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path: root/src/image/SkImage_Generator.cpp
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/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkImage_Base.h"
#include "SkBitmap.h"
#include "SkData.h"
#include "SkImageCacherator.h"
#include "SkImagePriv.h"
#include "SkPixelRef.h"
#include "SkSurface.h"

class SkImage_Generator : public SkImage_Base {
public:
    SkImage_Generator(SkImageCacherator* cache)
        : INHERITED(cache->info().width(), cache->info().height(), kNeedNewImageUniqueID, NULL)
        , fCache(cache) // take ownership
    {}

    SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const override;
    bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) const override;
    const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override;
    SkData* onRefEncoded() const override;
    bool isOpaque() const override { return fCache->info().isOpaque(); }

    bool getROPixels(SkBitmap*) const override;
    GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override;

    SkShader* onNewShader(SkShader::TileMode,
                          SkShader::TileMode,
                          const SkMatrix* localMatrix) const override;

    bool onIsLazyGenerated() const override { return true; }

private:
    SkAutoTDelete<SkImageCacherator> fCache;

    typedef SkImage_Base INHERITED;
};

///////////////////////////////////////////////////////////////////////////////

SkShader* SkImage_Generator::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
                                         const SkMatrix* localMatrix) const {
    // TODO: need a native Shader that takes Cacherator (or this image) so we can natively return
    // textures as output from the shader.
    SkBitmap bm;
    if (this->getROPixels(&bm)) {
        return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
    }
    return nullptr;
}

SkSurface* SkImage_Generator::onNewSurface(const SkImageInfo& info,
                                           const SkSurfaceProps& props) const {
    return SkSurface::NewRaster(info, &props);
}

bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
                                     int srcX, int srcY) const {
    SkBitmap bm;
    if (this->getROPixels(&bm)) {
        return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY);
    }
    return false;
}

const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowBytesPtr) const {
    return NULL;
}

SkData* SkImage_Generator::onRefEncoded() const {
    return fCache->refEncoded();
}

bool SkImage_Generator::getROPixels(SkBitmap* bitmap) const {
    return fCache->lockAsBitmap(bitmap);
}

GrTexture* SkImage_Generator::asTextureRef(GrContext* ctx, SkImageUsageType usage) const {
    return fCache->lockAsTexture(ctx, usage);
}

#ifndef SK_SUPPORT_LEGACY_NEWFROMGENERATOR
SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* subset) {
    SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, subset);
    if (!cache) {
        return nullptr;
    }
    return SkNEW_ARGS(SkImage_Generator, (cache));
}
#endif