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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkJumper_DEFINED
#define SkJumper_DEFINED
// This file contains definitions shared by SkJumper.cpp (compiled normally as part of Skia)
// and SkJumper_stages.cpp (compiled into Skia _and_ offline into SkJumper_generated.h).
// Keep it simple!
// Externally facing functions (start_pipeline) are called a little specially on Windows.
#if defined(JUMPER_IS_OFFLINE) && defined(WIN) && defined(__x86_64__)
#define MAYBE_MSABI __attribute__((ms_abi)) // Use MS' ABI, not System V.
#elif defined(JUMPER_IS_OFFLINE) && defined(WIN) && defined(__i386__)
#define MAYBE_MSABI __attribute__((force_align_arg_pointer)) // Re-align stack 4 -> 16 bytes.
#else
#define MAYBE_MSABI
#endif
#if defined(JUMPER_IS_OFFLINE) && (defined(__aarch64__) || defined(__arm__))
// To reduce SkJumper's dependency on the Android NDK,
// we provide what we need from <string.h>, <stdint.h>, and <stddef.h> ourselves.
#define memcpy __builtin_memcpy
using int8_t = signed char;
using uint8_t = unsigned char;
using int16_t = signed short;
using uint16_t = unsigned short;
using int32_t = signed int;
using uint32_t = unsigned int;
#if defined(__aarch64__)
using int64_t = signed long;
using uint64_t = unsigned long;
using size_t = uint64_t;
#else
using int64_t = signed long long;
using uint64_t = unsigned long long;
using size_t = uint32_t;
#endif
// Now pretend we've included <stdint.h> (or it'll be included again by <arm_neon.h>).
#define __CLANG_STDINT_H
#define _STDINT_H_
#else
#include <string.h>
#include <stdint.h>
#endif
// When compiled with Clang on ARM, we'll have 8-bit NEON stages.
#if defined(__clang__) && defined(__ARM_NEON)
#define JUMPER_HAS_NEON_LOWP
#endif
static const int SkJumper_kMaxStride = 8;
struct SkJumper_MemoryCtx {
void* pixels;
int stride;
};
// State shared by save_xy, accumulate, and bilinear_* / bicubic_*.
struct SkJumper_SamplerCtx {
float x[SkJumper_kMaxStride];
float y[SkJumper_kMaxStride];
float fx[SkJumper_kMaxStride];
float fy[SkJumper_kMaxStride];
float scalex[SkJumper_kMaxStride];
float scaley[SkJumper_kMaxStride];
};
struct SkJumper_TileCtx {
float scale;
float invScale; // cache of 1/scale
};
struct SkJumper_CallbackCtx {
MAYBE_MSABI void (*fn)(SkJumper_CallbackCtx* self, int active_pixels/*<= SkJumper_kMaxStride*/);
// When called, fn() will have our active pixels available in rgba.
// When fn() returns, the pipeline will read back those active pixels from read_from.
float rgba[4*SkJumper_kMaxStride];
float* read_from = rgba;
};
struct SkJumper_LoadTablesCtx {
const void* src;
const float *r, *g, *b;
};
struct SkJumper_TableCtx {
const float* table;
int size;
};
// This should line up with the memory layout of SkColorSpaceTransferFn.
struct SkJumper_ParametricTransferFunction {
float G, A,B,C,D,E,F;
};
struct SkJumper_GradientCtx {
size_t stopCount;
float* fs[4];
float* bs[4];
float* ts;
};
struct SkJumper_2PtConicalCtx {
uint32_t fMask[SkJumper_kMaxStride];
float fCoeffA,
fInvCoeffA,
fR0,
fDR;
};
struct SkJumper_UniformColorCtx {
float r,g,b,a;
uint16_t rgba[4]; // [0,255] in a 16-bit lane.
};
struct SkJumper_ColorLookupTableCtx {
const float* table;
int limits[4];
};
#endif//SkJumper_DEFINED
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