1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
|
/*
* Copyright 2012 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <emmintrin.h>
#include "SkBitmapProcState_opts_SSE2.h"
#include "SkBlitRow_opts_SSE2.h"
#include "SkColorPriv.h"
#include "SkColor_opts_SSE2.h"
#include "SkDither.h"
#include "SkMSAN.h"
#include "SkUtils.h"
/* SSE2 version of S32_Blend_BlitRow32()
* portable version is in core/SkBlitRow_D32.cpp
*/
void S32_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha) {
SkASSERT(alpha <= 255);
if (count <= 0) {
return;
}
uint32_t src_scale = SkAlpha255To256(alpha);
if (count >= 4) {
SkASSERT(((size_t)dst & 0x03) == 0);
while (((size_t)dst & 0x0F) != 0) {
*dst = SkPMLerp(*src, *dst, src_scale);
src++;
dst++;
count--;
}
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
__m128i result = SkPMLerp_SSE2(src_pixel, dst_pixel, src_scale);
_mm_store_si128(d, result);
s++;
d++;
count -= 4;
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
}
while (count > 0) {
*dst = SkPMLerp(*src, *dst, src_scale);
src++;
dst++;
count--;
}
}
void S32A_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha) {
SkASSERT(alpha <= 255);
if (count <= 0) {
return;
}
if (count >= 4) {
while (((size_t)dst & 0x0F) != 0) {
*dst = SkBlendARGB32(*src, *dst, alpha);
src++;
dst++;
count--;
}
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
__m128i result = SkBlendARGB32_SSE2(src_pixel, dst_pixel, alpha);
_mm_store_si128(d, result);
s++;
d++;
count -= 4;
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
}
while (count > 0) {
*dst = SkBlendARGB32(*src, *dst, alpha);
src++;
dst++;
count--;
}
}
// The following (left) shifts cause the top 5 bits of the mask components to
// line up with the corresponding components in an SkPMColor.
// Note that the mask's RGB16 order may differ from the SkPMColor order.
#define SK_R16x5_R32x5_SHIFT (SK_R32_SHIFT - SK_R16_SHIFT - SK_R16_BITS + 5)
#define SK_G16x5_G32x5_SHIFT (SK_G32_SHIFT - SK_G16_SHIFT - SK_G16_BITS + 5)
#define SK_B16x5_B32x5_SHIFT (SK_B32_SHIFT - SK_B16_SHIFT - SK_B16_BITS + 5)
#if SK_R16x5_R32x5_SHIFT == 0
#define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (x)
#elif SK_R16x5_R32x5_SHIFT > 0
#define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_slli_epi32(x, SK_R16x5_R32x5_SHIFT))
#else
#define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_srli_epi32(x, -SK_R16x5_R32x5_SHIFT))
#endif
#if SK_G16x5_G32x5_SHIFT == 0
#define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (x)
#elif SK_G16x5_G32x5_SHIFT > 0
#define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_slli_epi32(x, SK_G16x5_G32x5_SHIFT))
#else
#define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_srli_epi32(x, -SK_G16x5_G32x5_SHIFT))
#endif
#if SK_B16x5_B32x5_SHIFT == 0
#define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (x)
#elif SK_B16x5_B32x5_SHIFT > 0
#define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_slli_epi32(x, SK_B16x5_B32x5_SHIFT))
#else
#define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_srli_epi32(x, -SK_B16x5_B32x5_SHIFT))
#endif
static __m128i SkBlendLCD16_SSE2(__m128i &src, __m128i &dst,
__m128i &mask, __m128i &srcA) {
// In the following comments, the components of src, dst and mask are
// abbreviated as (s)rc, (d)st, and (m)ask. Color components are marked
// by an R, G, B, or A suffix. Components of one of the four pixels that
// are processed in parallel are marked with 0, 1, 2, and 3. "d1B", for
// example is the blue channel of the second destination pixel. Memory
// layout is shown for an ARGB byte order in a color value.
// src and srcA store 8-bit values interleaved with zeros.
// src = (0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0)
// srcA = (srcA, 0, srcA, 0, srcA, 0, srcA, 0,
// srcA, 0, srcA, 0, srcA, 0, srcA, 0)
// mask stores 16-bit values (compressed three channels) interleaved with zeros.
// Lo and Hi denote the low and high bytes of a 16-bit value, respectively.
// mask = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0,
// m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0)
// Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits.
// r = (0, m0R, 0, 0, 0, m1R, 0, 0, 0, m2R, 0, 0, 0, m3R, 0, 0)
__m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask),
_mm_set1_epi32(0x1F << SK_R32_SHIFT));
// g = (0, 0, m0G, 0, 0, 0, m1G, 0, 0, 0, m2G, 0, 0, 0, m3G, 0)
__m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask),
_mm_set1_epi32(0x1F << SK_G32_SHIFT));
// b = (0, 0, 0, m0B, 0, 0, 0, m1B, 0, 0, 0, m2B, 0, 0, 0, m3B)
__m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask),
_mm_set1_epi32(0x1F << SK_B32_SHIFT));
// Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3)
// Each component (m0R, m0G, etc.) is then a 5-bit value aligned to an
// 8-bit position
// mask = (0, m0R, m0G, m0B, 0, m1R, m1G, m1B,
// 0, m2R, m2G, m2B, 0, m3R, m3G, m3B)
mask = _mm_or_si128(_mm_or_si128(r, g), b);
// Interleave R,G,B into the lower byte of word.
// i.e. split the sixteen 8-bit values from mask into two sets of eight
// 16-bit values, padded by zero.
__m128i maskLo, maskHi;
// maskLo = (0, 0, m0R, 0, m0G, 0, m0B, 0, 0, 0, m1R, 0, m1G, 0, m1B, 0)
maskLo = _mm_unpacklo_epi8(mask, _mm_setzero_si128());
// maskHi = (0, 0, m2R, 0, m2G, 0, m2B, 0, 0, 0, m3R, 0, m3G, 0, m3B, 0)
maskHi = _mm_unpackhi_epi8(mask, _mm_setzero_si128());
// Upscale from 0..31 to 0..32
// (allows to replace division by left-shift further down)
// Left-shift each component by 4 and add the result back to that component,
// mapping numbers in the range 0..15 to 0..15, and 16..31 to 17..32
maskLo = _mm_add_epi16(maskLo, _mm_srli_epi16(maskLo, 4));
maskHi = _mm_add_epi16(maskHi, _mm_srli_epi16(maskHi, 4));
// Multiply each component of maskLo and maskHi by srcA
maskLo = _mm_mullo_epi16(maskLo, srcA);
maskHi = _mm_mullo_epi16(maskHi, srcA);
// Left shift mask components by 8 (divide by 256)
maskLo = _mm_srli_epi16(maskLo, 8);
maskHi = _mm_srli_epi16(maskHi, 8);
// Interleave R,G,B into the lower byte of the word
// dstLo = (0, 0, d0R, 0, d0G, 0, d0B, 0, 0, 0, d1R, 0, d1G, 0, d1B, 0)
__m128i dstLo = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
// dstLo = (0, 0, d2R, 0, d2G, 0, d2B, 0, 0, 0, d3R, 0, d3G, 0, d3B, 0)
__m128i dstHi = _mm_unpackhi_epi8(dst, _mm_setzero_si128());
// mask = (src - dst) * mask
maskLo = _mm_mullo_epi16(maskLo, _mm_sub_epi16(src, dstLo));
maskHi = _mm_mullo_epi16(maskHi, _mm_sub_epi16(src, dstHi));
// mask = (src - dst) * mask >> 5
maskLo = _mm_srai_epi16(maskLo, 5);
maskHi = _mm_srai_epi16(maskHi, 5);
// Add two pixels into result.
// result = dst + ((src - dst) * mask >> 5)
__m128i resultLo = _mm_add_epi16(dstLo, maskLo);
__m128i resultHi = _mm_add_epi16(dstHi, maskHi);
// Pack into 4 32bit dst pixels.
// resultLo and resultHi contain eight 16-bit components (two pixels) each.
// Merge into one SSE regsiter with sixteen 8-bit values (four pixels),
// clamping to 255 if necessary.
return _mm_packus_epi16(resultLo, resultHi);
}
static __m128i SkBlendLCD16Opaque_SSE2(__m128i &src, __m128i &dst,
__m128i &mask) {
// In the following comments, the components of src, dst and mask are
// abbreviated as (s)rc, (d)st, and (m)ask. Color components are marked
// by an R, G, B, or A suffix. Components of one of the four pixels that
// are processed in parallel are marked with 0, 1, 2, and 3. "d1B", for
// example is the blue channel of the second destination pixel. Memory
// layout is shown for an ARGB byte order in a color value.
// src and srcA store 8-bit values interleaved with zeros.
// src = (0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0)
// mask stores 16-bit values (shown as high and low bytes) interleaved with
// zeros
// mask = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0,
// m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0)
// Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits.
// r = (0, m0R, 0, 0, 0, m1R, 0, 0, 0, m2R, 0, 0, 0, m3R, 0, 0)
__m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask),
_mm_set1_epi32(0x1F << SK_R32_SHIFT));
// g = (0, 0, m0G, 0, 0, 0, m1G, 0, 0, 0, m2G, 0, 0, 0, m3G, 0)
__m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask),
_mm_set1_epi32(0x1F << SK_G32_SHIFT));
// b = (0, 0, 0, m0B, 0, 0, 0, m1B, 0, 0, 0, m2B, 0, 0, 0, m3B)
__m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask),
_mm_set1_epi32(0x1F << SK_B32_SHIFT));
// Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3)
// Each component (m0R, m0G, etc.) is then a 5-bit value aligned to an
// 8-bit position
// mask = (0, m0R, m0G, m0B, 0, m1R, m1G, m1B,
// 0, m2R, m2G, m2B, 0, m3R, m3G, m3B)
mask = _mm_or_si128(_mm_or_si128(r, g), b);
// Interleave R,G,B into the lower byte of word.
// i.e. split the sixteen 8-bit values from mask into two sets of eight
// 16-bit values, padded by zero.
__m128i maskLo, maskHi;
// maskLo = (0, 0, m0R, 0, m0G, 0, m0B, 0, 0, 0, m1R, 0, m1G, 0, m1B, 0)
maskLo = _mm_unpacklo_epi8(mask, _mm_setzero_si128());
// maskHi = (0, 0, m2R, 0, m2G, 0, m2B, 0, 0, 0, m3R, 0, m3G, 0, m3B, 0)
maskHi = _mm_unpackhi_epi8(mask, _mm_setzero_si128());
// Upscale from 0..31 to 0..32
// (allows to replace division by left-shift further down)
// Left-shift each component by 4 and add the result back to that component,
// mapping numbers in the range 0..15 to 0..15, and 16..31 to 17..32
maskLo = _mm_add_epi16(maskLo, _mm_srli_epi16(maskLo, 4));
maskHi = _mm_add_epi16(maskHi, _mm_srli_epi16(maskHi, 4));
// Interleave R,G,B into the lower byte of the word
// dstLo = (0, 0, d0R, 0, d0G, 0, d0B, 0, 0, 0, d1R, 0, d1G, 0, d1B, 0)
__m128i dstLo = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
// dstLo = (0, 0, d2R, 0, d2G, 0, d2B, 0, 0, 0, d3R, 0, d3G, 0, d3B, 0)
__m128i dstHi = _mm_unpackhi_epi8(dst, _mm_setzero_si128());
// mask = (src - dst) * mask
maskLo = _mm_mullo_epi16(maskLo, _mm_sub_epi16(src, dstLo));
maskHi = _mm_mullo_epi16(maskHi, _mm_sub_epi16(src, dstHi));
// mask = (src - dst) * mask >> 5
maskLo = _mm_srai_epi16(maskLo, 5);
maskHi = _mm_srai_epi16(maskHi, 5);
// Add two pixels into result.
// result = dst + ((src - dst) * mask >> 5)
__m128i resultLo = _mm_add_epi16(dstLo, maskLo);
__m128i resultHi = _mm_add_epi16(dstHi, maskHi);
// Pack into 4 32bit dst pixels and force opaque.
// resultLo and resultHi contain eight 16-bit components (two pixels) each.
// Merge into one SSE regsiter with sixteen 8-bit values (four pixels),
// clamping to 255 if necessary. Set alpha components to 0xFF.
return _mm_or_si128(_mm_packus_epi16(resultLo, resultHi),
_mm_set1_epi32(SK_A32_MASK << SK_A32_SHIFT));
}
void SkBlitLCD16Row_SSE2(SkPMColor dst[], const uint16_t mask[],
SkColor src, int width, SkPMColor) {
if (width <= 0) {
return;
}
int srcA = SkColorGetA(src);
int srcR = SkColorGetR(src);
int srcG = SkColorGetG(src);
int srcB = SkColorGetB(src);
srcA = SkAlpha255To256(srcA);
if (width >= 4) {
SkASSERT(((size_t)dst & 0x03) == 0);
while (((size_t)dst & 0x0F) != 0) {
*dst = SkBlendLCD16(srcA, srcR, srcG, srcB, *dst, *mask);
mask++;
dst++;
width--;
}
__m128i *d = reinterpret_cast<__m128i*>(dst);
// Set alpha to 0xFF and replicate source four times in SSE register.
__m128i src_sse = _mm_set1_epi32(SkPackARGB32(0xFF, srcR, srcG, srcB));
// Interleave with zeros to get two sets of four 16-bit values.
src_sse = _mm_unpacklo_epi8(src_sse, _mm_setzero_si128());
// Set srcA_sse to contain eight copies of srcA, padded with zero.
// src_sse=(0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0)
__m128i srcA_sse = _mm_set1_epi16(srcA);
while (width >= 4) {
// Load four destination pixels into dst_sse.
__m128i dst_sse = _mm_load_si128(d);
// Load four 16-bit masks into lower half of mask_sse.
__m128i mask_sse = _mm_loadl_epi64(
reinterpret_cast<const __m128i*>(mask));
// Check whether masks are equal to 0 and get the highest bit
// of each byte of result, if masks are all zero, we will get
// pack_cmp to 0xFFFF
int pack_cmp = _mm_movemask_epi8(_mm_cmpeq_epi16(mask_sse,
_mm_setzero_si128()));
// if mask pixels are not all zero, we will blend the dst pixels
if (pack_cmp != 0xFFFF) {
// Unpack 4 16bit mask pixels to
// mask_sse = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0,
// m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0)
mask_sse = _mm_unpacklo_epi16(mask_sse,
_mm_setzero_si128());
// Process 4 32bit dst pixels
__m128i result = SkBlendLCD16_SSE2(src_sse, dst_sse,
mask_sse, srcA_sse);
_mm_store_si128(d, result);
}
d++;
mask += 4;
width -= 4;
}
dst = reinterpret_cast<SkPMColor*>(d);
}
while (width > 0) {
*dst = SkBlendLCD16(srcA, srcR, srcG, srcB, *dst, *mask);
mask++;
dst++;
width--;
}
}
void SkBlitLCD16OpaqueRow_SSE2(SkPMColor dst[], const uint16_t mask[],
SkColor src, int width, SkPMColor opaqueDst) {
if (width <= 0) {
return;
}
int srcR = SkColorGetR(src);
int srcG = SkColorGetG(src);
int srcB = SkColorGetB(src);
if (width >= 4) {
SkASSERT(((size_t)dst & 0x03) == 0);
while (((size_t)dst & 0x0F) != 0) {
*dst = SkBlendLCD16Opaque(srcR, srcG, srcB, *dst, *mask, opaqueDst);
mask++;
dst++;
width--;
}
__m128i *d = reinterpret_cast<__m128i*>(dst);
// Set alpha to 0xFF and replicate source four times in SSE register.
__m128i src_sse = _mm_set1_epi32(SkPackARGB32(0xFF, srcR, srcG, srcB));
// Set srcA_sse to contain eight copies of srcA, padded with zero.
// src_sse=(0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0)
src_sse = _mm_unpacklo_epi8(src_sse, _mm_setzero_si128());
while (width >= 4) {
// Load four destination pixels into dst_sse.
__m128i dst_sse = _mm_load_si128(d);
// Load four 16-bit masks into lower half of mask_sse.
__m128i mask_sse = _mm_loadl_epi64(
reinterpret_cast<const __m128i*>(mask));
// Check whether masks are equal to 0 and get the highest bit
// of each byte of result, if masks are all zero, we will get
// pack_cmp to 0xFFFF
int pack_cmp = _mm_movemask_epi8(_mm_cmpeq_epi16(mask_sse,
_mm_setzero_si128()));
// if mask pixels are not all zero, we will blend the dst pixels
if (pack_cmp != 0xFFFF) {
// Unpack 4 16bit mask pixels to
// mask_sse = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0,
// m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0)
mask_sse = _mm_unpacklo_epi16(mask_sse,
_mm_setzero_si128());
// Process 4 32bit dst pixels
__m128i result = SkBlendLCD16Opaque_SSE2(src_sse, dst_sse,
mask_sse);
_mm_store_si128(d, result);
}
d++;
mask += 4;
width -= 4;
}
dst = reinterpret_cast<SkPMColor*>(d);
}
while (width > 0) {
*dst = SkBlendLCD16Opaque(srcR, srcG, srcB, *dst, *mask, opaqueDst);
mask++;
dst++;
width--;
}
}
|