1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrVkTexture.h"
#include "GrVkGpu.h"
#include "GrVkImageView.h"
#include "GrTexturePriv.h"
#include "GrVkTextureRenderTarget.h"
#include "GrVkUtil.h"
#include "vk/GrVkTypes.h"
#define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrVkTexture::GrVkTexture(GrVkGpu* gpu,
SkBudgeted budgeted,
const GrSurfaceDesc& desc,
const GrVkImageInfo& info,
const GrVkImageView* view)
: GrSurface(gpu, desc)
, GrVkImage(info, GrVkImage::kNot_Wrapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, GrSamplerParams::kMipMap_FilterMode,
desc.fIsMipMapped)
, fTextureView(view)
, fLinearTextureView(nullptr) {
this->registerWithCache(budgeted);
}
GrVkTexture::GrVkTexture(GrVkGpu* gpu,
Wrapped,
const GrSurfaceDesc& desc,
const GrVkImageInfo& info,
const GrVkImageView* view,
GrVkImage::Wrapped wrapped)
: GrSurface(gpu, desc)
, GrVkImage(info, wrapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, GrSamplerParams::kMipMap_FilterMode,
desc.fIsMipMapped)
, fTextureView(view)
, fLinearTextureView(nullptr) {
this->registerWithCacheWrapped();
}
// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrVkTexture::GrVkTexture(GrVkGpu* gpu,
const GrSurfaceDesc& desc,
const GrVkImageInfo& info,
const GrVkImageView* view,
GrVkImage::Wrapped wrapped)
: GrSurface(gpu, desc)
, GrVkImage(info, wrapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, GrSamplerParams::kMipMap_FilterMode,
desc.fIsMipMapped)
, fTextureView(view)
, fLinearTextureView(nullptr) {
}
GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted,
const GrSurfaceDesc& desc,
const GrVkImage::ImageDesc& imageDesc) {
SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT);
GrVkImageInfo info;
if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
return nullptr;
}
const GrVkImageView* imageView = GrVkImageView::Create(gpu, info.fImage, info.fFormat,
GrVkImageView::kColor_Type,
info.fLevelCount);
if (!imageView) {
GrVkImage::DestroyImageInfo(gpu, &info);
return nullptr;
}
return new GrVkTexture(gpu, budgeted, desc, info, imageView);
}
sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu,
const GrSurfaceDesc& desc,
GrWrapOwnership ownership,
const GrVkImageInfo* info) {
SkASSERT(info);
// Wrapped textures require both image and allocation (because they can be mapped)
SkASSERT(VK_NULL_HANDLE != info->fImage && VK_NULL_HANDLE != info->fAlloc.fMemory);
const GrVkImageView* imageView = GrVkImageView::Create(gpu, info->fImage, info->fFormat,
GrVkImageView::kColor_Type,
info->fLevelCount);
if (!imageView) {
return nullptr;
}
GrVkImage::Wrapped wrapped = kBorrow_GrWrapOwnership == ownership ? GrVkImage::kBorrowed_Wrapped
: GrVkImage::kAdopted_Wrapped;
return sk_sp<GrVkTexture>(new GrVkTexture(gpu, kWrapped, desc, *info, imageView, wrapped));
}
GrVkTexture::~GrVkTexture() {
// either release or abandon should have been called by the owner of this object.
SkASSERT(!fTextureView);
SkASSERT(!fLinearTextureView);
}
void GrVkTexture::onRelease() {
// we create this and don't hand it off, so we should always destroy it
if (fTextureView) {
fTextureView->unref(this->getVkGpu());
fTextureView = nullptr;
}
if (fLinearTextureView) {
fLinearTextureView->unref(this->getVkGpu());
fLinearTextureView = nullptr;
}
this->releaseImage(this->getVkGpu());
INHERITED::onRelease();
}
void GrVkTexture::onAbandon() {
if (fTextureView) {
fTextureView->unrefAndAbandon();
fTextureView = nullptr;
}
if (fLinearTextureView) {
fLinearTextureView->unrefAndAbandon();
fLinearTextureView = nullptr;
}
this->abandonImage();
INHERITED::onAbandon();
}
GrBackendObject GrVkTexture::getTextureHandle() const {
return (GrBackendObject)&fInfo;
}
GrVkGpu* GrVkTexture::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}
const GrVkImageView* GrVkTexture::textureView(bool allowSRGB) {
VkFormat linearFormat;
if (allowSRGB || !GrVkFormatIsSRGB(fInfo.fFormat, &linearFormat)) {
return fTextureView;
}
if (!fLinearTextureView) {
fLinearTextureView = GrVkImageView::Create(this->getVkGpu(), fInfo.fImage,
linearFormat, GrVkImageView::kColor_Type,
fInfo.fLevelCount);
SkASSERT(fLinearTextureView);
}
return fLinearTextureView;
}
bool GrVkTexture::reallocForMipmap(GrVkGpu* gpu, uint32_t mipLevels) {
if (mipLevels == 1) {
// don't need to do anything for a 1x1 texture
return false;
}
const GrVkResource* oldResource = this->resource();
// We shouldn't realloc something that doesn't belong to us
if (fIsBorrowed) {
return false;
}
bool renderTarget = SkToBool(fDesc.fFlags & kRenderTarget_GrSurfaceFlag);
VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
if (renderTarget) {
usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
}
usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
GrVkImage::ImageDesc imageDesc;
imageDesc.fImageType = VK_IMAGE_TYPE_2D;
imageDesc.fFormat = fInfo.fFormat;
imageDesc.fWidth = fDesc.fWidth;
imageDesc.fHeight = fDesc.fHeight;
imageDesc.fLevels = mipLevels;
imageDesc.fSamples = 1;
imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL;
imageDesc.fUsageFlags = usageFlags;
imageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
GrVkImageInfo info;
if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
return false;
}
// have to create a new image view for new resource
const GrVkImageView* oldView = fTextureView;
VkImage image = info.fImage;
const GrVkImageView* textureView = GrVkImageView::Create(gpu, image, info.fFormat,
GrVkImageView::kColor_Type, mipLevels);
if (!textureView) {
GrVkImage::DestroyImageInfo(gpu, &info);
return false;
}
if (renderTarget) {
GrVkTextureRenderTarget* texRT = static_cast<GrVkTextureRenderTarget*>(this);
if (!texRT->updateForMipmap(gpu, info)) {
GrVkImage::DestroyImageInfo(gpu, &info);
return false;
}
}
oldResource->unref(gpu);
oldView->unref(gpu);
if (fLinearTextureView) {
fLinearTextureView->unref(gpu);
fLinearTextureView = nullptr;
}
this->setNewResource(info.fImage, info.fAlloc, info.fImageTiling);
fTextureView = textureView;
fInfo = info;
this->texturePriv().setMaxMipMapLevel(mipLevels);
return true;
}
|