1
#define DEBUG_ASSEMBLE 1
#define DEBUG_CHECK_ENDS 1
#define DEBUG_CHECK_TINY 1
#define DEBUG_CONCIDENT 1
#define DEBUG_CROSS 01
#define DEBUG_CUBIC_BINARY_SEARCH 1
#define DEBUG_DUPLICATES 1
#define DEBUG_FLAT_QUADS 0
#define DEBUG_FLOW 1
#define DEBUG_LIMIT_WIND_SUM 4
#define DEBUG_MARK_DONE 1
#define DEBUG_PATH_CONSTRUCTION 1
#define DEBUG_SHOW_TEST_NAME 1
#define DEBUG_SHOW_TEST_PROGRESS 1
#define DEBUG_SHOW_WINDING 0
#define DEBUG_SORT 1
#define DEBUG_SORT_COMPACT 0
#define DEBUG_SORT_RAW 0
#define DEBUG_SORT_SINGLE 0
#define DEBUG_SWAP_TOP 1
#define DEBUG_UNSORTABLE 1
#define DEBUG_VALIDATE 0
#define DEBUG_WIND_BUMP 0
#define DEBUG_WINDING 1
#define DEBUG_WINDING_AT_T 1

#endif

#if DEBUG_AS_C_CODE
#define CUBIC_DEBUG_STR "{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}"
#define QUAD_DEBUG_STR  "{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}"
#define LINE_DEBUG_STR  "{{%1.9g,%1.9g}, {%1.9g,%1.9g}}"
#define PT_DEBUG_STR "{{%1.9g,%1.9g}}"
#else
#define CUBIC_DEBUG_STR "(%1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g)"
#define QUAD_DEBUG_STR  "(%1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g)"
#define LINE_DEBUG_STR  "(%1.9g,%1.9g %1.9g,%1.9g)"
#define PT_DEBUG_STR "(%1.9g,%1.9g)"
#endif
#define T_DEBUG_STR(t, n) #t "[" #n "]=%1.9g"
#define TX_DEBUG_STR(t) #t "[%d]=%1.9g"
#define CUBIC_DEBUG_DATA(c) c[0].fX, c[0].fY, c[1].fX, c[1].fY, c[2].fX, c[2].fY, c[3].fX, c[3].fY
#define QUAD_DEBUG_DATA(q)  q[0].fX, q[0].fY, q[1].fX, q[1].fY, q[2].fX, q[2].fY
#define LINE_DEBUG_DATA(l)  l[0].fX, l[0].fY, l[1].fX, l[1].fY
#define PT_DEBUG_DATA(i, n) i.pt(n).asSkPoint().fX, i.pt(n).asSkPoint().fY

#ifndef DEBUG_TEST
#define DEBUG_TEST 0
#endif

#if DEBUG_SHOW_TEST_NAME
#include "SkTLS.h"
#endif

#include "SkTArray.h"
#include "SkTDArray.h"

class SkPathOpsDebug {
public:
    static const char* kLVerbStr[];

#if defined(SK_DEBUG) || !FORCE_RELEASE
    static int gContourID;
    static int gSegmentID;
#endif

#if DEBUG_SORT || DEBUG_SWAP_TOP
    static int gSortCountDefault;
    static int gSortCount;
#endif

#if DEBUG_ACTIVE_OP
    static const char* kPathOpStr[];
#endif

    static bool ChaseContains(const SkTDArray<struct SkOpSpan *>& , const struct SkOpSpan * );
    static void MathematicaIze(char* str, size_t bufferSize);
    static bool ValidWind(int winding);
    static void WindingPrintf(int winding);

#if DEBUG_SHOW_TEST_NAME
    static void* CreateNameStr();
    static void DeleteNameStr(void* v);
#define DEBUG_FILENAME_STRING_LENGTH 64
#define DEBUG_FILENAME_STRING (reinterpret_cast<char* >(SkTLS::Get(SkPathOpsDebug::CreateNameStr, \
        SkPathOpsDebug::DeleteNameStr)))
    static void BumpTestName(char* );
#endif
    static void ShowOnePath(const SkPath& path, const char* name, bool includeDeclaration);
    static void ShowPath(const SkPath& one, const SkPath& two, SkPathOp op, const char* name);
    static void DumpCoincidence(const SkTArray<class SkOpContour, true>& contours);
    static void DumpCoincidence(const SkTArray<class SkOpContour* , true>& contours);
    static void DumpContours(const SkTArray<class SkOpContour, true>& contours);
    static void DumpContours(const SkTArray<class SkOpContour* , true>& contours);
    static void DumpContourAngles(const SkTArray<class SkOpContour, true>& contours);
    static void DumpContourAngles(const SkTArray<class SkOpContour* , true>& contours);
    static void DumpContourPt(const SkTArray<class SkOpContour, true>& contours, int id);
    static void DumpContourPt(const SkTArray<class SkOpContour* , true>& contours, int id);
    static void DumpContourPts(const SkTArray<class SkOpContour, true>& contours);
    static void DumpContourPts(const SkTArray<class SkOpContour* , true>& contours);
    static void DumpContourSpan(const SkTArray<class SkOpContour, true>& contours, int id);
    static void DumpContourSpan(const SkTArray<class SkOpContour* , true>& contours, int id);
    static void DumpContourSpans(const SkTArray<class SkOpContour, true>& contours);
    static void DumpContourSpans(const SkTArray<class SkOpContour* , true>& contours);
    static void DumpSpans(const SkTDArray<struct SkOpSpan *>& );
    static void DumpSpans(const SkTDArray<struct SkOpSpan *>* );
};

// shorthand for calling from debugger
void Dump(const SkTArray<class SkOpContour, true>& contours);
void Dump(const SkTArray<class SkOpContour* , true>& contours);
void Dump(const SkTArray<class SkOpContour, true>* contours);
void Dump(const SkTArray<class SkOpContour* , true>* contours);

void Dump(const SkTDArray<SkOpSpan* >& chase);
void Dump(const SkTDArray<SkOpSpan* >* chase);

void DumpAngles(const SkTArray<class SkOpContour, true>& contours);
void DumpAngles(const SkTArray<class SkOpContour* , true>& contours);
void DumpAngles(const SkTArray<class SkOpContour, true>* contours);
void DumpAngles(const SkTArray<class SkOpContour* , true>* contours);

void DumpCoin(const SkTArray<class SkOpContour, true>& contours);
void DumpCoin(const SkTArray<class SkOpContour* , true>& contours);
void DumpCoin(const SkTArray<class SkOpContour, true>* contours);
void DumpCoin(const SkTArray<class SkOpContour* , true>* contours);

void DumpPts(const SkTArray<class SkOpContour, true>& contours);
void DumpPts(const SkTArray<class SkOpContour* , true>& contours);
void DumpPts(const SkTArray<class SkOpContour, true>* contours);
void DumpPts(const SkTArray<class SkOpContour* , true>* contours);

void DumpPt(const SkTArray<class SkOpContour, true>& contours, int segmentID);
void DumpPt(const SkTArray<class SkOpContour* , true>& contours, int segmentID);
void DumpPt(const SkTArray<class SkOpContour, true>* contours, int segmentID);
void DumpPt(const SkTArray<class SkOpContour* , true>* contours, int segmentID);

void DumpSpans(const SkTArray<class SkOpContour, true>& contours);
void DumpSpans(const SkTArray<class SkOpContour* , true>& contours);
void DumpSpans(const SkTArray<class SkOpContour, true>* contours);
void DumpSpans(const SkTArray<class SkOpContour* , true>* contours);

void DumpSpan(const SkTArray<class SkOpContour, true>& contours, int segmentID);
void DumpSpan(const SkTArray<class SkOpContour* , true>& contours, int segmentID);
void DumpSpan(const SkTArray<class SkOpContour, true>* contours, int segmentID);
void DumpSpan(const SkTArray<class SkOpContour* , true>* contours, int segmentID);

// generates tools/path_sorter.htm and path_visualizer.htm compatible data
void DumpQ(const struct SkDQuad& quad1, const struct SkDQuad& quad2, int testNo);

void DumpT(const struct SkDQuad& quad, double t);

#endif