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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrSemaphoreOp.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrMemoryPool.h"
#include "GrOpFlushState.h"
class GrSignalSemaphoreOp final : public GrSemaphoreOp {
public:
DEFINE_OP_CLASS_ID
static std::unique_ptr<GrOp> Make(GrContext* context,
sk_sp<GrSemaphore> semaphore,
GrRenderTargetProxy* proxy,
bool forceFlush) {
GrOpMemoryPool* pool = context->contextPriv().opMemoryPool();
return pool->allocate<GrSignalSemaphoreOp>(std::move(semaphore), proxy, forceFlush);
}
const char* name() const override { return "SignalSemaphore"; }
private:
friend class GrOpMemoryPool; // for ctor
explicit GrSignalSemaphoreOp(sk_sp<GrSemaphore> semaphore, GrRenderTargetProxy* proxy,
bool forceFlush)
: INHERITED(ClassID(), std::move(semaphore), proxy), fForceFlush(forceFlush) {}
void onExecute(GrOpFlushState* state) override {
state->gpu()->insertSemaphore(fSemaphore, fForceFlush);
}
bool fForceFlush;
typedef GrSemaphoreOp INHERITED;
};
class GrWaitSemaphoreOp final : public GrSemaphoreOp {
public:
DEFINE_OP_CLASS_ID
static std::unique_ptr<GrOp> Make(GrContext* context,
sk_sp<GrSemaphore> semaphore,
GrRenderTargetProxy* proxy) {
GrOpMemoryPool* pool = context->contextPriv().opMemoryPool();
return pool->allocate<GrWaitSemaphoreOp>(std::move(semaphore), proxy);
}
const char* name() const override { return "WaitSemaphore"; }
private:
friend class GrOpMemoryPool; // for ctor
explicit GrWaitSemaphoreOp(sk_sp<GrSemaphore> semaphore, GrRenderTargetProxy* proxy)
: INHERITED(ClassID(), std::move(semaphore), proxy) {}
void onExecute(GrOpFlushState* state) override {
state->gpu()->waitSemaphore(fSemaphore);
}
typedef GrSemaphoreOp INHERITED;
};
////////////////////////////////////////////////////////////////////////////////
std::unique_ptr<GrOp> GrSemaphoreOp::MakeSignal(GrContext* context,
sk_sp<GrSemaphore> semaphore,
GrRenderTargetProxy* proxy,
bool forceFlush) {
return GrSignalSemaphoreOp::Make(context, std::move(semaphore), proxy, forceFlush);
}
std::unique_ptr<GrOp> GrSemaphoreOp::MakeWait(GrContext* context,
sk_sp<GrSemaphore> semaphore,
GrRenderTargetProxy* proxy) {
return GrWaitSemaphoreOp::Make(context, std::move(semaphore), proxy);
}
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