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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrShaderObj_DEFINED
#define GrShaderObj_DEFINED
#include "GrFakeRefObj.h"
////////////////////////////////////////////////////////////////////////////////
class GrShaderObj : public GrFakeRefObj {
GR_DEFINE_CREATOR(GrShaderObj);
public:
GrShaderObj()
: GrFakeRefObj()
, fType(GR_GL_VERTEX_SHADER) {}
void setType(GrGLenum type) { fType = type; }
GrGLenum getType() { return fType; }
virtual void deleteAction() SK_OVERRIDE;
protected:
private:
GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
typedef GrFakeRefObj INHERITED;
};
#endif // GrShaderObj_DEFINED
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