aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/glsl/GrGLSLVertexShaderBuilder.h
blob: af8d10c2cb8d4a5998314eed4aa7939a5e85f03e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
/*
 * Copyright 2014 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrGLSLVertexShader_DEFINED
#define GrGLSLVertexShader_DEFINED

#include "GrGLSLShaderBuilder.h"
#include "GrGeometryProcessor.h"

class GrGLSLVarying;

// Enough precision to represent 1 / 2048 accurately in printf
#define GR_SIGNIFICANT_POW2_DECIMAL_DIG 11

class GrGLSLVertexBuilder : public GrGLSLShaderBuilder {
public:
    GrGLSLVertexBuilder(GrGLSLProgramBuilder* program);

    void transformToNormalizedDeviceSpace(const GrShaderVar& posVar);
private:
    void onFinalize() override;

    const char* fRtAdjustName;

    friend class GrGLProgramBuilder;

    typedef GrGLSLShaderBuilder INHERITED;
};

#endif