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#ifndef SkBitmap_RLEPixels_DEFINED
#define SkBitmap_RLEPixels_DEFINED

#include "SkChunkAlloc.h"

class SkBitmap_RLEPixels {
public:
    SkBitmap_RLEPixels(int width, int height);
    ~SkBitmap_RLEPixels();
    
    uint8_t* yptrs() const { return fYPtrs; }
    uint8_t* allocChunk(size_t chunk);
    
private:
    SkChunkAlloc    fChunk;
    uint8_t**       fYPtrs;
};

#endif