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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrVkVertexBuffer.h"
#include "GrVkGpu.h"
GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc,
const GrVkBuffer::Resource* bufferResource)
: INHERITED(gpu, desc.fSizeInBytes, kVertex_GrBufferType,
desc.fDynamic ? kDynamic_GrAccessPattern : kStatic_GrAccessPattern)
, GrVkBuffer(desc, bufferResource) {
this->registerWithCache(SkBudgeted::kYes);
}
GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynamic) {
GrVkBuffer::Desc desc;
desc.fDynamic = dynamic;
desc.fType = GrVkBuffer::kVertex_Type;
desc.fSizeInBytes = size;
const GrVkBuffer::Resource* bufferResource = GrVkBuffer::Create(gpu, desc);
if (!bufferResource) {
return nullptr;
}
GrVkVertexBuffer* buffer = new GrVkVertexBuffer(gpu, desc, bufferResource);
if (!buffer) {
bufferResource->unref(gpu);
}
return buffer;
}
void GrVkVertexBuffer::onRelease() {
if (!this->wasDestroyed()) {
this->vkRelease(this->getVkGpu());
}
INHERITED::onRelease();
}
void GrVkVertexBuffer::onAbandon() {
this->vkAbandon();
INHERITED::onAbandon();
}
void GrVkVertexBuffer::onMap() {
if (!this->wasDestroyed()) {
this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu());
}
}
void GrVkVertexBuffer::onUnmap() {
if (!this->wasDestroyed()) {
this->vkUnmap(this->getVkGpu());
}
}
bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
if (!this->wasDestroyed()) {
return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes);
} else {
return false;
}
}
GrVkGpu* GrVkVertexBuffer::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}
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