1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
|
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <arm_neon.h>
#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale)
#define SCALE_FILTER_NAME MAKENAME(_filter_scale)
#define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine)
#define AFFINE_FILTER_NAME MAKENAME(_filter_affine)
#define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp)
#define PERSP_FILTER_NAME MAKENAME(_filter_persp)
#define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x)
#define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y)
#define PACK_FILTER_X4_NAME MAKENAME(_pack_filter_x4)
#define PACK_FILTER_Y4_NAME MAKENAME(_pack_filter_y4)
#ifndef PREAMBLE
#define PREAMBLE(state)
#define PREAMBLE_PARAM_X
#define PREAMBLE_PARAM_Y
#define PREAMBLE_ARG_X
#define PREAMBLE_ARG_Y
#endif
static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
PREAMBLE(s);
// we store y, x, x, x, x, x
const unsigned maxX = s.fPixmap.width() - 1;
SkFractionalInt fx;
{
const SkBitmapProcStateAutoMapper mapper(s, x, y);
const unsigned maxY = s.fPixmap.height() - 1;
*xy++ = TILEY_PROCF(mapper.fixedY(), maxY);
fx = mapper.fractionalIntX();
}
if (0 == maxX) {
// all of the following X values must be 0
memset(xy, 0, count * sizeof(uint16_t));
return;
}
const SkFractionalInt dx = s.fInvSxFractionalInt;
#ifdef CHECK_FOR_DECAL
// test if we don't need to apply the tile proc
if (can_truncate_to_fixed_for_decal(fx, dx, count, maxX)) {
decal_nofilter_scale_neon(xy, SkFractionalIntToFixed(fx),
SkFractionalIntToFixed(dx), count);
return;
}
#endif
if (count >= 8) {
SkFractionalInt dx2 = dx+dx;
SkFractionalInt dx4 = dx2+dx2;
SkFractionalInt dx8 = dx4+dx4;
// now build fx/fx+dx/fx+2dx/fx+3dx
SkFractionalInt fx1, fx2, fx3;
int32x4_t lbase, hbase;
int16_t *dst16 = (int16_t *)xy;
fx1 = fx+dx;
fx2 = fx1+dx;
fx3 = fx2+dx;
lbase = vdupq_n_s32(SkFractionalIntToFixed(fx));
lbase = vsetq_lane_s32(SkFractionalIntToFixed(fx1), lbase, 1);
lbase = vsetq_lane_s32(SkFractionalIntToFixed(fx2), lbase, 2);
lbase = vsetq_lane_s32(SkFractionalIntToFixed(fx3), lbase, 3);
hbase = vaddq_s32(lbase, vdupq_n_s32(SkFractionalIntToFixed(dx4)));
// store & bump
while (count >= 8) {
int16x8_t fx8;
fx8 = TILEX_PROCF_NEON8(lbase, hbase, maxX);
vst1q_s16(dst16, fx8);
// but preserving base & on to the next
lbase = vaddq_s32 (lbase, vdupq_n_s32(SkFractionalIntToFixed(dx8)));
hbase = vaddq_s32 (hbase, vdupq_n_s32(SkFractionalIntToFixed(dx8)));
dst16 += 8;
count -= 8;
fx += dx8;
};
xy = (uint32_t *) dst16;
}
uint16_t* xx = (uint16_t*)xy;
for (int i = count; i > 0; --i) {
*xx++ = TILEX_PROCF(SkFractionalIntToFixed(fx), maxX);
fx += dx;
}
}
static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask |
SkMatrix::kAffine_Mask)) == 0);
PREAMBLE(s);
const SkBitmapProcStateAutoMapper mapper(s, x, y);
SkFractionalInt fx = mapper.fractionalIntX();
SkFractionalInt fy = mapper.fractionalIntY();
SkFractionalInt dx = s.fInvSxFractionalInt;
SkFractionalInt dy = s.fInvKyFractionalInt;
int maxX = s.fPixmap.width() - 1;
int maxY = s.fPixmap.height() - 1;
if (count >= 8) {
SkFractionalInt dx4 = dx * 4;
SkFractionalInt dy4 = dy * 4;
SkFractionalInt dx8 = dx * 8;
SkFractionalInt dy8 = dy * 8;
int32x4_t xbase, ybase;
int32x4_t x2base, y2base;
int16_t *dst16 = (int16_t *) xy;
// now build fx, fx+dx, fx+2dx, fx+3dx
xbase = vdupq_n_s32(SkFractionalIntToFixed(fx));
xbase = vsetq_lane_s32(SkFractionalIntToFixed(fx+dx), xbase, 1);
xbase = vsetq_lane_s32(SkFractionalIntToFixed(fx+dx+dx), xbase, 2);
xbase = vsetq_lane_s32(SkFractionalIntToFixed(fx+dx+dx+dx), xbase, 3);
// same for fy
ybase = vdupq_n_s32(SkFractionalIntToFixed(fy));
ybase = vsetq_lane_s32(SkFractionalIntToFixed(fy+dy), ybase, 1);
ybase = vsetq_lane_s32(SkFractionalIntToFixed(fy+dy+dy), ybase, 2);
ybase = vsetq_lane_s32(SkFractionalIntToFixed(fy+dy+dy+dy), ybase, 3);
x2base = vaddq_s32(xbase, vdupq_n_s32(SkFractionalIntToFixed(dx4)));
y2base = vaddq_s32(ybase, vdupq_n_s32(SkFractionalIntToFixed(dy4)));
// store & bump
do {
int16x8x2_t hi16;
hi16.val[0] = TILEX_PROCF_NEON8(xbase, x2base, maxX);
hi16.val[1] = TILEY_PROCF_NEON8(ybase, y2base, maxY);
vst2q_s16(dst16, hi16);
// moving base and on to the next
xbase = vaddq_s32(xbase, vdupq_n_s32(SkFractionalIntToFixed(dx8)));
ybase = vaddq_s32(ybase, vdupq_n_s32(SkFractionalIntToFixed(dy8)));
x2base = vaddq_s32(x2base, vdupq_n_s32(SkFractionalIntToFixed(dx8)));
y2base = vaddq_s32(y2base, vdupq_n_s32(SkFractionalIntToFixed(dy8)));
dst16 += 16; // 8x32 aka 16x16
count -= 8;
fx += dx8;
fy += dy8;
} while (count >= 8);
xy = (uint32_t *) dst16;
}
for (int i = count; i > 0; --i) {
*xy++ = (TILEY_PROCF(SkFractionalIntToFixed(fy), maxY) << 16) |
TILEX_PROCF(SkFractionalIntToFixed(fx), maxX);
fx += dx; fy += dy;
}
}
static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t* SK_RESTRICT xy,
int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
PREAMBLE(s);
// max{X,Y} are int here, but later shown/assumed to fit in 16 bits
int maxX = s.fPixmap.width() - 1;
int maxY = s.fPixmap.height() - 1;
SkPerspIter iter(s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, count);
while ((count = iter.next()) != 0) {
const SkFixed* SK_RESTRICT srcXY = iter.getXY();
if (count >= 8) {
int32_t *mysrc = (int32_t *) srcXY;
int16_t *mydst = (int16_t *) xy;
do {
int16x8x2_t hi16;
int32x4x2_t xy1, xy2;
xy1 = vld2q_s32(mysrc);
xy2 = vld2q_s32(mysrc+8);
hi16.val[0] = TILEX_PROCF_NEON8(xy1.val[0], xy2.val[0], maxX);
hi16.val[1] = TILEY_PROCF_NEON8(xy1.val[1], xy2.val[1], maxY);
vst2q_s16(mydst, hi16);
count -= 8; // 8 iterations
mysrc += 16; // 16 longs
mydst += 16; // 16 shorts, aka 8 longs
} while (count >= 8);
// get xy and srcXY fixed up
srcXY = (const SkFixed *) mysrc;
xy = (uint32_t *) mydst;
}
while (--count >= 0) {
*xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) |
TILEX_PROCF(srcXY[0], maxX);
srcXY += 2;
}
}
}
static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max,
SkFixed one PREAMBLE_PARAM_Y) {
unsigned i = TILEY_PROCF(f, max);
i = (i << 4) | TILEY_LOW_BITS(f, max);
return (i << 14) | (TILEY_PROCF((f + one), max));
}
static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max,
SkFixed one PREAMBLE_PARAM_X) {
unsigned i = TILEX_PROCF(f, max);
i = (i << 4) | TILEX_LOW_BITS(f, max);
return (i << 14) | (TILEX_PROCF((f + one), max));
}
static inline int32x4_t PACK_FILTER_X4_NAME(int32x4_t f, unsigned max,
SkFixed one PREAMBLE_PARAM_X) {
int32x4_t ret, res, wide_one;
// Prepare constants
wide_one = vdupq_n_s32(one);
// Step 1
res = TILEX_PROCF_NEON4(f, max);
// Step 2
ret = TILEX_LOW_BITS_NEON4(f, max);
ret = vsliq_n_s32(ret, res, 4);
// Step 3
res = TILEX_PROCF_NEON4(f + wide_one, max);
ret = vorrq_s32(vshlq_n_s32(ret, 14), res);
return ret;
}
static inline int32x4_t PACK_FILTER_Y4_NAME(int32x4_t f, unsigned max,
SkFixed one PREAMBLE_PARAM_X) {
int32x4_t ret, res, wide_one;
// Prepare constants
wide_one = vdupq_n_s32(one);
// Step 1
res = TILEY_PROCF_NEON4(f, max);
// Step 2
ret = TILEY_LOW_BITS_NEON4(f, max);
ret = vsliq_n_s32(ret, res, 4);
// Step 3
res = TILEY_PROCF_NEON4(f + wide_one, max);
ret = vorrq_s32(vshlq_n_s32(ret, 14), res);
return ret;
}
static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
SkASSERT(s.fInvKy == 0);
PREAMBLE(s);
const unsigned maxX = s.fPixmap.width() - 1;
const SkFixed one = s.fFilterOneX;
const SkFractionalInt dx = s.fInvSxFractionalInt;
SkFractionalInt fx;
{
const SkBitmapProcStateAutoMapper mapper(s, x, y);
const SkFixed fy = mapper.fixedY();
const unsigned maxY = s.fPixmap.height() - 1;
// compute our two Y values up front
*xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y);
// now initialize fx
fx = mapper.fractionalIntX();
}
#ifdef CHECK_FOR_DECAL
// test if we don't need to apply the tile proc
if (can_truncate_to_fixed_for_decal(fx, dx, count, maxX)) {
decal_filter_scale_neon(xy, SkFractionalIntToFixed(fx),
SkFractionalIntToFixed(dx), count);
return;
}
#endif
{
if (count >= 4) {
int32x4_t wide_fx;
wide_fx = vdupq_n_s32(SkFractionalIntToFixed(fx));
wide_fx = vsetq_lane_s32(SkFractionalIntToFixed(fx+dx), wide_fx, 1);
wide_fx = vsetq_lane_s32(SkFractionalIntToFixed(fx+dx+dx), wide_fx, 2);
wide_fx = vsetq_lane_s32(SkFractionalIntToFixed(fx+dx+dx+dx), wide_fx, 3);
while (count >= 4) {
int32x4_t res;
res = PACK_FILTER_X4_NAME(wide_fx, maxX, one PREAMBLE_ARG_X);
vst1q_u32(xy, vreinterpretq_u32_s32(res));
wide_fx += vdupq_n_s32(SkFractionalIntToFixed(dx+dx+dx+dx));
fx += dx+dx+dx+dx;
xy += 4;
count -= 4;
}
}
while (--count >= 0) {
*xy++ = PACK_FILTER_X_NAME(SkFractionalIntToFixed(fx), maxX, one PREAMBLE_ARG_X);
fx += dx;
}
}
}
static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask |
SkMatrix::kAffine_Mask)) == 0);
PREAMBLE(s);
const SkBitmapProcStateAutoMapper mapper(s, x, y);
SkFixed oneX = s.fFilterOneX;
SkFixed oneY = s.fFilterOneY;
SkFixed fx = mapper.fixedX();
SkFixed fy = mapper.fixedY();
SkFixed dx = s.fInvSx;
SkFixed dy = s.fInvKy;
unsigned maxX = s.fPixmap.width() - 1;
unsigned maxY = s.fPixmap.height() - 1;
if (count >= 4) {
int32x4_t wide_fy, wide_fx;
wide_fx = vdupq_n_s32(fx);
wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1);
wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2);
wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3);
wide_fy = vdupq_n_s32(fy);
wide_fy = vsetq_lane_s32(fy+dy, wide_fy, 1);
wide_fy = vsetq_lane_s32(fy+dy+dy, wide_fy, 2);
wide_fy = vsetq_lane_s32(fy+dy+dy+dy, wide_fy, 3);
while (count >= 4) {
int32x4x2_t vxy;
// do the X side, then the Y side, then interleave them
vxy.val[0] = PACK_FILTER_Y4_NAME(wide_fy, maxY, oneY PREAMBLE_ARG_Y);
vxy.val[1] = PACK_FILTER_X4_NAME(wide_fx, maxX, oneX PREAMBLE_ARG_X);
// interleave as YXYXYXYX as part of the storing
vst2q_s32((int32_t*)xy, vxy);
// prepare next iteration
wide_fx += vdupq_n_s32(dx+dx+dx+dx);
fx += dx + dx + dx + dx;
wide_fy += vdupq_n_s32(dy+dy+dy+dy);
fy += dy+dy+dy+dy;
xy += 8; // 4 x's, 4 y's
count -= 4;
}
}
while (--count >= 0) {
// NB: writing Y/X
*xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y);
fy += dy;
*xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X);
fx += dx;
}
}
static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
uint32_t* SK_RESTRICT xy, int count,
int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
PREAMBLE(s);
unsigned maxX = s.fPixmap.width() - 1;
unsigned maxY = s.fPixmap.height() - 1;
SkFixed oneX = s.fFilterOneX;
SkFixed oneY = s.fFilterOneY;
SkPerspIter iter(s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, count);
while ((count = iter.next()) != 0) {
const SkFixed* SK_RESTRICT srcXY = iter.getXY();
while (count >= 4) {
int32x4_t wide_x, wide_y;
int32x4x2_t vxy, vresyx;
// load src: x-y-x-y-x-y-x-y
vxy = vld2q_s32(srcXY);
// do the X side, then the Y side, then interleave them
wide_x = vsubq_s32(vxy.val[0], vdupq_n_s32(oneX>>1));
wide_y = vsubq_s32(vxy.val[1], vdupq_n_s32(oneY>>1));
vresyx.val[0] = PACK_FILTER_Y4_NAME(wide_y, maxY, oneY PREAMBLE_ARG_Y);
vresyx.val[1] = PACK_FILTER_X4_NAME(wide_x, maxX, oneX PREAMBLE_ARG_X);
// store interleaved as y-x-y-x-y-x-y-x (NB != read order)
vst2q_s32((int32_t*)xy, vresyx);
// on to the next iteration
srcXY += 2*4;
count -= 4;
xy += 2*4;
}
while (--count >= 0) {
// NB: we read x/y, we write y/x
*xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY,
oneY PREAMBLE_ARG_Y);
*xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX,
oneX PREAMBLE_ARG_X);
srcXY += 2;
}
}
}
const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
SCALE_NOFILTER_NAME,
SCALE_FILTER_NAME,
AFFINE_NOFILTER_NAME,
AFFINE_FILTER_NAME,
PERSP_NOFILTER_NAME,
PERSP_FILTER_NAME
};
#undef TILEX_PROCF_NEON8
#undef TILEY_PROCF_NEON8
#undef TILEX_PROCF_NEON4
#undef TILEY_PROCF_NEON4
#undef TILEX_LOW_BITS_NEON4
#undef TILEY_LOW_BITS_NEON4
#undef MAKENAME
#undef TILEX_PROCF
#undef TILEY_PROCF
#ifdef CHECK_FOR_DECAL
#undef CHECK_FOR_DECAL
#endif
#undef SCALE_NOFILTER_NAME
#undef SCALE_FILTER_NAME
#undef AFFINE_NOFILTER_NAME
#undef AFFINE_FILTER_NAME
#undef PERSP_NOFILTER_NAME
#undef PERSP_FILTER_NAME
#undef PREAMBLE
#undef PREAMBLE_PARAM_X
#undef PREAMBLE_PARAM_Y
#undef PREAMBLE_ARG_X
#undef PREAMBLE_ARG_Y
#undef TILEX_LOW_BITS
#undef TILEY_LOW_BITS
|