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#ifndef SkColor_opts_neon_DEFINED
#define SkColor_opts_neon_DEFINED

#include "SkTypes.h"

#include <arm_neon.h>

#define NEON_A (SK_A32_SHIFT / 8)
#define NEON_R (SK_R32_SHIFT / 8)
#define NEON_G (SK_G32_SHIFT / 8)
#define NEON_B (SK_B32_SHIFT / 8)

static inline uint16x8_t SkAlpha255To256_neon8(uint8x8_t alpha) {
    return vaddw_u8(vdupq_n_u16(1), alpha);
}

static inline uint8x8_t SkAlphaMul_neon8(uint8x8_t color, uint16x8_t scale) {
    return vshrn_n_u16(vmovl_u8(color) * scale, 8);
}

static inline uint8x8x4_t SkAlphaMulQ_neon8(uint8x8x4_t color, uint16x8_t scale) {
    uint8x8x4_t ret;

    ret.val[NEON_A] = SkAlphaMul_neon8(color.val[NEON_A], scale);
    ret.val[NEON_R] = SkAlphaMul_neon8(color.val[NEON_R], scale);
    ret.val[NEON_G] = SkAlphaMul_neon8(color.val[NEON_G], scale);
    ret.val[NEON_B] = SkAlphaMul_neon8(color.val[NEON_B], scale);

    return ret;
}

/* This function expands 8 pixels from RGB565 (R, G, B from high to low) to
 * SkPMColor (all possible configurations supported) in the exact same way as
 * SkPixel16ToPixel32.
 */
static inline uint8x8x4_t SkPixel16ToPixel32_neon8(uint16x8_t vsrc) {

    uint8x8x4_t ret;
    uint8x8_t vr, vg, vb;

    vr = vmovn_u16(vshrq_n_u16(vsrc, SK_R16_SHIFT));
    vg = vmovn_u16(vshrq_n_u16(vshlq_n_u16(vsrc, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS));
    vb = vmovn_u16(vsrc & vdupq_n_u16(SK_B16_MASK));

    ret.val[NEON_A] = vdup_n_u8(0xFF);
    ret.val[NEON_R] = vshl_n_u8(vr, 8 - SK_R16_BITS) | vshr_n_u8(vr, 2 * SK_R16_BITS - 8);
    ret.val[NEON_G] = vshl_n_u8(vg, 8 - SK_G16_BITS) | vshr_n_u8(vg, 2 * SK_G16_BITS - 8);
    ret.val[NEON_B] = vshl_n_u8(vb, 8 - SK_B16_BITS) | vshr_n_u8(vb, 2 * SK_B16_BITS - 8);

    return ret;
}

/* This function packs 8 pixels from SkPMColor (all possible configurations
 * supported) to RGB565 (R, G, B from high to low) in the exact same way as
 * SkPixel32ToPixel16.
 */
static inline uint16x8_t SkPixel32ToPixel16_neon8(uint8x8x4_t vsrc) {

    uint16x8_t ret;

    ret = vshll_n_u8(vsrc.val[NEON_R], 8);
    ret = vsriq_n_u16(ret, vshll_n_u8(vsrc.val[NEON_G], 8), SK_R16_BITS);
    ret = vsriq_n_u16(ret, vshll_n_u8(vsrc.val[NEON_B], 8), SK_R16_BITS + SK_G16_BITS);

    return ret;
}

#endif /* #ifndef SkColor_opts_neon_DEFINED */