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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gl/SkDebugGLContext.h"
const GrGLInterface* SkDebugGLContext::createGLContext(GrGLStandard forcedGpuAPI) {
if (kGLES_GrGLStandard == forcedGpuAPI) {
return NULL;
}
return GrGLCreateDebugInterface();
};
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