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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkOpCoincidence_DEFINED
#define SkOpCoincidence_DEFINED
#include "SkOpTAllocator.h"
#include "SkOpSpan.h"
#include "SkPathOpsTypes.h"
class SkOpPtT;
struct SkCoincidentSpans {
SkCoincidentSpans* fNext;
SkOpPtT* fCoinPtTStart;
SkOpPtT* fCoinPtTEnd;
SkOpPtT* fOppPtTStart;
SkOpPtT* fOppPtTEnd;
bool fFlipped;
void dump() const;
};
class SkOpCoincidence {
public:
SkOpCoincidence()
: fHead(NULL)
, fTop(NULL)
SkDEBUGPARAMS(fDebugState(NULL))
{
}
void add(SkOpPtT* coinPtTStart, SkOpPtT* coinPtTEnd, SkOpPtT* oppPtTStart,
SkOpPtT* oppPtTEnd, SkChunkAlloc* allocator);
void addExpanded(SkChunkAlloc* allocator PATH_OPS_DEBUG_VALIDATE_PARAMS(SkOpGlobalState* ));
bool addMissing(SkChunkAlloc* allocator);
void addMissing(SkCoincidentSpans* check, SkChunkAlloc* allocator);
bool apply();
bool contains(SkOpPtT* coinPtTStart, SkOpPtT* coinPtTEnd, SkOpPtT* oppPtTStart,
SkOpPtT* oppPtTEnd, bool flipped);
const SkOpAngle* debugAngle(int id) const {
return SkDEBUGRELEASE(fDebugState->debugAngle(id), NULL);
}
SkOpContour* debugContour(int id) {
return SkDEBUGRELEASE(fDebugState->debugContour(id), NULL);
}
const SkOpPtT* debugPtT(int id) const {
return SkDEBUGRELEASE(fDebugState->debugPtT(id), NULL);
}
const SkOpSegment* debugSegment(int id) const {
return SkDEBUGRELEASE(fDebugState->debugSegment(id), NULL);
}
void debugSetGlobalState(SkOpGlobalState* debugState) {
SkDEBUGCODE(fDebugState = debugState);
}
void debugShowCoincidence() const;
const SkOpSpanBase* debugSpan(int id) const {
return SkDEBUGRELEASE(fDebugState->debugSpan(id), NULL);
}
void detach(SkCoincidentSpans* );
void dump() const;
bool expand();
bool extend(SkOpPtT* coinPtTStart, SkOpPtT* coinPtTEnd, SkOpPtT* oppPtTStart,
SkOpPtT* oppPtTEnd);
void findOverlaps(SkOpCoincidence* , SkChunkAlloc* allocator) const;
void fixAligned();
void fixUp(SkOpPtT* deleted, SkOpPtT* kept);
bool isEmpty() const {
return !fHead;
}
void mark();
private:
void addIfMissing(const SkCoincidentSpans* outer, SkOpPtT* over1s, SkOpPtT* over1e,
SkChunkAlloc* );
bool addIfMissing(const SkOpPtT* over1s, const SkOpPtT* over1e,
const SkOpPtT* over2s, const SkOpPtT* over2e,
double tStart, double tEnd,
SkOpPtT* coinPtTStart, const SkOpPtT* coinPtTEnd,
SkOpPtT* oppPtTStart, const SkOpPtT* oppPtTEnd,
SkChunkAlloc* );
void addOverlap(SkOpSegment* seg1, SkOpSegment* seg1o, SkOpSegment* seg2, SkOpSegment* seg2o,
SkOpPtT* overS, SkOpPtT* overE, SkChunkAlloc* );
bool overlap(const SkOpPtT* coinStart1, const SkOpPtT* coinEnd1,
const SkOpPtT* coinStart2, const SkOpPtT* coinEnd2,
double* overS, double* overE) const;
bool testForCoincidence(const SkCoincidentSpans* outer, SkOpPtT* testS, SkOpPtT* testE) const;
SkCoincidentSpans* fHead;
SkCoincidentSpans* fTop;
SkDEBUGCODE_(SkOpGlobalState* fDebugState);
};
#endif
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