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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPathOpsCurve_DEFINE
#define SkPathOpsCurve_DEFINE
#include "SkIntersections.h"
#include "SkPathOpsCubic.h"
#include "SkPathOpsLine.h"
#include "SkPathOpsQuad.h"
#ifndef SK_RELEASE
#include "SkPath.h"
#endif
struct SkOpCurve {
SkPoint fPts[4];
SkScalar fWeight;
SkDEBUGCODE(SkPath::Verb fVerb);
const SkPoint& operator[](int n) const {
SkASSERT(n >= 0 && n <= SkPathOpsVerbToPoints(fVerb));
return fPts[n];
}
void dump() const;
void set(const SkDQuad& quad) {
for (int index = 0; index < SkDQuad::kPointCount; ++index) {
fPts[index] = quad[index].asSkPoint();
}
SkDEBUGCODE(fWeight = 1);
SkDEBUGCODE(fVerb = SkPath::kQuad_Verb);
}
void set(const SkDCubic& cubic) {
for (int index = 0; index < SkDCubic::kPointCount; ++index) {
fPts[index] = cubic[index].asSkPoint();
}
SkDEBUGCODE(fWeight = 1);
SkDEBUGCODE(fVerb = SkPath::kCubic_Verb);
}
};
struct SkDCurve {
union {
SkDLine fLine;
SkDQuad fQuad;
SkDConic fConic;
SkDCubic fCubic;
};
SkDEBUGCODE(SkPath::Verb fVerb);
const SkDPoint& operator[](int n) const {
SkASSERT(n >= 0 && n <= SkPathOpsVerbToPoints(fVerb));
return fCubic[n];
}
SkDPoint& operator[](int n) {
SkASSERT(n >= 0 && n <= SkPathOpsVerbToPoints(fVerb));
return fCubic[n];
}
void dumpID(int ) const;
};
static SkDPoint dline_xy_at_t(const SkPoint a[2], SkScalar , double t) {
SkDLine line;
line.set(a);
return line.ptAtT(t);
}
static SkDPoint dquad_xy_at_t(const SkPoint a[3], SkScalar , double t) {
SkDQuad quad;
quad.set(a);
return quad.ptAtT(t);
}
static SkDPoint dconic_xy_at_t(const SkPoint a[3], SkScalar weight, double t) {
SkDConic conic;
conic.set(a, weight);
return conic.ptAtT(t);
}
static SkDPoint dcubic_xy_at_t(const SkPoint a[4], SkScalar , double t) {
SkDCubic cubic;
cubic.set(a);
return cubic.ptAtT(t);
}
static SkDPoint (* const CurveDPointAtT[])(const SkPoint[], SkScalar , double ) = {
NULL,
dline_xy_at_t,
dquad_xy_at_t,
dconic_xy_at_t,
dcubic_xy_at_t
};
static SkPoint fline_xy_at_t(const SkPoint a[2], SkScalar weight, double t) {
return dline_xy_at_t(a, weight, t).asSkPoint();
}
static SkPoint fquad_xy_at_t(const SkPoint a[3], SkScalar weight, double t) {
return dquad_xy_at_t(a, weight, t).asSkPoint();
}
static SkPoint fconic_xy_at_t(const SkPoint a[3], SkScalar weight, double t) {
return dconic_xy_at_t(a, weight, t).asSkPoint();
}
static SkPoint fcubic_xy_at_t(const SkPoint a[4], SkScalar weight, double t) {
return dcubic_xy_at_t(a, weight, t).asSkPoint();
}
static SkPoint (* const CurvePointAtT[])(const SkPoint[], SkScalar , double ) = {
NULL,
fline_xy_at_t,
fquad_xy_at_t,
fconic_xy_at_t,
fcubic_xy_at_t
};
static SkDVector dline_dxdy_at_t(const SkPoint a[2], SkScalar , double ) {
SkDLine line;
line.set(a);
return line[1] - line[0];
}
static SkDVector dquad_dxdy_at_t(const SkPoint a[3], SkScalar , double t) {
SkDQuad quad;
quad.set(a);
return quad.dxdyAtT(t);
}
static SkDVector dconic_dxdy_at_t(const SkPoint a[3], SkScalar weight, double t) {
SkDConic conic;
conic.set(a, weight);
return conic.dxdyAtT(t);
}
static SkDVector dcubic_dxdy_at_t(const SkPoint a[4], SkScalar , double t) {
SkDCubic cubic;
cubic.set(a);
return cubic.dxdyAtT(t);
}
static SkDVector (* const CurveDSlopeAtT[])(const SkPoint[], SkScalar , double ) = {
NULL,
dline_dxdy_at_t,
dquad_dxdy_at_t,
dconic_dxdy_at_t,
dcubic_dxdy_at_t
};
static SkVector fline_dxdy_at_t(const SkPoint a[2], SkScalar , double ) {
return a[1] - a[0];
}
static SkVector fquad_dxdy_at_t(const SkPoint a[3], SkScalar weight, double t) {
return dquad_dxdy_at_t(a, weight, t).asSkVector();
}
static SkVector fconic_dxdy_at_t(const SkPoint a[3], SkScalar weight, double t) {
return dconic_dxdy_at_t(a, weight, t).asSkVector();
}
static SkVector fcubic_dxdy_at_t(const SkPoint a[4], SkScalar weight, double t) {
return dcubic_dxdy_at_t(a, weight, t).asSkVector();
}
static SkVector (* const CurveSlopeAtT[])(const SkPoint[], SkScalar , double ) = {
NULL,
fline_dxdy_at_t,
fquad_dxdy_at_t,
fconic_dxdy_at_t,
fcubic_dxdy_at_t
};
static SkPoint quad_top(const SkPoint a[3], SkScalar , double startT, double endT, double* topT) {
SkDQuad quad;
quad.set(a);
SkDPoint topPt = quad.top(startT, endT, topT);
return topPt.asSkPoint();
}
static SkPoint conic_top(const SkPoint a[3], SkScalar weight, double startT, double endT,
double* topT) {
SkDConic conic;
conic.set(a, weight);
SkDPoint topPt = conic.top(startT, endT, topT);
return topPt.asSkPoint();
}
static SkPoint cubic_top(const SkPoint a[4], SkScalar , double startT, double endT, double* topT) {
SkDCubic cubic;
cubic.set(a);
SkDPoint topPt = cubic.top(startT, endT, topT);
return topPt.asSkPoint();
}
static SkPoint (* const CurveTop[])(const SkPoint[], SkScalar , double , double , double* ) = {
NULL,
NULL,
quad_top,
conic_top,
cubic_top
};
static bool line_is_vertical(const SkPoint a[2], SkScalar , double startT, double endT) {
SkDLine line;
line.set(a);
SkDPoint dst[2] = { line.ptAtT(startT), line.ptAtT(endT) };
return AlmostEqualUlps(dst[0].fX, dst[1].fX);
}
static bool quad_is_vertical(const SkPoint a[3], SkScalar , double startT, double endT) {
SkDQuad quad;
quad.set(a);
SkDQuad dst = quad.subDivide(startT, endT);
return AlmostEqualUlps(dst[0].fX, dst[1].fX) && AlmostEqualUlps(dst[1].fX, dst[2].fX);
}
static bool conic_is_vertical(const SkPoint a[3], SkScalar weight, double startT, double endT) {
SkDConic conic;
conic.set(a, weight);
SkDConic dst = conic.subDivide(startT, endT);
return AlmostEqualUlps(dst[0].fX, dst[1].fX) && AlmostEqualUlps(dst[1].fX, dst[2].fX);
}
static bool cubic_is_vertical(const SkPoint a[4], SkScalar , double startT, double endT) {
SkDCubic cubic;
cubic.set(a);
SkDCubic dst = cubic.subDivide(startT, endT);
return AlmostEqualUlps(dst[0].fX, dst[1].fX) && AlmostEqualUlps(dst[1].fX, dst[2].fX)
&& AlmostEqualUlps(dst[2].fX, dst[3].fX);
}
static bool (* const CurveIsVertical[])(const SkPoint[], SkScalar , double , double) = {
NULL,
line_is_vertical,
quad_is_vertical,
conic_is_vertical,
cubic_is_vertical
};
static void line_intersect_ray(const SkPoint a[2], SkScalar , const SkDLine& ray,
SkIntersections* i) {
SkDLine line;
line.set(a);
i->intersectRay(line, ray);
}
static void quad_intersect_ray(const SkPoint a[3], SkScalar , const SkDLine& ray,
SkIntersections* i) {
SkDQuad quad;
quad.set(a);
i->intersectRay(quad, ray);
}
static void conic_intersect_ray(const SkPoint a[3], SkScalar weight, const SkDLine& ray,
SkIntersections* i) {
SkDConic conic;
conic.set(a, weight);
i->intersectRay(conic, ray);
}
static void cubic_intersect_ray(const SkPoint a[4], SkScalar , const SkDLine& ray,
SkIntersections* i) {
SkDCubic cubic;
cubic.set(a);
i->intersectRay(cubic, ray);
}
static void (* const CurveIntersectRay[])(const SkPoint[] , SkScalar , const SkDLine& ,
SkIntersections* ) = {
NULL,
line_intersect_ray,
quad_intersect_ray,
conic_intersect_ray,
cubic_intersect_ray
};
#endif
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