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/*
* Copyright 2014
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTextureCompression_opts.h"
SkTextureCompressor::CompressionProc
SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt) {
return NULL;
}
bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY) {
return false;
}
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