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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLTexture.h"
#include "GrGLGpu.h"
#define GPUGL static_cast<GrGLGpu*>(this->getGpu())
#define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
: GrSurface(gpu, idDesc.fLifeCycle, desc)
, INHERITED(gpu, idDesc.fLifeCycle, desc) {
this->init(desc, idDesc);
this->registerWithCache();
}
GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived)
: GrSurface(gpu, idDesc.fLifeCycle, desc)
, INHERITED(gpu, idDesc.fLifeCycle, desc) {
this->init(desc, idDesc);
}
void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
SkASSERT(0 != idDesc.fTextureID);
fTexParams.invalidate();
fTexParamsTimestamp = GrGpu::kExpiredTimestamp;
fTextureID = idDesc.fTextureID;
fTextureIDLifecycle = idDesc.fLifeCycle;
}
void GrGLTexture::onRelease() {
if (fTextureID) {
if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) {
GL_CALL(DeleteTextures(1, &fTextureID));
}
fTextureID = 0;
}
INHERITED::onRelease();
}
void GrGLTexture::onAbandon() {
fTextureID = 0;
INHERITED::onAbandon();
}
GrBackendObject GrGLTexture::getTextureHandle() const {
return static_cast<GrBackendObject>(this->textureID());
}
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