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/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrRectOpFactory_DEFINED
#define GrRectOpFactory_DEFINED

#include "GrAAFillRectOp.h"
#include "GrAAStrokeRectOp.h"
#include "GrAnalyticRectOp.h"
#include "GrColor.h"
#include "GrMeshDrawOp.h"
#include "GrNonAAStrokeRectOp.h"
#include "GrPaint.h"
#include "SkMatrix.h"
#include "SkRefCnt.h"

struct SkRect;
class SkStrokeRec;

/**
 * A factory for returning GrDrawOps which can draw rectangles.
 */
namespace GrRectOpFactory {

inline std::unique_ptr<GrLegacyMeshDrawOp> MakeAAFill(const GrPaint& paint,
                                                      const SkMatrix& viewMatrix,
                                                      const SkRect& rect,
                                                      const SkRect& croppedRect,
                                                      const SkRect& devRect) {
    return GrAAFillRectOp::Make(paint.getColor(), viewMatrix, croppedRect, devRect);
}

inline std::unique_ptr<GrLegacyMeshDrawOp> MakeAAFill(GrColor color,
                                                      const SkMatrix& viewMatrix,
                                                      const SkMatrix& localMatrix,
                                                      const SkRect& rect,
                                                      const SkRect& devRect) {
    return GrAAFillRectOp::Make(color, viewMatrix, localMatrix, rect, devRect);
}

inline std::unique_ptr<GrLegacyMeshDrawOp> MakeNonAAStroke(GrColor color,
                                                           const SkMatrix& viewMatrix,
                                                           const SkRect& rect,
                                                           const SkStrokeRec& strokeRec,
                                                           bool snapToPixelCenters) {
    return GrNonAAStrokeRectOp::Make(color, viewMatrix, rect, strokeRec, snapToPixelCenters);
}

inline std::unique_ptr<GrLegacyMeshDrawOp> MakeAAStroke(GrColor color,
                                                        const SkMatrix& viewMatrix,
                                                        const SkRect& rect,
                                                        const SkStrokeRec& stroke) {
    return GrAAStrokeRectOp::Make(color, viewMatrix, rect, stroke);
}

// First rect is outer; second rect is inner
std::unique_ptr<GrLegacyMeshDrawOp> MakeAAFillNestedRects(GrColor, const SkMatrix& viewMatrix,
                                                          const SkRect rects[2]);
};

#endif