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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMockGpuCommandBuffer_DEFINED
#define GrMockGpuCommandBuffer_DEFINED
#include "GrGpuCommandBuffer.h"
#include "GrMockGpu.h"
class GrMockGpuCommandBuffer : public GrGpuCommandBuffer {
public:
GrMockGpuCommandBuffer(GrMockGpu* gpu) : fGpu(gpu) {}
GrGpu* gpu() override { return fGpu; }
void inlineUpload(GrOpFlushState*, GrDrawOp::DeferredUploadFn&,
GrRenderTargetProxy*) override {}
void discard(GrRenderTargetProxy*) override {}
void insertEventMarker(GrRenderTargetProxy*, const char*) override {}
void end() override {}
int numDraws() const { return fNumDraws; }
private:
void onSubmit() override { fGpu->submitCommandBuffer(this); }
void onDraw(const GrPipeline&, const GrPrimitiveProcessor&, const GrMesh[],
const GrPipeline::DynamicState[], int meshCount, const SkRect& bounds) override {
++fNumDraws;
}
void onClear(GrRenderTargetProxy*, const GrFixedClip&, GrColor) override {}
void onClearStencilClip(GrRenderTargetProxy*, const GrFixedClip&,
bool insideStencilMask) override {}
GrRenderTarget* renderTarget() override { return nullptr; }
GrMockGpu* fGpu;
int fNumDraws = 0;
typedef GrGpuCommandBuffer INHERITED;
};
#endif
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