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/*
 * Copyright 2012 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrBufferObj_DEFINED
#define GrBufferObj_DEFINED

#include "GrFakeRefObj.h"
#include "../GrGLDefines.h"

////////////////////////////////////////////////////////////////////////////////
class GrBufferObj : public GrFakeRefObj {
    GR_DEFINE_CREATOR(GrBufferObj);

public:
    GrBufferObj()
        : GrFakeRefObj()
        , fDataPtr(NULL)
        , fMapped(false)
        , fBound(false)
        , fSize(0)
        , fUsage(GR_GL_STATIC_DRAW) {
    }
    virtual ~GrBufferObj() {
        delete[] fDataPtr;
    }

    void access() {
        // cannot access the buffer if it is currently mapped
        GrAlwaysAssert(!fMapped);
    }

    void setMapped()             { fMapped = true; }
    void resetMapped()           { fMapped = false; }
    bool getMapped() const       { return fMapped; }

    void setBound()              { fBound = true; }
    void resetBound()            { fBound = false; }
    bool getBound() const        { return fBound; }

    void allocate(GrGLsizeiptr size, const GrGLchar *dataPtr);
    GrGLsizeiptr getSize() const { return fSize; }
    GrGLchar *getDataPtr()       { return fDataPtr; }

    void setUsage(GrGLint usage) { fUsage = usage; }
    GrGLint getUsage() const     { return fUsage; }

    virtual void deleteAction() SK_OVERRIDE;

protected:
private:

    GrGLchar*    fDataPtr;
    bool         fMapped;       // is the buffer object mapped via "glMapBuffer"?
    bool         fBound;        // is the buffer object bound via "glBindBuffer"?
    GrGLsizeiptr fSize;         // size in bytes
    GrGLint      fUsage;        // one of: GL_STREAM_DRAW,
                                //         GL_STATIC_DRAW,
                                //         GL_DYNAMIC_DRAW

    typedef GrFakeRefObj INHERITED;
};

#endif // GrBufferObj_DEFINED