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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gl/GrGLInterface.h"
#include "gl/GrGLAssembleInterface.h"
#include "../ports/SkOSLibrary.h"
#include <EGL/egl.h>
static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) {
GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(ctx, name);
if (proc) {
return proc;
}
return eglGetProcAddress(name);
}
const GrGLInterface* GrGLCreateANGLEInterface() {
static void* gANGLELib = nullptr;
if (nullptr == gANGLELib) {
// We load the ANGLE library and never let it go
#if defined _WIN32
gANGLELib = DynamicLoadLibrary("libGLESv2.dll");
#else
gANGLELib = DynamicLoadLibrary("libGLESv2.so");
#endif // defined _WIN32
}
if (nullptr == gANGLELib) {
// We can't setup the interface correctly w/o the so
return nullptr;
}
return GrGLAssembleGLESInterface(gANGLELib, angle_get_gl_proc);
}
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