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#ifndef SkBitmap_RLEPixels_DEFINED
#define SkBitmap_RLEPixels_DEFINED
#include "SkChunkAlloc.h"
class SkBitmap_RLEPixels {
public:
SkBitmap_RLEPixels(int width, int height);
~SkBitmap_RLEPixels();
uint8_t* yptrs() const { return fYPtrs; }
uint8_t* allocChunk(size_t chunk);
private:
SkChunkAlloc fChunk;
uint8_t** fYPtrs;
};
#endif
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